Lester the Unlikely
|Lester the Unlikely|
North American cover art
|Designer(s)||Jeffrey J. Thomas|
|Genre(s)||Platform action game|
In the beginning, a typical teenage boy named Lester, who is "kind of geeky" and "kind of sleepy" recently got a new issue of the Super Duper Hero Squad comic book. He was reading it while walking on a dock, until he fell asleep next to a cargo crate lying beside a cargo ship. After he and the cargo were loaded onto the ship by a crane and cruised off, the ship got hijacked by pirates who scuttled it. Lester luckily found a life jacket and swam toward the most adjacent island while the cargo ship sank. Lester must find his way home by exploring the island for someone or something that can help him survive.
Bill Stanton was the lead artist on the project and handled backgrounds, tiles, sprites and adapting rotoscope animations. Eric Browning, a lead artist for Visual Concepts (as well as the voice of Lester), acted as the rotoscope model for the lead character. Browning described it as "one of those games that starts out way too ambitious, and ends up merely adequate." Lester the Unlikely was one of six SNES games programmed by Brian Greenstone of Pangea Software. On the Pangea website, Greenstone wrote "Lester was a game I never liked. Don't wanna talk about it."
A review from Nintendo Power scored it a 3.7 out of five, praising the animation which they noted similar to Prince of Persia and the difficulty. They did, however, dislike the limited amount of continues for a game that would require the player to experiment a lot in order to beat the game. Reviews for the game in recent years, however, have been less than favorable. James Rolfe, a popular internet personality known for reviewing poor-quality older video games in his long-running series, The Angry Video Game Nerd, features an episode reviewing the game. In the video, he cites poor controls, bad level design, and annoying character traits that interrupt gameplay, such as Lester's tendency to disobey the player's controller and run in the opposite direction, and his often freezing in place, shaking his knees and refusing to do anything momentarily, which he notes is often "annoying," stating his wondering why anyone would want to play as someone so timid as to disobey the controller intentionally in a game that already has poor controls, although he does so in a persistently vulgar manner, as his character, the Nerd, is an alcoholic gamer with an anger problem and a foul mouth, whose game library includes mostly bad Nintendo games.
- "Snes Central: Eric Browning Interview". www.snescentral.com. Retrieved 2016-08-11.
- "The Covert Gaming Corner - Interview: Brian Greenstone". legacy.macnn.com. Retrieved 2016-08-11.
- "Pangea Software: Other Games". www.pangeasoft.net. Retrieved 2016-08-11.
- Nintendo Power. February 1994. Volume 57. pp. 104, 107.