Famicom 3D System
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Famicom 3D System (ファミコン3Dシステム) is an accessory for the Famicom that was only released in Japan[1] in 1987. The 3D system consisted of a pair of liquid crystal shutter glasses that received video signals through dual 3.5mm jacks on a special adapter. It gave compatible games the illusion of 3D depth, like the Master System's 3D glasses. With the exception of Falsion, games would play in conventional 2D until a "3D mode" was activated by use of the select button.[2]
List of compatible games
See also: List of stereoscopic video games
- Attack Animal Gakuen by Pony Canyon
- Cosmic Epsilon by Asmik
- Falsion[3] by Konami
- Famicom Grand Prix: 3D Hot Rally[4] by Nintendo
- Highway Star[5] by Square (known in North America as Rad Racer)
- Tobidase Daisakusen by Square (known in North America as 3-D WorldRunner)
- JJ, Tobidase Daisakusen Part II by Square
References
- ^ Plunkett, Luke. Nintendo’s First 3D Technology Shot A Spaceship At Mario’s Face. Kotaku. 30 April 2010.
- ^ Famicom 3D System at Famicom World
- ^ Sachdev, Ishaan. The Remarkable History Of The 3DS. Siliconera. 19 June 2010.
- ^ Iwata, Satoru. And That's How the Nintendo 3DS Was Made - Satoru Iwata Talks About Past Projects. Iwata Asks. 2011.
- ^ Porter, Rick. ed. Square Enix’s Rad Racer could be the 3DS’s next 3D Classic. GamesTM. 2 June 2011.
External links
- Video of the Famicom 3D System hardware and game library from FamicomDojo.TV
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