Port O' Call: Tarlkin's Landing is a 1981 science-fiction role-playing game supplement published by Judges Guild.
Contents
editPort O' Call: Tarlkin's Landing details a starport city with non-player characters, a black-and-white map representing the city with building plans on a grid on the other side, and a guidebook with more information.[1]
Publication history
editPort O' Call: Tarlkin's Landing is the first role-playing aid from Judges Guild as part of a series intended as universal science-fiction RPG aids.[1]
Reception
editWilliam A. Barton reviewed Port O' Call: Tarlkin's Landing in The Space Gamer No. 49.[1] Barton commented that "Tarlkin's Landing is, unfortunately, one of those 'universal' supplements that doesn't quite fit any system. Still, if the conversion problems, the price, and other liabilities don't bother you, you probably will find Tarlkin's Port O' Call of some use."[1]
Review
edit- Different Worlds #20 (March, 1982)
References
edit- ^ a b c d Barton, William A. (March 1982). "Capsule Reviews". The Space Gamer (49). Steve Jackson Games: 30.