Destiny Deck was published in 1990 by Stellar Games as an aid for role-playing games.

Description

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Destiny Deck, designed by Peter T. Busch and Dennis L. McKiernan, is actually four decks of cards: Setting, Atmosphere, Challenge, and Bonus. The cards are meant to help a gamemaster invent plots for new scenarios. Each card lists a central theme, and then several variations on the theme in smaller type. A 4-page pamphlet suggests ways in which the decks can be used in the creative process.

Reception

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In the April 1994 edition of Dragon (Issue #204), Lester W. Smith was not impressed with the accompanying pamphlet, which he suggested "could have used a savage editing, as it is painfully inflated with a surplus of verbosity." But Smith liked the idea of the deck, saying, "as a spur to creativity, the product works pretty well."[1]

Awards

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Destiny Deck won the 1993 Origins Award for Best Game Accessory.[2]

References

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  1. ^ Smith, Lester (April 1994). "Roleplaying Reviews". Dragon (204). TSR, Inc.: 78.
  2. ^ "Origins Award Winners (1993)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-03-07. Retrieved 2008-03-24.