This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)(Learn how and when to remove this template message)
|Developer(s)||The Code Monkeys|
|Publisher(s)||Sales Curve Interactive|
The game is an Amidar-style game which sees four players compete against each other to claim tiles around the territory. To claim a tile, the player has to draw a line around a square, colouring each side. Tiles can also be stolen with power-ups. The level ends when the timer runs out or all the tiles have been captured. At the end of the level, the number of tiles collected are turned into points, with points also being allocated for stolen tiles and the amount of kills. The player with the most points wins the level.
The game's soundtrack was composed by Allister Whitehead.
The game received mixed reviews. Absolute PlayStation rated the game 74%, praising the multiplayer mode but added that the game “lacked that addictive quality which makes the best puzzle games stand out from the crowd”. NowGamer gave the game a rating of 63, stating it was “a nice twist on an old theme, which doesn’t quite feel right.”
|This maze video game article is a stub. You can help Wikipedia by expanding it.|