The Toys Portal

19th century illustration of a child playing with a toy horse and cart

A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote control. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones.

Playing with toys can be an enjoyable way of training young children for life experiences. Different materials like wood, clay, paper, and plastic are used to make toys. Newer forms of toys include interactive digital entertainment and smart toys. Some toys are produced primarily as collectors' items and are intended for display only. (Full article...)

Cover of The Mansion of Happiness
published by Parker Brothers in 1894

The Mansion of Happiness: An Instructive Moral and Entertaining Amusement is a children's board game inspired by Christian morality. Players race about a 67-space spiral track depicting virtues and vices with their goal being the Mansion of Happiness at track's end. Instructions upon virtue spaces advance players toward the goal while those upon vice spaces force them to retreat.

The Mansion of Happiness was designed by George Fox, a children's author and game designer in England. The first edition, printed in gold ink "containing real gold" using one copperplate engraving and black ink using a second copper plate engraving, produced a few hundred copies. Water coloring was used to complete the game board, making a brilliant, colorful, and expensive product fit for the nobility. Later in 1800, a second edition was printed, probably for rich but common folk. Only one copper plate was used to print black ink and no water coloring was used. The game must have become quite popular in England as a third edition was printed using two copper plates, one for black, and the second for green lines to indicate blank spaces. Water colors were added to make a beautiful product. Laurie and Whittle published all three editions in 1800. On all three editions George Fox was listed as the inventor and the game honored the Duchess of York. In the first edition, gold not only added color and price but homage to royalty. In all three editions, the paper was glued to linen so it could fold up and be inserted into a heavy attractively labeled cardboard case. The game influenced later games, such as The Checkered Game of Life. (Full article...)
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Exterior of a hand-built American dollhouse
Exterior of a hand-built American dollhouse
Credit: Dave Parker

A dollhouse is a toy home, made in miniature. For the last century, dollhouses have primarily been the domain of children but their collection and crafting is also a hobby for many adults. The term dollhouse is common in the United States and Canada. In UK the terms dolls' house or dollshouse are used.

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Industry:American Specialty Toy Retailing AssociationBirmingham toy industryInternational Union of Allied Novelty and Production WorkersKiddicraftPlay valueToy safetyToy storeToyeticWooden toymaking in the Ore Mountains

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