Ackermann function

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In computability theory, the Ackermann function, named after Wilhelm Ackermann, is one of the simplest[1] and earliest-discovered examples of a total computable function that is not primitive recursive. All primitive recursive functions are total and computable, but the Ackermann function illustrates that not all total computable functions are primitive recursive. After Ackermann's publication[2] of his function (which had three nonnegative integer arguments), many authors modified it to suit various purposes, so that today "the Ackermann function" may refer to any of numerous variants of the original function. One common version, the two-argument Ackermann–Péter function, is defined as follows for nonnegative integers m and n:

Its value grows rapidly, even for small inputs. For example, A(4, 2) is an integer of 19,729 decimal digits[3] (equivalent to 265536−3, or 22222−3).

HistoryEdit

In the late 1920s, the mathematicians Gabriel Sudan and Wilhelm Ackermann, students of David Hilbert, were studying the foundations of computation. Both Sudan and Ackermann are credited[4] with discovering total computable functions (termed simply "recursive" in some references) that are not primitive recursive. Sudan published the lesser-known Sudan function, then shortly afterwards and independently, in 1928, Ackermann published his function   (the Greek letter phi). Ackermann's three-argument function,  , is defined such that for  , it reproduces the basic operations of addition, multiplication, and exponentiation as

 

and for p > 2 it extends these basic operations in a way that can be compared to the hyperoperations:

 

(Aside from its historic role as a total-computable-but-not-primitive-recursive function, Ackermann's original function is seen to extend the basic arithmetic operations beyond exponentiation, although not as seamlessly as do variants of Ackermann's function that are specifically designed for that purpose—such as Goodstein's hyperoperation sequence.)

In On the Infinite,[5] David Hilbert hypothesized that the Ackermann function was not primitive recursive, but it was Ackermann, Hilbert's personal secretary and former student, who actually proved the hypothesis in his paper On Hilbert's Construction of the Real Numbers.[2][6]

Rózsa Péter[7] and Raphael Robinson[8] later developed a two-variable version of the Ackermann function that became preferred by many authors.

The generalized hyperoperation sequence, e.g.  , is a version of Ackermann function as well.[9]

In 1963 R.C. Buck based an intuitive two-variable variant ( [10]) on the hyperoperation sequence:[11]

 

Compared to most other versions Buck's function has no unessential offsets:

 

Definition and propertiesEdit

Ackermann's original three-argument function   is defined recursively as follows for nonnegative integers   and  :

 

Of the various two-argument versions, the one developed by Péter and Robinson (called "the" Ackermann function by some authors) is defined for nonnegative integers   and   as follows:

 

It may not be immediately obvious that the evaluation of   always terminates. However, the recursion is bounded because in each recursive application either   decreases, or   remains the same and   decreases. Each time that   reaches zero,   decreases, so   eventually reaches zero as well. (Expressed more technically, in each case the pair   decreases in the lexicographic order on pairs, which is a well-ordering, just like the ordering of single non-negative integers; this means one cannot go down in the ordering infinitely many times in succession.) However, when   decreases there is no upper bound on how much   can increase—and it will often increase greatly.

The Péter-Ackermann function can also be expressed in relation to various other versions of the Ackermann function:

 
 
 
Hence
 
(  and   would correspond with   and  , which could logically be added.)

For small values of m like 1, 2, or 3, the Ackermann function grows relatively slowly with respect to n (at most exponentially). For  , however, it grows much more quickly; even   is about 2×1019728, and the decimal expansion of A(4, 3) is very large by any typical measure.

An interesting aspect of the (Péter-)Ackermann function is that the only arithmetic operation it ever uses is addition of 1. Its fast growing power is based solely on nested recursion. This also implies that its running time is at least proportional to its output, and so is also extremely huge. In actuality, for most cases the running time is far larger than the output; see below.

A single-argument version   that increases both   and   at the same time dwarfs every primitive recursive function, including very fast-growing functions such as the exponential function, the factorial function, multi- and superfactorial functions, and even functions defined using Knuth's up-arrow notation (except when the indexed up-arrow is used). It can be seen that   is roughly comparable to   in the fast-growing hierarchy. This extreme growth can be exploited to show that   which is obviously computable on a machine with infinite memory such as a Turing machine and so is a computable function, grows faster than any primitive recursive function and is therefore not primitive recursive.

In a category with exponentials, using the isomorphism   (in computer science, this is called currying), the Ackermann function may be defined via primitive recursion over higher-order functionals as follows:

 

where S(n) = n + 1 is the usual successor function and Iter denotes the functional power operator, defined by primitive recursion as well:

 

The function   defined in this way agrees with the Ackermann function   defined above:  .

 
Number of recursions before the return of Ackerman(3,3)

Example expansionsEdit

To see how the Ackermann function grows so quickly, it helps to expand out some simple expressions using the rules in the original definition. For example, one can fully evaluate   in the following way:

 

To demonstrate how  's computation results in many steps and in a large number:

 

Table of valuesEdit

Computing the Ackermann function can be restated in terms of an infinite table. First, place the natural numbers along the top row. To determine a number in the table, take the number immediately to the left. Then use that number to look up the required number in the column given by that number and one row up. If there is no number to its left, simply look at the column headed "1" in the previous row. Here is a small upper-left portion of the table:

Values of A(mn)
n
m
0 1 2 3 4 n
0 1 2 3 4 5  
1 2 3 4 5 6  
2 3 5 7 9 11  
3 5 13 29 61 125  
4 13

 
 
65533

 
 
265536 − 3

 
 
 

 
 
 

 
 
 

 
5 65533
 
 
         
6            
m            

The numbers here which are only expressed with recursive exponentiation or Knuth arrows are very large and would take up too much space to notate in plain decimal digits.

Despite the large values occurring in this early section of the table, some even larger numbers have been defined, such as Graham's number, which cannot be written with any small number of Knuth arrows. This number is constructed with a technique similar to applying the Ackermann function to itself recursively.

This is a repeat of the above table, but with the values replaced by the relevant expression from the function definition to show the pattern clearly:

Values of A(mn)
n
m
0 1 2 3 4 n
0 0+1 1+1 1+2 1+3 1+4 n + 1
1 A(0, 1) A(0, A(1, 0))
= A(0, 2)
A(0, A(1, 1))
= A(0, 3)
A(0, A(1, 2))
= A(0, 4)
A(0, A(1, 3))
= A(0, 5)
A(0, A(1, n−1))
2 A(1, 1) A(1, A(2, 0))
= A(1, 3)
A(1, A(2, 1))
= A(1, 5)
A(1, A(2, 2))
= A(1, 7)
A(1, A(2, 3))
= A(1, 9)
A(1, A(2, n−1))
3 A(2, 1) A(2, A(3, 0))
= A(2, 5)
A(2, A(3, 1))
= A(2, 13)
A(2, A(3, 2))
= A(2, 29)
A(2, A(3, 3))
= A(2, 61)
A(2, A(3, n−1))
4 A(3, 1) A(3, A(4, 0))
= A(3, 13)
A(3, A(4, 1))
= A(3, 65533)
A(3, A(4, 2)) A(3, A(4, 3)) A(3, A(4, n−1))
5 A(4, 1) A(4, A(5, 0)) A(4, A(5, 1)) A(4, A(5, 2)) A(4, A(5, 3)) A(4, A(5, n−1))
6 A(5, 1) A(5, A(6, 0)) A(5, A(6, 1)) A(5, A(6, 2)) A(5, A(6, 3)) A(5, A(6, n−1))

Proof that the Ackermann function is not primitive recursiveEdit

In a sense, the Ackermann function grows faster than any primitive recursive function and therefore is not itself primitive recursive.

Specifically, one shows that to every primitive recursive function   there exists a non-negative integer   such that for all non-negative integers  ,

 

Once this is established, it follows that   itself is not primitive recursive, since otherwise putting   would lead to the contradiction  

The proof[12] proceeds as follows: define the class   of all functions that grow slower than the Ackermann function

 

and show that   contains all primitive recursive functions. The latter is achieved by showing that   contains the constant functions, the successor function, the projection functions and that it is closed under the operations of function composition and primitive recursion.

Note that primitive recursive does not mean that it cannot be calculated using a for loop.[13]

InverseEdit

Since the function  f(n) = A(n, n) considered above grows very rapidly, its inverse function, f−1, grows very slowly. This inverse Ackermann function f−1 is usually denoted by α. In fact, α(n) is less than 5 for any practical input size n, since A(4, 4) is on the order of  .

This inverse appears in the time complexity of some algorithms, such as the disjoint-set data structure and Chazelle's algorithm for minimum spanning trees. Sometimes Ackermann's original function or other variations are used in these settings, but they all grow at similarly high rates. In particular, some modified functions simplify the expression by eliminating the −3 and similar terms.

A two-parameter variation of the inverse Ackermann function can be defined as follows, where   is the floor function:

 

This function arises in more precise analyses of the algorithms mentioned above, and gives a more refined time bound. In the disjoint-set data structure, m represents the number of operations while n represents the number of elements; in the minimum spanning tree algorithm, m represents the number of edges while n represents the number of vertices. Several slightly different definitions of α(m, n) exist; for example, log2 n is sometimes replaced by n, and the floor function is sometimes replaced by a ceiling.

Other studies might define an inverse function of one where m is set to a constant, such that the inverse applies to a particular row. [14]

The inverse of the Ackermann function is primitive recursive.[15]

Use as benchmarkEdit

The Ackermann function, due to its definition in terms of extremely deep recursion, can be used as a benchmark of a compiler's ability to optimize recursion. The first published use of Ackermann's function in this way was in 1970 by Dragoș Vaida[16] and, almost simultaneously, in 1971, by Yngve Sundblad.[17]

Sundblad's seminal paper was taken up by Brian Wichmann (co-author of the Whetstone benchmark) in a trilogy of papers written between 1975 and 1982.[18][19][20]

See alsoEdit

ReferencesEdit

  1. ^ Monin & Hinchey 2003, p. 61.
  2. ^ a b Ackermann 1928.
  3. ^ "Decimal expansion of A(4,2)". kosara.net. August 27, 2000. Archived from the original on January 20, 2010.
  4. ^ Calude, Marcus & Tevy 1979.
  5. ^ Hilbert 1926, p. 185.
  6. ^ van Heijenoort 1967.
  7. ^ Péter 1935.
  8. ^ Robinson 1948.
  9. ^ Ritchie 1965, p. 1028.
  10. ^ with parameter order reversed
  11. ^ Buck 1963.
  12. ^ Woo, Chi (2009-12-17). "Ackermann function is not primitive recursive | planetmath.org". planetmath.org. Archived from the original on 2013-05-09.
  13. ^ "The Koop Loop (Ackermann's Function in a For loop) | timkoop". timkoop.com. 2021-04-27. Retrieved 2021-04-27.
  14. ^ Pettie 2002.
  15. ^ Matos 2014.
  16. ^ Vaida 1970.
  17. ^ Sundblad 1971.
  18. ^ Wichmann 1976.
  19. ^ Wichmann 1977.
  20. ^ Wichmann 1982.

BibliographyEdit

External linksEdit