April 2012 edit

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Id Tech 2 (Quake engine) edit

 

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Id Tech 2 (Quake II engine) edit

 

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Attempted article renaming edit

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Warning edit

Do not copy-paste articles to move them. Stop your actions now or you may be blocked for it.—Ryulong (竜龙) 09:53, 21 April 2012 (UTC)Reply

I've also discovered your unilateral actions on several other pages. Please do not move pages or merge pages without discussing it first. You have never edited a talk page, so I do not see how you could have ever possibly done any sort of discussion.—Ryulong (竜龙) 09:57, 21 April 2012 (UTC)Reply

June 2013 edit

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September 2013 edit

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January 2014 edit

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List of Unreal Engine games (check to confirm | fix with Dab solver)
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March 2014 edit

  Please stop adding unsourced content, as you did to Unreal Engine. This contravenes Wikipedia's policy on verifiability. If you continue to do so, you may be blocked from editing Wikipedia. Blogs and wikis are not reliable sources, your changes are not helpful or necessarily factually accurate Lukeno94 (tell Luke off here) 14:26, 2 March 2014 (UTC)Reply

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License tagging for File:UnealEd for UDK 2014-02 NightAndDayMap.png edit

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  Please do not add or change content, as you did to Batman: Arkham Knight, without verifying it by citing a reliable source. Please review the guidelines at Wikipedia:Citing sources and take this opportunity to add references to the article. Thank you. Favre1fan93 (talk) 15:31, 25 March 2014 (UTC)Reply

April 2014 edit

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Orphaned non-free image File:Latest version of Unreal Engine 3 UDK.png edit

 

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Orphaned non-free image File:Latest version of Unreal Engine build.png edit

 

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Orphaned non-free image File:UnealEd for UDK 2014-02 NightAndDayMap.png edit

 

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Unreal Engine games: Date Format edit

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Copying within Wikipedia requires proper attribution edit

  Thank you for your contributions to Wikipedia. It appears that you copied or moved text from UnrealEd into Unreal Engine. While you are welcome to re-use Wikipedia's content, here or elsewhere, Wikipedia's licensing does require that you provide attribution to the original contributor(s). When copying within Wikipedia, this is supplied at minimum in an edit summary at the page into which you've copied content, disclosing the copying and linking to the copied page, e.g., copied content from [[page name]]; see that page's history for attribution. It is good practice, especially if copying is extensive, to also place a properly formatted {{copied}} template on the talk pages of the source and destination. The attribution has been provided for this situation, but if you have copied material between pages before, even if it was a long time ago, please provide attribution for that duplication. You can read more about the procedure and the reasons at Wikipedia:Copying within Wikipedia. Thank you. If you are the sole author of the prose that was moved, attribution is not required. — Diannaa 🍁 (talk) 19:32, 25 February 2017 (UTC)Reply

November 2017 edit

 

You currently appear to be engaged in an edit war according to the reverts you have made on NetherRealm Studios. Users are expected to collaborate with others, to avoid editing disruptively, and to try to reach a consensus rather than repeatedly undoing other users' edits once it is known that there is a disagreement.

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File:The Universe's Star Cover.jpg listed for discussion edit

 

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Avoiding original research edit

Wikipedia does not use original research. The Youtube video you cited for Mortal Kombat 11 does not actually say what software was used -- it is just your assessment that it's the Unreal 4 engine. The professionally-published sources cited say that it uses a heavily modified version of the Unreal 3 engine. You would need to cite similar professionally-published mainstream journalistic sources (or else an official statement from the developers) that explicitly says "Unreal 4." Ian.thomson (talk) 17:02, 27 January 2019 (UTC)Reply