Portal:Visual arts/Selected picture/22

Fez
Fez
Fez
Credit: Fez cover art, designed by Bryan Lee O'Malley
Fez is an indie puzzle platform game developed by Polytron Corporation and released in 2012. The player-character Gomez receives a fez that reveals his two-dimensional world to be one of four sides of a three-dimensional world; the player rotates between these four views to realign platforms, solve the game's puzzles, and collect cubes and cube fragments to restore order to the universe.