A greedy source is a traffic generator in a communication network that generates data at the maximum rate possible and at the earliest opportunity possible.[1] Each source always has data to transmit, and is never in idle state due to congestion avoidance or other local host traffic shaping. One new data-packet is generated when the transmission of previous packet is completed, meaning that the sender side queue is never congested. A greedy session is a time-limited packet flow or data stream at maximum possible rate.
A greedy source traffic generation simulation model, or a greedy traffic generator, is useful when simulating and analysing or measuring the maximum throughput of a network.
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edit- ^ Banerjea, A.; Keshav, S. (1993). "Queueing Delays in Rate Controlled ATM Networks". Infocom 2003. Twenty-Second Annual Joint Conference of the IEEE Computer and Communications. IEEE Societies. IEEE INFOCOM: 547. CiteSeerX 10.1.1.41.6741. ISSN 0743-166X.