Player (game)

A player of a game is its playing participant. The term applies to all types of games and therefore refers to both single-player and multi-player game participants. A game without interacting participants is considered a zero-player game.

Most games require multiple players in a competitive or cooperative setting.[1] One-player games are usually single-player video games which can implement secondary players controlled by the game itself, also known as "CP" or "Computer Players" represented by their non-player characters. Games without opponents in their objective, such as puzzles and recreations, are considered solitary games (one example is a Solitaire game).

Players in competitionEdit

In most games, one player (or team) is declared the winner, the player who performed the best. Some multiplayer games can have multiple winners, but in Western societies, one player (or team) is normally considered to be the "1st place", or best, among them, and tie-breaking structures are commonly used to ensure a singular "1st place". This is not true universally, however; for example, in Japan, ties are considered to be wins for both sides. Some games use multiple means of scoring or determining the conditions of victory; in these games, it may be possible for two or more players or teams to simultaneously win, which, depending on the game, may be counted as wins for both or simply a tie.

Among the players on a team, the one who plays the best in a given contest may be deemed the player or over the course of a series or season may be deemed the most valuable player for that period. They may also be identified as a player of the Match, player of the week, player of the month, player of the year, or even player of the century.

See alsoEdit

ReferencesEdit

  1. ^ Tracy Fullerton (2008). Game Design Workshop: A Playcentric Approach To Creating Innovative Games (PDF). Elsevier. Archived from the original (PDF) on 2020-07-22. To become a player, one must voluntarily accept the rules and constraints of a game.