Deep Core is a futuristic platform game developed by Dynafield Systems for the Amiga. It was published in 1993 by International Computer Entertainment.
Deep Core | |
---|---|
Developer(s) | Dynafield Systems |
Publisher(s) | International Computer Entertainment |
Programmer(s) | Johan Lindahl |
Artist(s) | Josh Dworznik Jack Dworznik |
Composer(s) | John Keding Tomas Danko |
Platform(s) | Amiga, CD32 |
Release | 1993 |
Genre(s) | Platform |
Mode(s) | Single-player |
Plot edit
Captain Dawnrazer has been sent to save an underwater nuclear research base which has been invaded by strange aliens. Dawnrazer must work himself through nine levels (with additional sublevels and bonus levels). The game includes six weapon which can be upgraded via power-ups.
Reception edit
Reception
Publication | Score |
---|---|
Hull Daily Mail | 50%[1] |
Aktueller Software Markt | 9/12[2] |
Amiga Joker | 57%[3] |
References edit
- ^ "UFO chase lacks ideas". Hull Daily Mail. November 10, 1993. p. 16. Archived from the original on January 26, 2024. Retrieved January 27, 2024 – via Newspapers.com.
- ^ "Deep Core". Aktueller Software Markt (in German). January 1994. p. 58. Retrieved January 27, 2024.
- ^ "Deep Core". PC Joker (in German). Retrieved January 27, 2024.
External links edit