Castle Book II is a universal role-playing game supplement published by Judges Guild in 1981.

Publication history edit

Following the release of Castle Book I in 1978, Judges Guild followed up in 1979 with Castle Book II, a 64-page softcover book written by Bob Bledsaw.[1] The book was published in several editions from 1979 to 1981; early editions have a black & white cover, later editions a full-color cover.

Contents edit

Castle Book II is a gamemaster's aid that contains 50 maps of castles and forts drawn on hex sheets, intended to be used in wilderness encounters or for campaign design, and also contains tables for generating castle names randomly.[1] The material is not designed for a specific game system, allowing the gamemaster to adapt the material to any fantasy role-playing game.[2]

Reception edit

In the May 1988 edition of Dragon (Issue #133), Ken Rolston said, "There are no details for the functions or contents of the individual buildings, but it’s nice to have the layouts when whipping up an adventure setting on short notice."[2]

Reviews edit

References edit

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 161. ISBN 0-87975-653-5.
  2. ^ a b Rolston, Ken (May 1984). "Role-playing reviews". Dragon (85). TSR, Inc.: 66–67.