Canyon Bomber

Canyon Bomber is a black-and-white 1977 arcade game, developed and published by Atari, Inc. It was written by Howard Delman who previously programmed Super Bug for Atari.[1] Canyon Bomber was rewritten in color and with a different visual style for the Atari VCS and published in 1978.

Canyon Bomber
Canyon Bomber Cover.jpg
Developer(s)Atari, Inc.
Publisher(s)Atari, Inc.
Designer(s)Howard Delman
Howard Delman
Atari 2600
David Crane
Platform(s)Arcade, Atari 2600
Release1977: Arcade
1978: 2600
Mode(s)Up to 2 players, simultaneous
CPU6502 @ 756 KHz[1]


Atari VCS screenshot

The player and an opponent fly a blimp or biplane over a canyon full of numbered, circular rocks, arranged in layers. The player does not control the flight of vehicles, but only presses a single button to drop a bomb which destroys rocks and gives points. Each rock is labeled with the points given for destroying it. As the number of rocks is reduced, it becomes harder to hit them without missing. The third time a player drops a bomb without hitting a rock, the game is over.


To create Canyon Bomber, Delman modified a Sprint 2 board which he then programmed.[1]

The first version of the game required 3K of ROM. As ROMs were expensive at the time, Delman's supervisor requested that he fit the game into 2K, which he did.


An Atari VCS (later called the Atari 2600) port was developed by then-Atari employee David Crane. It uses solid bricks rather than round rocks. Instead of visible point values, each layer of bricks has a color corresponding to its worth. It also includes Sea Bomber game modes where players destroy ships instead of rocks.[2]


The 1981 VIC-20 game Blitz was inspired by a description of Canyon Bomber and used buildings as the targets instead of rocks. That change inspired many subsequent Blitz clones for different systems.


  1. ^ a b c "Canyon Bomber". Arcade History.
  2. ^ "Atari VCS Canyon Bomber Manual". Atari, Inc.

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