Impossamole is a platform game developed by Core Design for the Amiga, Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum. It was released in 1990 and published by Gremlin Graphics. NEC Technologies published it on TurboGrafx-16 the following year. It is the sixth and final game in the Monty Mole series.

Impossamole
Developer(s)Core Design
Publisher(s)Gremlin Graphics
Producer(s)James North-Hearn
Designer(s)Alex Davis
Berni Hill
Ian Stewart
Programmer(s)Alex Davis
Ashley Bennett
Artist(s)Berni Hill
Tim May
Composer(s)Barry Leitch
Platform(s)Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC, TurboGrafx-16
Release1990
Genre(s)Platform
Mode(s)Single-player

Gameplay edit

 

This game is similar to Rick Dangerous 2, another Core Design game. It features the cape-clad superhero Monty Mole who is recruited by aliens to retrieve their sacred scrolls. As in Rick Dangerous 2, the first four levels may be played in any order. Completing these four levels (the Orient, Klondike mines, Ice and Amazon forest) unlocks the fifth and final level. The game's level themes are similar to Rick Dangerous 2.

The player progresses horizontally as well as climbing up ladders. Monty Mole is equipped with weapons and is able to do a flying kick to defend himself against enemy creatures lurking about.[1]

References edit

  1. ^ "Impossamole (Game)". Giant Bomb. Retrieved 2020-06-22.

External links edit