PlayN is an open source Java software framework and set of libraries intended to create multi-platform games and distributed under the Apache License 2.0. It was started on January 19, 2011 as a game abstraction library built over GWT and was previously named Forplay. As of January 2024, its current version is 2.0.8.

PlayN
Original author(s)Google
Initial releaseJanuary 19, 2011
Stable release
2.0.8 / June 21, 2023; 9 months ago (2023-06-21)[1]
Repositorygithub.com/playn/playn
Written inJava
Operating systemLinux, Windows, Mac OS X
LicenseApache License 2.0[2]
Websiteplayn.io

History edit

Forplay was created in January 2011.[3][4] In August 2011, the project was forked and rebranded as PlayN.[5]

Name edit

The name PlayN comes from the project's motto "Cross platform game library for N>=5 platforms", as it claims to build games for five platforms: Java SE, HTML 5, Flash, Android and iOS.

References edit

  1. ^ "Releases". Github. Retrieved 3 September 2019.
  2. ^ "LICENSE". Github. Retrieved 3 September 2019.
  3. ^ "As seen by the first commit in the repository tree". Google Code. Retrieved 2013-03-25.
  4. ^ "last forplay commit log message". Google Code. Retrieved 2013-03-25.
  5. ^ "First forplay commit log message citing PlayN". Google Code. Retrieved 2013-03-25.

External links edit

Videos edit

  • Cross Platform Game Programming with PlayN - New Game 2011 [1]
  • Introducing PlayN [2]