This is the module sandbox page for Module:Sports table/WL (diff). |
This Lua module is used on approximately 4,600 pages and changes may be widely noticed. Test changes in the module's /sandbox or /testcases subpages, or in your own module sandbox. Consider discussing changes on the talk page before implementing them. |
This module is rated as ready for general use. It has reached a mature form and is thought to be relatively bug-free and ready for use wherever appropriate. It is ready to mention on help pages and other Wikipedia resources as an option for new users to learn. To reduce server load and bad output, it should be improved by sandbox testing rather than repeated trial-and-error editing. |
This style for Lua-based Module:Sports table is meant to build group and league tables for competitions with a win-loss format. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. The rest of this documentation explains how to use this module with the WL style in an article or template, check the table of contents for specific items.
Usage
editBasic usage
editIn its simplest form only several parameters need to be used to build a table
In article
editWhat you type | {{#invoke:Sports table|main|style=WL
|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|win_FDT=5 |loss_FDT=0 |gf_FDT=10 |ga_FDT=0
|win_BBB=3 |loss_BBB=1 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5 |gf_EEE= 0 |ga_EEE=6
|name_FDT=[[Dream Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{bk|GIB}}
}}
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
The main command is the {{#invoke:Sports table|main|style=WL}} statement which basically calls the module and enables you to set everything up. Then you list the positions of the teams as |team1=
, |team2=
, etc for however many teams you need in the table. You can use full team names there without spaces if you want, but using codes (as in the example) can make it easier. For each team you now define the wins, losses, goals for and goals against by using |win_TTT=
, |loss_TTT=
, |gf_TTT=
and |ga_TTT=
respectively (with TTT replaced by the team code). If you do not define these numbers, it is automatically assumed to be 0. It is good practice though to include them anyway and to align the columns using appropriate spaces (as in the example), so the code is easy to read. The last step now is to define the |name_TTT=
parameters which determine what name is shown in the table, you can use wiki markup and templates in here as well. See #Dating to see how to change the update date.
In template
editWhat you type | {{#invoke:Sports table|main|style=WL
|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|win_FDT=5 |loss_FDT=0 |gf_FDT=10 |ga_FDT=0
|win_BBB=3 |loss_BBB=1 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5 |gf_EEE= 0 |ga_EEE=6
|name_FDT=[[Dream Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{bk|GIB}}
}}
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
The markup is effectively the same. The value for |showteam=
, is automatically forwarded from the template call (see #Team highlighting and partial table); the |only_pld_pts=
is automatically forward truncated tables, (see #Appearance); the |show_matches=
is automatically forwarded for match result visibility, see #Matches.
Customization
editSeveral things can be customized in these tables
Hiding played column
editSetting |hide_played=yes
hides the played column.
Points, wins or percentage
editBy default teams are ranked by points, which can be adjusted as follows:
What you type | {{#invoke:Sports table|main|style=WL
|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|win_FDT=5 |loss_FDT=0 |gf_FDT=10 |ga_FDT=0 |adjust_points_FDT=1.5
|win_BBB=3 |loss_BBB=1 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5 |gf_EEE= 0 |ga_EEE=6 |adjust_points_EEE=-1.5
|name_FDT=[[Dream Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{bk|GIB}}
|winpoints=2
|losspoints=-0.1
}}
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
As a default a win is worth 2 points and a loss 1 point, these values can be overwritten to what you need by |winpoints=
and |losspoints=
. Teams can also start the season with bonus or penalty points, this can be included by using |adjust_points_TTT=
for that specific team.
Alternatively teams can also be ranked by wins (set |ranking_style=wins
or |ranking_style=percentage
respectively)
Games behind
editWhat you type | {{#invoke:Sports table|main|style=WL
|ranking_style=percentage
|show_GB=yes |GB_team=2
|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|win_FDT=5 |loss_FDT=0 |gf_FDT=10 |ga_FDT=0
|win_BBB=3 |loss_BBB=1 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5 |gf_EEE= 0 |ga_EEE=6
|name_FDT=[[Dream Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{bk|GIB}}
}}
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
Games behind can be added to the table as well by setting |show_GB=yes
, per default this will be with respect to the first-placed team. To have the GB with respect to a the team ranked N, set |GB_team=N
.
Header options (goals/points for/against and custom other headers)
editWhat you type | {{#invoke:Sports table|main|style=WL
|for_against_style=points
}}
| |||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
For sports with points for and against rather than goals, setting |for_against_style=points
switches the for, against and difference columns to using points instead. |for_against_style=none
removes these columns completely. For sports with frames for and against rather than goals or points, setting |for_against_style=frames
switches the for, against and difference columns to using points instead. |for_against_style=none
removes these columns completely.
The wording of the Grp (group) column can be adjusted using |group_header=
, for example |group_header=<abbr title="League">Lge</abbr>
.
Goal ratio/goal average
editWhat you type | {{#invoke:Sports table|main|style=WL
|use_goal_ratio=yes
|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|win_FDT=5 |loss_FDT=0 |gf_FDT=10 |ga_FDT=0
|win_BBB=3 |loss_BBB=1 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5 |gf_EEE= 0 |ga_EEE=6
|name_FDT=[[Dream Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{bk|GIB}}
}}
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
Using |use_goal_ratio=yes
use goal ratio (goal average) instead of goal differential.
Footer options
editWhat you type | {{#invoke:Sports table|main|style=WL |update=1 January 1900 |source=[https://en.wikipedia.org/wiki/Main_Page Wikipedia] |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |class_rules=1) points; 2) goal difference; 3) number of goals scored. }} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on 1 January 1900. Source: Wikipedia
Rules for classification: 1) points; 2) goal difference; 3) number of goals scored. |
The footer information can be customized (although notes and status will be inserted automatically if they are called; see XXX and YYY). The update date is set by |update=
, see below for details. If no source is given a citation-needed tag is shown, |source=
can provide an actual link. The classification results can be shown with |class_rules=
, either directly or as a wikilink to a tie-breaker rules section. Using |only_pld_pts=no_hide_class_rules
suppresses the classification rules (this should only be used in template calls when multiple groups are summarized on a page and the rules are listed elsewhere on that page).
Dating
editThe default description is match(es), this can be changed by calling |matches_text=
for any other term.
- Active season
What you type | {{#invoke:Sports table|main|style=WL |update=1 January 1900 }} | |||||||||
What it looks like |
Updated to match(es) played on 1 January 1900. Source: [citation needed]
|
When the season is active, the footer should include the date of the last match played that is included in the table. This can be achieved by setting |update=date
.
- Completed season
What you type | {{#invoke:Sports table|main|style=WL |update=complete }} | |||||||||
What it looks like |
Source: [citation needed]
|
When all matches have been played, the season is completed and the update line can be removed by setting |update=complete
.
- Future season
What you type | {{#invoke:Sports table|main|style=WL |update=future |start_date=1 January 2121 }} | |||||||||
What it looks like |
First match(es) will be played: 1 January 2121. Source: [citation needed]
|
Before any games are played, the date of the first game should be indicated by using |update=future
and setting the start date by |start_date=
.
Stacking
editUsing |only_pld_pts=
makes the table smaller, which may lead to undesired width and linebreaks in the footer that can be fixed with parameter |stack_footer=
. By setting |stack_footer=yes
(or y, t, true or 1 or upper case variant of those) every new information, such as "source" and statuses, is displayed on a new row.
- Without stack_footer
What you type | {{#invoke:Sports table|main|style=WL |only_pld_pts=yes |team1=AAA |name_AAA=The A Team |result1=RRR |status_AAA=DEOPRT |res_col_header=PQR |col_RRR= |text_RRR=Plain text }} | ||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
(D) Disqualified; (E) Eliminated; (O) Play-off winners; (P) Promoted; (R) Relegated; (T) Qualified, but not yet for the particular phase indicated |
- With stack_footer
What you type | {{#invoke:Sports table|main|style=WL |only_pld_pts=yes |stack_footer=yes |team1=AAA |name_AAA=The A Team |result1=RRR |status_AAA=DEOPRT |res_col_header=PQR |col_RRR= |text_RRR=Plain text }} | ||||||||
What it looks like |
Updated to match(es) played on unknown.
Source: [citation needed] (D) Disqualified; (E) Eliminated; (O) Play-off winners; (P) Promoted; (R) Relegated; (T) Qualified, but not yet for the particular phase indicated |
Appearance
editWhat you type | {{#invoke:Sports table|main|style=WL |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |only_pld_pts=yes }} | ||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
What you type | {{#invoke:Sports table|main|style=WL |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |split2=yes |split3= |split5=1 |teamwidth=250 |postitle={{abbr|Exam.|Example}} }} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
What you type | {{#invoke:Sports table|main|style=WL |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |show_groups=yes |group_AAA=A |group_BBB=A |group_CCC=B |group_DDD=B |group_EEE=C }} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
Only the position, team, matches and points columns can be displayed by defining |only_pld_pts=yes
(or y, t, true or 1 or upper case variant of those); |only_pld_pts=no_hide_class_rules
suppresses the classification rules only (this should only be used in template calls when multiple groups are summarized on a page and the rules are listed elsewhere on that page).
A line can be added between section of the table (if desired) by adding |splitN=
with N the position below which the bar should be shown. (Note that this bar will not be shown for the bottom position in the table).
A custom width of the team column can be set by |teamwidth=
, for example when multiple groups exist within one tournament and you want to force the same width on all groups.
The position column header can be customized by |postitle=
and the position labels by |pos_TTT=
for each team.
When multiple a table compares teams from multiple groups, the group can also be listed by setting |show_groups=yes
(or y, t, true or 1 or upper case variant of those) and using |group_TTT=
to indicate what teams comes from what group. The group column header can be customized by |group_header=
, for example |group_header=<abbr title="League">Lge</abbr>
.
Team highlighting and partial table
editWhat you type | {{#invoke:Sports table|main|style=WL |showteam=DDD |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |show_limit=3 }} | ||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
When using a table on a team (season) page, you might want to highlight the team (and possibly only show part of the table), especially after a template call to a long league table. Team TTT is highlighted by |showteam=TTT
. A limited part of the table is shown by |show_limit=
, with the number indicating the number of position to show (if this is an even number, and it is in the middle of the table, then this number will be rounded up to the next odd number to show symmetry above and below).
A table can also start at position N, by using |highest_pos=N
in the module call.
Results and status
editIndicating results
editWhat you type | {{#invoke:Sports table|main|style=WL |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |result1=WC |result2=PO |result3=PO |result4=RPO |result5=rel |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |res_col_header=QR |col_WC=green1 |text_WC=Qualification for [[World Cup]] |col_PO=blue1 |text_PO=Qualification for play-offs |col_RPO=red2 |text_RPO=Qualification for relegation play-offs |col_rel=red1 |text_rel=Relegation to lower division }} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
|
The result of the table rankings can be indicated by a colored bar and text indicating the result. The header of this column is defined by |res_col_header=
with predefined values of Q, QR, P, PQR, PR and R (indicating various combinations of promotion, qualification and relegation), any other entry than these exact codes will print as that entry in the column header. With N the position |resultN=
declares the codes (or words if you want that instead) for the results column. Now when RRR is the results column, the colors are defined by |col_RRR=
. The colors green1, green2, green3, green4, blue1, blue2, blue3, blue4, yellow1, yellow2, yellow3, yellow4, red1, red2, red3, red4, black1, black2, black3 and black4 are predefined and should be used preferentially per consensus on WT:FOOTY (you can use either html colors, or RGB color codes instead if you must [this is not recommended though, because it might violate WP:COLOR]). The text in the results column is now give by |text_RRR=
, which can (and should) link to the relevant competition articles.
Consensus is also to use the colors in the following way: Green should be used for the top-level positive event (promotion, qualification, advancing to next round), blue for the second-level positive events (promotion play-offs when direct promotion exists, play-offs when direct qualification exist, secondary continental tornament), red for bottom-level negative events (relegation) and yellow for other level events. In addition, lower level colors should be used when teams qualify for different rounds (with lower levels corresponding to entry in lower rounds [green1 first, then green2, etc].) Black should be used when teams do not play a full season and their results are expunged or void. This consensus exists to have a uniform table appearance across Wikipedia. In addition, some wikiprojects have more detailed guidelines:
Green | green1 | green2 | green3 | green4 |
---|---|---|---|---|
Blue | blue1 | blue2 | blue3 | blue4 |
Yellow | yellow1 | yellow2 | yellow3 | yellow4 |
Red | red1 | red2 | red3 | red4 |
Black | black1 | black2 | black3 | black4 |
Orange | orange1 | orange2 | White | white1 |
Indicating status
editWhat you type | {{#invoke:Sports table|main|style=WL |status_pos=after |team1=AAA |result1=RRR |status_AAA=ABCDEFGHIJKLMNOPQRSTUVWXYZ |name_AAA=Team A |res_col_header=PQR |col_RRR= |text_RRR=Plain text |status_text_X=Custom 1 |status_text_Y=Custom 2 |status_text_Z=Custom 3 }} | ||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
(A) Advance to a further round; (B) ?; (C) Champions; (D) Disqualified; (E) Eliminated; (F) ?; (G) Guests; (H) Hosts; (I) ?; (J) ?; (K) ?; (L) ?; (M) ?; (N) ?; (O) Play-off winners; (P) Promoted; (Q) Qualified for the phase indicated; (R) Relegated; (S) ?; (T) Qualified, but not yet for the particular phase indicated; (U) ?; (V) ?; (W) ?; (X) Custom 1; (Y) Custom 2; (Z) Custom 3 |
What you type | {{#invoke:Sports table|main|style=WL |status_pos=before |team1=AAA |status_AAA=ABCDEFGHIJKLMNOPQRSTUVWXYZ |name_AAA=Team A |status_text_X=Custom 1 |status_text_Y=Custom 2 |status_text_Z=Custom 3 }} | ||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
a – Advance to a further round; b – ?; c – Champions; d – Disqualified; e – Eliminated; f – ?; g – Guests; h – Hosts; i – ?; j – ?; k – ?; l – ?; m – ?; n – ?; o – Play-off winners; p – Promoted; q – Qualified for the phase indicated; r – Relegated; s – ?; t – Qualified, but not yet for the particular phase indicated; u – ?; v – ?; w – ?; x – Custom 1; y – Custom 2; z – Custom 3 |
The promotion/qualification/relegation status of a team can be indicated by |status_TTT=
with the letters indicated above (although only the ones in use for this style are shown below the table). The letters will appear next to the team in the order given. Whichever letters are called out in the table will automatically be explained alphabetically in the footer.
These letters can be used for all scenarios as exemplified by the following group phase example with 4 teams that play 3 matches where the first advances directly, the second team will go to play-offs and the remaining two teams are eliminated:
- Teams start out without status letter
- Teams that get eliminated get status (E)
- Teams that can still finish worse than second (and might be eliminated) will remain without status
- Teams that will finish at least second will get status (T)
- Teams that will finish for sure second will get status (Q)
- Teams that will finish for sure first will get status (A)
If these scenarios are not sufficient, some style have wild letters L (marked with a question mark in the overview). They should be accompanied by |status_text_L=
to indicate a non-standard status.
Most styles allow for these letter to be placed after the team name or before, set |status_pos=after
or |status_pos=before
respectively, the default value can differ and its use differs between sports or regions.
Notes
editWhat you type | {{#invoke:Sports table|main|style=WL |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |result1=WC |result2=PO |result3=PO |result4=RPO |result5=rel |note_AAA=Team note |note_BBB=AAA |hth_BBB=Team 2 wins head-to-head against team 3 |hth_CCC=BBB |note_DDD=EEE |name_AAA=Team A |name_BBB=Team B |name_CCC=Team C |name_DDD=Team D |name_EEE=Team E |res_col_header=QR |note_header_res=Header note |col_WC=green1 |text_WC=Qualification for [[World Cup]] |note_res_WC=Result note |col_PO=blue1 |text_PO=Qualification for play-offs |col_RPO=red2 |text_RPO=Qualification for relegation play-offs |note_res_RPO=WC |col_rel=red1 |text_rel=Relegation to lower division }} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed]
Notes: |
When notes are present, they are automatically added to the footer. The following notes are available for teams with |note_TTT=
for a note for a team, when this note is a team code with a defined notes, they will share the note. Results can have notes with |note_res_RRR=
and the result header can have a note with |note_header_res=
. Head-to-head result tiebreakers are listed in the points column and can be inserted with |hth_TTT=
, which can be shared between teams as with all-purpose notes.
Matches
editWhat you type | {{#invoke:Sports table|main|style=WL |show_matches=true |team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_AAA=Team A |short_AAA=AAA |name_BBB=Team B |short_BBB=BBB |name_CCC=Team C |short_CCC=CCC |name_DDD=Team D |short_DDD=DDD |name_EEE=Team E |short_EEE=EEE |match_AAA_BBB=1–0 |match_AAA_CCC=0–1 |match_AAA_DDD=<small>16 Nov '14</small> |match_AAA_EEE=<small>3 Sep '15</small> |match_BBB_AAA= |match_BBB_CCC=<small>3 Sep '15</small> |match_BBB_DDD=B–D |match_BBB_EEE=<small>3 Sep '15</small> |match_CCC_AAA=<small>16 Nov '14</small> |match_CCC_BBB=C–B |match_CCC_DDD=<small>16 Nov '14</small> |match_CCC_EEE=C–E |match_DDD_AAA=D–A |match_DDD_BBB=<small>3 Sep '15</small> |match_DDD_CCC=D–C |match_DDD_EEE=<small>3 Sep '15</small> |match_EEE_AAA= |match_EEE_BBB=9–5 |match_EEE_CCC=<small>16 Nov '14</small> |match_EEE_DDD=E–D |match_EEE_DDD_note=Pitch was taken by [[Martian|Martians]], the match will be played in [[Iani Chaos]] instead. }} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What it looks like |
Updated to match(es) played on unknown. Source: [citation needed] Notes:
|
The match list can be added by displayed by defining |show_matches=yes
(or y, t, true or 1 or upper case variant of those). The column headers for the match results are defined by |short_TTT=
for team TTT. The results for the game TTT vs. SSS can now be input by |match_TTT_SSS=
. Future games can be listed with their date (possibly between small tags) or they can be left blank. (Note that this calls Module:Sports results to build the match table.) A note can be added to a result using |match_TTT_SSS_note=
, this note can be shared with team TTT note by setting |match_TTT_SSS_note=TTT
when |note_TTT=
is set. The width of the match columns can be customized by setting |match_col_width=
to the desired width.
Example usage
editThe module parameters can be arranged in different orders depending on the editor and article but below is an example use that can be copied when creating a module table.
What you type | {{#invoke:Sports table|main|style=WL
|update = future <!-- When tournament started update the update-parameter with date of latest update and remove start_date-->
|start_date = Unknown <!-- On form 24 April 2165. When tournament started remove start_date-->
|source = Unknown <!-- Add source for table here with single bracket [webadress info] -->
<!--Update team positions here-->
|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |team6=FFF |team7=GGG |team8=HHH |team9=III |team10=JJJ |team11=KKK |team12=LLL
<!--Update team qualifications here (defined below)-->
|result1=PRO |result2=CLG |result3=KO |result4=CLPO |result5=ELPO |result8=ELG |result11=RPO |result12=REL
<!--Update team results here and then (if needed) positions above. Dont forget to update the date above (update parameter)-->
|win_AAA=0 |loss_AAA=0 |gf_AAA=0 |ga_AAA=0 |status_AAA=CQ <!-- Team A -->
|win_BBB=0 |loss_BBB=0 |gf_BBB=0 |ga_BBB=0 |status_BBB=C <!-- Team B -->
|win_CCC=0 |loss_CCC=0 |gf_CCC=0 |ga_CCC=0 |status_CCC=A <!-- Team C -->
|win_DDD=0 |loss_DDD=0 |gf_DDD=0 |ga_DDD=0 |status_DDD=T <!-- Team D -->
|win_EEE=0 |loss_EEE=0 |gf_EEE=0 |ga_EEE=0 |status_EEE= <!-- Team E -->
|win_FFF=0 |loss_FFF=0 |gf_FFF=0 |ga_FFF=0 |status_FFF= <!-- Team F -->
|win_GGG=0 |loss_GGG=0 |gf_GGG=0 |ga_GGG=0 |status_GGG= <!-- Team G -->
|win_HHH=0 |loss_HHH=0 |gf_HHH=0 |ga_HHH=0 |status_HHH= <!-- Team H -->
|win_III=0 |loss_III=0 |gf_III=0 |ga_III=0 |status_III= <!-- Team I -->
|win_JJJ=0 |loss_JJJ=0 |gf_JJJ=0 |ga_JJJ=0 |status_JJJ= <!-- Team J -->
|win_KKK=0 |loss_KKK=0 |gf_KKK=0 |ga_KKK=0 |status_KKK= <!-- Team K -->
|win_LLL=0 |loss_LLL=0 |gf_LLL=0 |ga_LLL=0 |status_LLL=R <!-- Team L -->
<!--Team definitions (wikilinks in table)-->
|name_AAA = A team<!-- Add wikilink for Team A here -->
|name_BBB = B team<!-- Add wikilink for Team B here -->
|name_CCC = C team<!-- Add wikilink for Team C here -->
|name_DDD = D team<!-- Add wikilink for Team D here -->
|name_EEE = E team<!-- Add wikilink for Team E here -->
|name_FFF = F team<!-- Add wikilink for Team F here -->
|name_GGG = G team<!-- Add wikilink for Team G here -->
|name_HHH = H team<!-- Add wikilink for Team H here -->
|name_III = I team<!-- Add wikilink for Team I here -->
|name_JJJ = J team<!-- Add wikilink for Team J here -->
|name_KKK = K team<!-- Add wikilink for Team K here -->
|name_LLL = L team<!-- Add wikilink for Team L here -->
<!--Table settings and rules-->
|show_limit = <!-- For league tables and other big tables use showlimit = 5 (standard per consensus to only show five teams on individual articles) -->
|class_rules = 1) Points; 2) Goal difference; 3) Number of goals scored; <!-- Add the classification rules here -->
<!--Qualification and relegation column definitions, use green for top tournament, then blue followed by yellow, red is elimination. Different levels of same competitions should have different shades in color like green1, green2 and so on.-->
|res_col_header = PQR <!-- All of these may not be needed, Promotion (P), Qualification (Q) and Relegation (R) -->
|col_PRO = green1 |text_PRO = Promotion to <!-- Wikilink to higher level, pipe year and association -->
|col_KO = green1 |text_KO = Advance to <!-- Wikilink to next stage for example knockout stage (KO) -->
|col_CLG = green1 |text_CLG = Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_CLPO= green2 |text_CLPO= Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_ELG = blue1 |text_ELG = Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_ELPO= blue2 |text_ELPO= Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_RPO = red2 |text_RPO = Qualification for <!-- Wikilink to relegation playoff, pipe to Relegation playoffs -->
|col_REL = red1 |text_REL = Relegation to <!-- Wikilink to lower level, pipe year and association -->
}}
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What it looks like |
First match(es) will be played: Unknown. Source: Unknown
Rules for classification: 1) Points; 2) Goal difference; 3) Number of goals scored; (A) Advance to a further round; (C) Champions; (Q) Qualified for the phase indicated; (R) Relegated; (T) Qualified, but not yet for the particular phase indicated |
-- Style for football tables
local pp = {}
local pmod = require('Module:Sports table/WDL/sandbox')
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
Args['show_draw'] = Args['show_draw'] or 'no'
return pmod.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
Args['show_draw'] = Args['show_draw'] or 'no'
return pmod.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
end
function pp.status(Args)
Args['show_draw'] = Args['show_draw'] or 'no'
return pmod.status(Args)
end
return pp