WorldBox is a sandbox game that was released in 2012 by Russian indie game developer Maxim Karpenko.[1][2] The game allows the use of different elements to create, change, and destroy virtual worlds.

WorldBox
Developer(s)Maxim Karpenko
Publisher(s)Maxim Karpenko
Designer(s)Hugo Vaz
Programmer(s)Mastef
Maxim Karpenko
Artist(s)Hugo Vaz
Alifanov Ilia
Composer(s)Milan Milosevic
John Pata
Engine
Platform(s)
ReleaseFlash
  • WW: 24 September 2012
iOS
  • WW: 16 December 2018
Android
  • WW: 3 February 2019
Windows/Mac alpha
  • WW: 10 October 2019
Steam
  • WW: December 2, 2021
Genre(s)Sandbox, god game
Mode(s)Single-player

Gameplay edit

The game's main feature is the ability to create worlds, using godlike tools known as "God powers" provided in the game. These are divided into several groups: World Creation, Civilizations, Creatures, Nature and Disasters, Destruction Powers, and Other Powers.[2][3] Conversely, the game also allows the destruction of worlds, ranging from explosives to natural disasters, such as earthquakes, volcanoes, and acid rain. Populations can also be reduced with hostile entities, illnesses, etc.[4] Worlds can also, as of version 0.21, go through "ages", which can affect biomes and creatures, both negatively and positively.[5]

Some creatures are able to create civilizations (humans, orcs, elves and dwarves). Such civilizations can grow, declare war on each other, and suffer rebellions.[3][6][7]

Beginning with version 0.14, players are also able to customise the banners and symbols of kingdoms, along with the ability to control the traits of creatures, adding more content and depth to the gameplay.[2][8] Beginning with version 0.21, kingdoms can form alliances, and kings and leaders can form clans.[5]

Development edit

Karpenko started working on the game back in 2011, and published the first prototype on Flash in the same year. In 2012, he released it on Newgrounds. The Newgrounds version is still available, but not playable due to Adobe Flash support ending.[1][9]

He continued working on the game for several years, and released it on IOS in December 2018, with the Android version coming in early February 2019. He proceeded to work on the game and released it for PC in October 2019.[2] The Steam version would only come more than 2 years later in December 2021.[2]

In early March 2022, he stated that he would delay the next content update for the game due to Russia's invasion of Ukraine.[10] He released the next content update (0.14) 2 months later in May 2022.[11] According to his Twitter, he planned to release the next update in mid-December 2022.[12] The update was later delayed and ultimately released 4 months later, on 12 March 2023, to Steam,[5] and on Android and IOS between March 13 to 14.[citation needed]

2020 plagiarism scandal edit

In November 2020, Maxim reported that a shell company known as Stavrio LTD copied WorldBox after he refused to let them buy it at a DevGAMM conference the previous year, and attempted to trademark the name.[1] This resulted in Maxim attempting to get Google Play to take action against the company by starting the hashtag "#saveworldbox".[1]

Reception edit

Graham Smith of Rock Paper Shotgun wrote: "I'd probably had my fill of WorldBox after around 4 hours, but it was a happy four hours."[13]

Joseph Knoop of PC Gamer wrote: "It's funny how much WorldBox shares with big strategy games, despite not presenting an ultimate goal to the player, and almost always ending with a boredom-killing nuclear bomb. Watching the borders of a kingdom stretch, retract, and suddenly disappear tickles a part of my brain that really likes to be tickled. Considering WorldBox is about to become an Early Access game on Steam, I'm eager to see what other maniacal tools get added to the toybox."[4]

See also edit

References edit

  1. ^ a b c d Karpenko, Maxim (November 2, 2020). "The fight for WorldBox, or how a game you worked on for 8 years may be stolen from you without you even knowing it". Reddit. Archived from the original on August 26, 2022. Retrieved November 27, 2022.
  2. ^ a b c d e "WorldBox - God Simulator on Steam". store.steampowered.com. Archived from the original on 2022-05-13. Retrieved 2022-11-27.
  3. ^ a b Bell, Alice (2022-01-10). "In WorldBox, I am a terrible scientist studying the collapse of fantastical nations". Rock, Paper, Shotgun. Archived from the original on 2022-07-04. Retrieved 2022-07-09.
  4. ^ a b Knoop, Joseph (2021-08-25). "This new god game has an actual Thanos snap button". PC Gamer. Archived from the original on 2021-12-14. Retrieved 2021-12-14.
  5. ^ a b c "0.21.0 - MegaBox - Major Update!". Steam. 12 March 2023. Archived from the original on 2023-03-12. Retrieved 2023-03-12.
  6. ^ "Be god of your own Middle-earth in WorldBox - God Simulator". Eurogamer.net. 2022-01-15. Archived from the original on 2022-07-07. Retrieved 2022-07-09.
  7. ^ "Worldbox - A God Simulation Game". Eurogamer.net. 2023-03-25. Archived from the original on 2023-03-24. Retrieved 2023-03-25.
  8. ^ "WorldBox - Changelog (0.14.3 - 0.14.5)". www.superworldbox.com. Archived from the original on 2022-11-27. Retrieved 2022-11-27.
  9. ^ "WorldBox". Newgrounds.com. Archived from the original on 2021-12-03. Retrieved 2022-11-27.
  10. ^ "WorldBox - God Simulator - Short Notice about next content update - Steam News". store.steampowered.com. 2022-03-06. Archived from the original on 2022-11-27. Retrieved 2022-11-27.
  11. ^ "WorldBox - God Simulator - 0.14.0 - Update 0.14.0 - EverythingBox - Now Available! - Steam News". store.steampowered.com. 2022-05-25. Archived from the original on 2022-11-27. Retrieved 2022-11-27.
  12. ^ "mixamko". Twitter. Archived from the original on 2022-10-21. Retrieved 2022-11-27.
  13. ^ Smith, Graham (2022-01-08). "WorldBox is a god sim too smart to give you goals". Rock, Paper, Shotgun. Archived from the original on 2022-05-07. Retrieved 2022-11-27.

External links edit