Contrail was a Japanese video game production company. It was formed on 16 October 1997 as an internal production studio of Sony Computer Entertainment with Takahiro Kaneko as head.[1] Between 1998 and 2000, Contrail oversaw the development of several PlayStation titles from external developers until Sony Computer Entertainment Japan integrated its operations back into its development unit in August 2000.[2]
Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 16 October 1997 |
Defunct | 1 August 2000 |
Fate | Consolidated by Sony |
Successor | Japan Studio |
Headquarters | , |
Key people | Takahiro Kaneko |
Products | |
Services | Video game production |
Number of employees | ~20[1] |
Parent | Sony Computer Entertainment |
Games produced
editGame | Release date | Developer |
---|---|---|
Legend of Legaia | 29 October 1998 | Prokion |
Tamago de Puzzle | 20 May 1999 | Matrix Software |
Linda3 Again (The Best release) | 3 June 1999 | Alfa System |
Ore no Shikabane wo Koete Yuke | 17 June 1999 | |
Wild Arms 2 | 2 September 1999 | Media.Vision |
Alundra 2 | 18 November 1999 | Matrix Software |
Tiny Bullets | 13 April 2000 | Kuusoukagaku Corp. |
Boku no Natsuyasumi | 22 June 2000 | Millennium Kitchen |
References
edit- ^ a b "Digital entertainment and software production companies founded" (PDF) (in Japanese). Sony Computer Entertainment, Inc. 14 October 1997. Retrieved 1 August 2016.
- ^ "Personnel reform and reorganisation announcement" (PDF) (in Japanese). Sony Computer Entertainment, Inc. 1 August 2000. Retrieved 1 August 2016.