Template:AMD Radeon HD 8xxxM

Model
(Codename)
Launch Architecture
(Fab)
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory[e] TDP (W)
Config[f] Clock[a] (MHz) Texture (GT/s) Pixel (GP/s) Size (GiB) Bus type &
width (bit)
Clock (MHz) Band-
width (GB/s)
Radeon
HD 8550M / 8630M
(Sun LE)
8 January 2013 GCN 1st gen
(28 nm)
384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 1 DDR3
64
900 14.4 Un­known
Radeon
HD 8570M / 8650M
(Sun Pro)
8 January 2013 384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 1 GDDR5
64
1125 36 Un­known
Radeon
HD 8670M
(Mars XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 1 DDR3
64
900 14.4 Un­known
Radeon
HD 8690M
(Sun XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 1 GDDR5
64
1125 36 Un­known
Radeon
HD 8730M
(Mars LE)
8 January 2013 384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 2 DDR3
128
1000 32 Un­known
Radeon
HD 8750M
(Mars Pro)
8 January 2013 384:24:8 620–775
670–825
4.96
6.6
14.88
19.8
514.56
633.6
2 DDR3
GDDR5
128
1000 32
64

Un­known
Radeon
HD 8770M
(Mars XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 2 GDDR5
128
1125 72 Un­known
Radeon
HD 8790M
(Mars XTX)
8 January 2013 384:24:8 850
900
6.8
7.2
20.4
21.6
691.2 2 GDDR5
128
1125 72 Un­known
Radeon
HD 8830M
(Venus LE)
8 January 2013 640:40:16 575
625
9.2
10
23
25
800 2 DDR3
128
1000 32 Un­known
Radeon
HD 8850M
(Venus Pro)
8 January 2013 640:40:16 575–725
625–775
9.2
12.4
23
31
800
992
2 DDR3
GDDR5
128
1000
1125

32
72

Un­known
Radeon
HD 8870M
(Venus XT)
8 January 2013 640:40:16 725
775
11.6
12.4
29
31
992 2 DDR3
GDDR5
128
1000
1125

32
72

Un­known
Radeon
HD 8970M
(Neptune XT)
8 January 2013 1280:80:32 850
900
27.2
28.8
68
72
2304 2
4
GDDR5
256
1200 153.6 100
  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
  6. ^ Unified Shaders : Texture Mapping Units : Render Output Units