Meltdown (1986 video game)

Meltdown is an isometric action-adventure game for the Amstrad CPC published by Alligata in 1986. There are two versions: a 64k version with basic speech synthesis and a 128k version featuring much more speech synthesis. A version was also released in French called Le Syndrome.

Meltdown
Publisher(s)Alligata
Designer(s)Ross Goodley
Platform(s)Amstrad CPC
Release1986
Genre(s)Action-adventure
Mode(s)Single-player

Gameplay edit

The player has to navigate three mazes from the 1st floor down to the 3rd floor of a nuclear reactor to prevent a nuclear meltdown. There are eight computer terminals on each floor, the first allowing access to previous floors. Six of the terminals provide access to a different game within a game which the player must win in order to get a password. Once all six passwords have been retrieved the eighth computer allows the player access to an end-of-level game which the player must complete before being allowed access to the next floor. Altogether there are 24 games (three isometric mazes, 18 sub-games and three end-of-level games) which must be completed to win the whole game. The final game is a text-input only robot system for adjusting the control rods of the reactor so it won't explode.


Reception edit

Your Computer characterized the game as "outstanding", highlighting its "excellent animation" and found it to make the most of the capabilities of the Amstrad.[2] Amstrad Action assessed the game as a "good package" with "plenty of depth", highlighting its variety of levels, but found the game "lacked polish", citing the "very disappointing" graphics and "appalling" minigames.[1]

See also edit

References edit

  1. ^ a b "Meltdown". Amstrad Action. No. 11. 1986.
  2. ^ a b "Meltdown". Your Computer. August 1986. p. 44.

External links edit

  • Meltdown at the Amstrad CPC Games Resource