Archive 1

Halo Series Popularity

Actually, "Halo 4" should redirect to Halo (series). If someone searches for "Halo 4" they most like looking for something in the Halo universe. —Preceding unsigned comment added by Gameplace123 (talkcontribs) 17:29, 8 September 2008 (UTC)

Game development, outlining a timeline

Circa 2008, reports come in indicating that Bungie is looking for a new team to develop the next entry of the franchise as members of the Halo team begin work on a new project.[1] (not the actual suggested wording) ˉˉanetode╦╩ 06:36, 24 June 2011 (UTC)

Mid 2010, a leak reveals that 343i is looking for developers to aid in the Halo 4 project [2] ˉˉanetode╦╩ 06:37, 24 June 2011 (UTC)
I don't think the Digitalspy link is worth much, given that it's all rumor and doesn't appear to have much bearing in actual development. Der Wohltemperierte Fuchs(talk) 17:58, 24 June 2011 (UTC)
The question is whether the rumor was substantiated, which I think it was. Aside from that, there's really not much to put in a development section. These links are for later. ˉˉanetode╦╩ 18:11, 24 June 2011 (UTC)

Halo Anniversary

What about Halo Anniversary that i being (re)released later this year? Please include it in the footer! — Preceding unsigned comment added by 83.255.204.234 (talk) 18:25, 6 June 2011 (UTC)

If you're talking about the Halo 4 article, it's unnecessary outside of a brief mention of the two being announced together. Alternatively you were talking about Template:Halo series - if so, then please note that graphical updates don't always get their own article; it might just end up as a section on the Halo: Combat Evolved article.-- OsirisV (talk) 18:30, 6 June 2011 (UTC)
Thanks for a quick reply! I just want to make sure it woun't be missed. — Preceding unsigned comment added by 83.255.204.234 (talk) 18:32, 6 June 2011 (UTC)

My recommendation, right now, would be to redirect back to Halo (series)#Main series, while changing the "Main trilogy" section in the Halo (series) article to "Main series", as it would no longer be a trilogy. Whatever preliminary coverage can be included at the end of that section until we get something that is substantive enough to have a separate, sustainable article. –MuZemike 01:46, 7 June 2011 (UTC)

And that was my thinking as well. Der Wohltemperierte Fuchs(talk) 03:09, 7 June 2011 (UTC)

The separate article is a convenience to those coming in from search engines who might not want to tread through pages and pages of text to find concise info on the impending release. We know that this will become a full length article by the year's end and we don't know how much info will be released in the coming days. There's already a substantial body of coverage and no one is questioning the topic on grounds of notability. As it is, I see the utility of having a separate article and the policy basis for it, but I don't see any harm in not merging it. Is there any? ˉˉanetode╦╩ 18:15, 7 June 2011 (UTC)

On the Wikipedia side of things, it kills the Halo featured topic, provides a haven for more vandalism that inevitably I have to end up scrubbing, and is one more page to watchlist while no meaningful content can possibly be added for months; instead we'll get blog posts, speculation and rehashing. Der Wohltemperierte Fuchs(talk) 18:29, 7 June 2011 (UTC)
While some are arguably true, none of those are valid reasons to basically delete the article by turning it into a redirect. The Halo featured topic is in no danger as the other Halo articles are of such high quality that there's little doubt that Halo 4 will join them as featured content. A well-written stub poses no danger to overall Halo coverage. As for vandalism, speculation, etc. - that's par for the course in any article. I'll toss in my mop in helping keep the article clean and I'm sure that many others will do the same. ˉˉanetode╦╩ 18:41, 7 June 2011 (UTC)

Given the fact that this game has been officially announced, and has at least a couple RSs now, I think it's safe to say it's no longer "smoke and rumors". This article will only grow from here. Removing merge tag --AbsolutDan (talk) 23:44, 13 August 2011 (UTC)

Edit request from DiscoChez, 24 August 2011

Frank O'Connor, the head of 343 industries, stated that in the Halo 4 teaser trailer, Unforseen Encounter, the significant difference in Master Chief's armor has an explanation. O'Connor has also said that Master Chief has been in the cyro-sleep chamber for "quite some time", and that there are also some significant changes in Master Chief behavior. Maybe some emotional trauma from the events of Halo 1, 2, and 3? Also, the jet pack that Master Chief displays in Unforseen Encounter is not actually a jet pack, as stated by O'Connor, it is a Zero-G thruster pack. This explains why the Chief didn't have a jet pack in Halo 1-3.

DiscoChez (talk) 23:55, 24 August 2011 (UTC)

  Not done: please be more specific about what needs to be changed. --Jnorton7558 (talk) 00:58, 25 August 2011 (UTC)
What you're describing is original research and not suitable for inclusion, DiscoChez. Der Wohltemperierte Fuchs(talk) 22:28, 25 August 2011 (UTC)

Edit request from InfernalBlaze97, 29 August 2011

Please let me edit, I want to include information on the new information from Halo Fest and PAX. — Preceding unsigned comment added by InfernalBlaze97 (talkcontribs) 01:42, 30 August 2011 (UTC)

Halo 4 artwork

I also posted this on the talk page for the video game WikiProject but I found this poster on the Xbox website and it appears to be a poster version of the current artwork for the game cover, should we shrink it and upload it to put on [the article? chrisianrocker90 02:24, 24 June 2011 (UTC)

Let's wait until this is a confirmed box cover. Phearson (talk) 05:30, 24 June 2011 (UTC)
It's at the bottom of the page in box cover form. chrisianrocker90 05:51, 24 June 2011 (UTC)
See? chrisianrocker90 05:56, 24 June 2011 (UTC)
The game is a year off, this is likely a tentative design. We should wait pending the pre-release press package with the final design. Off topic, what the hell did they do to Cortana?! ˉˉanetode╦╩ 06:32, 24 June 2011 (UTC)
I think its only a CGI element, they gave her clothes and changed the appearance to make it go with the theme of the trailer, not because thats what she will look like in the actual game. Assasin Joe talk 21:07, 7 November 2011 (UTC)

Concept art trailer

http://www.youtube.com/watch?v=vAKmu2yn3Fk

This trailer was revealed by 343 at PAX, should it be added to the article under advertising or development or something? The video is on an official channel, so that should count as reliable enough sourcing. I'm not going to just stick it in the main article as I'm not sure what qualifies a trailer as being notable enough to deserve a mention. Hopefully somebody more knowledgeable can help out. Thanks.86.166.222.36 (talk) 20:02, 13 November 2011 (UTC)

I added a bunch of stuff from the news about the game. If theres anything missing add it please. Tango16 (talk) 15:31, 5 December 2011 (UTC)

Nice

The Picture is a nice addition to the article,good job guys. — Preceding unsigned comment added by 98.71.51.195 (talk) 21:36, 22 September 2011 (UTC)

Just wondering, but where is the official source for the cover? Assasin Joe talk 21:09, 7 November 2011 (UTC)
There isn't one that I know of, its just the cover 343 released to the public to use for preorders. (yes a full year before the game is even out) -Jer Hit me up 21:45, 7 November 2011 (UTC)
Still nice. — Preceding unsigned comment added by 98.71.62.59 (talk) 15:06, 14 November 2011 (UTC)
Itll probably change. Should we include the logo image somewhere? Tango16 (talk) 15:32, 5 December 2011 (UTC)
We did the same on the Halo 3: ODST article; we didn't know if the cover was to be the finished product or a draft, but kept it as such until a newer one was released. No newer version was released and it was confirmed as the finished cover.-- OsirisV (talk) 14:39, 6 December 2011 (UTC)
I see. Thanks. Tango16 (talk) 14:45, 6 December 2011 (UTC)

Release period

This article on the official website says Fall 2012 http://halo.xbox.com/blogs/Headlines/post/2012/01/19/McFarlane-Toys-to-Create-Halo-4-Action-Figures.aspx --210.56.81.189 (talk) 02:19, 20 January 2012 (UTC)

Halo 4 Engine name.

Would you be able to add "Halo: Reach (optimised)" on the details for the game? I know that none of the halo games have an "official" engine name, but It'd be nice to see that so people can get just that little bit more informed. Source on the engine can be found here: Source

It isn't important, but it is information. — Preceding unsigned comment added by Rhyan-Eddy (talkcontribs) 13:54, 19 January 2012 (UTC)

The game engine itself isn't that notable. Der Wohltemperierte Fuchs(talk) 13:56, 19 January 2012 (UTC)

It was confirmed by 343 that it will NOT be using Halo: Reach's engine and will build their own from scratch, although they may use some code here and there from the Reach engine. My source: HERE! Watch the video.--80.192.173.132 (talk) 02:11, 23 January 2012 (UTC)

Edit request from SkullFinder123, 8 June 2011

The Master Chief, who is the protagonist of the Halo series, after sleeping in cryo for several weeks wakes up to explosive blasts onto the ship he is on sent by Forerunner autoturrets trying to protect the Forerunners' homeworld. After the events of Halo 3, the Master Chief's ship was cut in half by the sudden jump as they escaped the destruction of the Ark. The Arbiter escaped to return back to Earth, while the Chief was sent to an unknown location deep in space. At the end of Halo Legends, the ship is seen drifting away to the Forerunner homeworld before the ending credits showed.

SkullFinder123 (talk) 06:15, 8 June 2011 (UTC)

  Not done: please be more specific about what needs to be changed. — Bility (talk) 17:39, 8 June 2011 (UTC)
He's saying that Halo 4 is set after Halo 3, which we already have stated in the article.-- OsirisV (talk) 19:20, 8 June 2011 (UTC)
How come Bungie isn't in the Developer(s) box? — Preceding unsigned comment added by 98.71.63.39 (talk) 19:19, 14 June 2011 (UTC)
This game is not being developed by Bungie. — Manticore 14:25, 16 June 2011 (UTC)
No one seems to remember Bungie giving the rest of the series' rights to Microsoft, and so they are still liable for criticisms of games that aren't theirs on the forums. I'm expecting some "BUNGIE MAKES SHIT GAMES!" vandalism and sly replacements of "343 Industries" with "Bungie" in the near-future.-- OsirisV (talk) 14:38, 16 June 2011 (UTC)
Guys lets try and keep this from devolving into a forum. Der Wohltemperierte Fuchs(talk) 17:45, 16 June 2011 (UTC)

If my memory serves me right then I believe that Bungie handed over the rights to Halo to 343 Studios — Preceding unsigned comment added by 76.25.20.37 (talk) 03:30, 14 March 2012 (UTC)

Info

Oh come on it's being released 2012 how come we don't have much info,is 343 that secure?74.178.186.35 (talk) 02:17, 20 March 2012 (UTC)

The game is due to be released towards the end of the year. Plenty of time for 343 to tease more information, I imagine there will be announcements and reveals at E3 and other gaming conventions, to build up hype for the game. Seeing as the game is a the beginning of a new story arc and trilogy, they probably don't want to give too much away about the plot. The1337gamer (talk) 02:39, 20 March 2012 (UTC)

Release date

Release date says "Holiday 2012". That's not much of a date. What holiday is it referring to? If it is a long one then put for example - "between February and June". — Preceding unsigned comment added by 2.102.184.122 (talk) 00:34, 8 February 2012 (UTC)

Edit: Halo 4 will be released at 6 november 2012 — Preceding unsigned comment added by TheExelot (talkcontribs) 15:22, 17 April 2012 (UTC)

== New reveal for halo 4 ==

343 industries posted out a new reveal for halo 4 on march 5th, showing the multiplayer gameplay, some design models in progress, and other stuff. this page should be rewritten talking about some of it.


http://www.youtube.com/user/Halo4Follower?ob=0#p/u/4/OhvZxvYVYTI


from Halo4follower's channel — Preceding unsigned comment added by William Seifert (talkcontribs) 22:42, 5 March 2012 (UTC)


I would advocate for adding screenshots from that video. Assasin Joe talk 19:34, 7 March 2012 (UTC)

What date is 'Holiday 2012'????? If it's the Xmas holiday then put that in, or some other random holiday then specify the date because there are several different holidays during the year, date varying by location. 2.102.184.66 (talk) 01:18, 16 April 2012 (UTC)

Awful Grammar someone fix!

"but developers have intended that Halo 5 will be a much darker title before the conflict is resolved in Halo 6.[11]" Should read 'but developers intend that...' someone please fix? Also, if you wanted to leave it past tense (they don't intend it anymore?) then it would be 'but developers intended that...' either way the have needs to go — Preceding unsigned comment added by 67.79.170.198 (talk) 23:47, 6 June 2012 (UTC)

Pre-release reception?

This game is generating ALOT of hype, maybe it could be included in the artical? — Preceding unsigned comment added by 131.95.220.100 (talk) 16:18, 23 July 2012 (UTC)

A reception section will be written post-release. Any notable promotional activity can be included in the promotion subsection. I don't think a pre-release reception section should be made because the full game isn't even complete yet so any opinion on the game now from critics may be different at release making the section somewhat irrelevant when the game is released. The1337gamer (talk) 16:29, 23 July 2012 (UTC)

Redirect

This should be left as a redirect to Halo (series) until we can write this article with information that has been published by reliable sources. -- Satori Son 20:07, 5 October 2007 (UTC)

It should be deleted. There has not been any news of Halo 4.  C Teng [talk] 00:57, 22 August 2008 (UTC)

See Wikipedia:Redirects for discussion/Log/2008 August 21#Halo 4 → Halo (series).  C Teng [talk] 01:04, 22 August 2008 (UTC)
There is now though. - Another n00b (talk) 23:44, 22 August 2012 (UTC)

However there were rumours that Bungie were going to annnounce something halo related at E3 so if redirected to halo series and mention should be made. Or a redirection to the Halo episodic. —Preceding unsigned comment added by 90.209.214.20 (talk) 10:45, 25 August 2008 (UTC)

http://uk.xbox360.ign.com/objects/142/14276699.html There is some rumours and stuff. --87.113.82.6 (talk) 16:45, 28 August 2008 (UTC)

Rumors won't go here. It must be announced and confirmed by reliable sources before it can be considered for inclusion. For the time being, the only "Halo 4" that qualifies is the song that is also known as "Sin". 147.70.242.40 (talk) 00:42, 30 August 2008 (UTC)

Release date

Ive done my own searching and have went to gamestop. they told me that halo 4 is to be released in November,2,2012.And they told me its going to be made by 343 industries not by Bungie. So there might be a change of graphics and the voices. — Preceding unsigned comment added by Friendly ant (talkcontribs) 20:31, 19 March 2012 (UTC) The halo 4 limited edition console will be on sale from October 26 2012 from gamestation (UK) — Preceding unsigned comment added by 90.207.99.34 (talk) 13:29, 2 September 2012 (UTC)

Multiplayer Gameplay Changes

The game's multiplayer has gone through many changes as well. At PAX 2012, 343 revealed a number of multiplayer enhancements to the classic Halo gametypes of "Oddball", "Capture the Flag", as well as "Grifball".

The new Oddball gameplay mechanics show that the player can now "pass" the ball/skull/bomb between team members in a "football" type manner. The throwing system is similar to the grenade throw, and players are rewarded with points by throwing the balls to other team members, as well as additional points for longer ranged throws. These "pass" mechanics can be done within the Grifball playlists as well.

New additions to the Capture The Flag gameplay was also revealed at PAX 2012, the most noticable additions were done to the flag carrier themselves. It was shown at the panel that the flag carriers now can hold a Magnum while carrying the flag, allowing the player to be able to defend themselves more than merely relying on melee attacks. However, the melee attacks have gone through some upgrades as well, the flag carrier now can do something titled "Flagsassinations" where the player carrying the player can perform a special assassination attack(add in the Halo: Reach mecahnics) upon an enemy team member and has it's own special visualizations such as knocking the opponent down and stabbing the flag pole through the head of the helpless victim. Ghostbulletamory (talk) 20:53, 7 September 2012 (UTC)

  Not done: please be more specific about what needs to be changed. —KuyaBriBriTalk 21:29, 7 September 2012 (UTC)

Eighth Installment?

If I am correct, this is the seventh installment to the Halo series.

  • Halo
  • Halo 2
  • Halo 3
  • Halo Wars
  • Halo 3: ODST
  • Halo: Reach
  • Halo 4

I've heard of CEA being called the seventh installment, but that's no more an installment than H2V or Custom Edition. — Preceding unsigned comment added by Mr. Nile (talkcontribs) 22:32, 16 September 2012 (UTC)

ad language

"The game will continue the Halo series' tradition of inspiring wonder in the player while providing engaging, visceral gameplay."

This sounds like marketing copy. If so, it should be put in quotations or sourced. Frailgesture (talk) 06:13, 23 October 2012 (UTC)

Removed it, not even related to development, probably was a quote. The1337gamer (talk) 06:20, 23 October 2012 (UTC)

Leaked

should it be noted that the game has been leaked? http://www.computerandvideogames.com/372921/343-industries-unsurprised-by-halo-4-leak/ — Preceding unsigned comment added by 184.76.201.27 (talk) 19:55, 14 October 2012 (UTC)

I already added it earlier today, see section: Halo_4#Release. The1337gamer (talk) 20:27, 14 October 2012 (UTC)
Can you fix some of the grammar in the mention of the leak? "warned fans to wary of Halo 4 spoilers of posted on the internet" should probably read "warned fans to be wary of Halo 4 spoilers that have been posted on the internet"
Just corrected it, thanks for pointing it out. The1337gamer (talk) 16:43, 23 October 2012 (UTC)

Halo 4 Pre-release Info

At the 2012 Microsoft Spring Showcase. 343 Industries gave the actual first inside look of Halo 4 and its current development. Giving fans and gamers a glimpse of what Halo 4 will hold. However all of this is subject to change, so nothing can be 100% confirmed at this moment. Velocity Gamer Blog- Halo 4

For the May 2012 edition of Game Informer, a 14 page article was released giving tremendous detail and reveals of what is to come in Halo 4. Game Informer Info

Since then, many new videos and information sources have given us much detail on what the game will be like and feature.


Campaign

First they discuss and show Master Chief in his modified armor as from Halo 3. The modifications show a more prominant and armored soldier with different designs and parts. They kept his iconic Mk IV helmet and army green color. But gave his shoulders, chest, arms and legs some changes to show off his new look. As of the story, not much has been revealed except the the time frame is 2557, 4 years, 7 months and 10 days after the end of Halo 3. Some screenshots are shown with Master Chief standing in a rocky desert like landscape somewhere on or in the alien now revealed to be called Requiem; a Forunner planet surrpounded by what they call a Dyson Shell. As for Chief and Cortana, they wake up and find that the Covenant are attacking their ship. You then Fight the Covenant on the ship until it finally lands on Requiem.In one unfinished cinimatic scene, it shows a first person view of Chief opening blast doors with his bare hands and clinging to some pipes most likely inside the ship Forward unto Dawn. Possibly showing how he escapes the ship or interactive cinimatics. As Cheif and Cortana make their way on this mysterious planet, a UNSC ship called Infinity has also been sucked in and craches on the inner surface of Requiem. Here, Chief finds survivors and equipment to help him battle a new threat.

Another answered question is about Skulls. Skulls are hidden skulls on each level of the campaign that alters how you replay the level when activated. Although 343 hasn't stated whether skulls will return, they did say that there will be an interesing way to replay Halo 4.


Multiplayer (Infinity)

"War Games"

This was shown to have to most information given during the reveal. First, multiplayer and campaign will tie into one another. The maps will be designed away from campaign, but the stories will be mixed together. For instance, the players will be controlling the new Spartan IVs instead of clones of Master Chief as in Halo 3. The Spartan IVs are volunteered UNSC soldiers eqipped with the latest technology and armor.The revealed that the reson the Spartans are fighting each other in Multiplayer is because they are actually training on the largest UNSC ship "Infinity" which is also gping th be the name for multiplayer now. Infinity will have a Combat Deck that will be able to create any known environment for the Spartan IVs to fight in and train. Elites will no longer be a playable faction in multiplayer. Three maps were shown as well. Adrift- this takes place inside a UNSC Starship where a Mk II Cyclops Mech is being built. The ship is drifting over a gas giant plantet skimming its atmosphere with asteroids and space debris being a hazard to players. The second map is Haven- which takes place on a Forunner Solar Facilty that creates a fusion reactions to make their own solar power. this maps has many ups and downs to play on. Longbow is a large snow map with small vehicles. The map is littered with building and technical equippment, with a large mass driver hurling probes into space in the background.


"Spartan-Ops"

Spartan-Ops is a Co-Op style multiplayer where four players can play through story missions similar to campaign. The missions will be added and available over time giving players info and details on how Infinity and the campaign are connected for each new mission released. Each week, Spartan-Ops will release 5 new missions for a total of 55 mission. Each with their own cutscenes. Spartan-Ops missions can be played anytime once released, giving new players the chance to go back and play old episodes.


Forge- Forge will also be making a return will more and better upgrades and options. Some new features include highlighting and titles to object you scroll over, Object locking and duplicating, real time lighting and shadowing for objects, and most anticipated; trait zones. Similar to a kill zone or hill zone, this zone can alter a player's traits once they walk in to it, such as health, gravity, color and other physics.


Firefight- Unfortuantely, firfight, first used in Halo 3: ODST, will not return as it seems Spartan-Ops will now replace it.

Flood Mode- This will see the flood returning in an equivalent to Reach's popular custom game: Zombies. One player will start as a Flood Infestation and try to kill the survivors "spartans". — Preceding unsigned comment added by Prophetix (talkcontribs) 11:28, 30 October 2012 (UTC)


Weapons & Equipment

The main focus and popularity came from the announcement that the Battle Rifle or BR is finally returning to the series since its absence from Halo 3. The Battle Rifle has a newer design thats more straightline and stamped like of the weapons in Halo Reach than its smoother and rounded predicessor. The BR will have the classic 3-round burst with a 36 round magazine. They also commented how this will NOT replace the Designated Marksman Rifle or DMR from Halo Reach, as they say their will still be semi-automatic weapon in the game. Which was confirmed on Halo Waypoint. 2 more weapons have been announced to return to the game. The Assault Rifle and DMR will make a return with new Halo 4 stylings to fit the game. Sparkcast Other weapons making a return is the Covenant Carbine, Shotgun, Rocket Launcher, Magnum and Plasma Pistol. Also the firt new weapon has been revealed called the Assault Carbine. Details are unclear on which faction this belongs too and how it operates. Grenades confirmed are the Frag and Plasma grenades, but your Hud and news suggest more variants could be included.


-UNSC Weapons:

Assault Rifle

Battle Rifle

Designated Marksman Rifle (DMR)

Magnum

Shotgun

Sticky Detonator

Sniper Rifle

Rocket Launcher

Spartan Laser

Railgun


-Covenant/Forunner Weapons (Confirmed)

Energy Sword

Plasma Pistol

Needler

Covenant Carbine

Storm Rifle

Light Rifle

Scattershot

Bolt Shot

Surpressor


Other news says that Health Packs and Duel-Wielding will not return at this point. Also seen and noted in the gameplay footage, and comfirmed in Game Informer players have the Sprint ability first seen in Halo Reach, as a default ability to use. In the March Sparkcast (linked above) stated that "Halo 4 is doing away with Bubble Shields" meaning that the Bubble Shield from Halo 3 and Drop Shield from Halo Reach will not return. ANd in Game informer; Hologram, Jetpack and Camo will return as armor abilities. A new ability announced is Forunner Vision, giving players to see through walls and object. Also the ability to perform an assination on your opponent will return as well. Other New abilities are thruster pack- a pack that boosts the player in a forward direction while hovering over the ground, replacing evade; Sentry Gun- deploys a small turret that defends a local area. Regeneration Field- similar to the regenerator in Halo 3.

"Armor Mods"

Armor Mods are special perks that van be unlcoked and used to increase your players traits and teammates. Their are two types of packages, Tactical and Support. The Tactical work just for your player giving you a small advantage in one area, such as more armor, health, damage, etc... The Support package not only helps you, but als your teammates, such as spotting enemies and givng out ammo.

"Specializations"

Specializations is a reward system for player who reach Rank 50 in the game. Once you reach your max rank of 50. you are given the option to choose from multiple Rank Paths to further increase your player. Each specialization gives your player an added bonus for in game use, like being more stealthy, and more cusomization and unlocks. Each specialization is 10 levels and it must be completed in oder to choose another specialization.

Some major changes is that Frank O'Connor stated that there will be for the first time in the series history Customizable Loadout Classes. Loadouts first came in with Halo Reach where players could select different sets of starting weapons and abilities, but could not alter them. Now in Halo 4, you will be able to customize and have a progression system where you can unlock new weapons and abilities. However O'Connor said "We are not copying the Call of Duty unlock class system". The Loadouts will give playes the options to set their Primary and Secondary weapons, grenade type, armor ability and Modifications. You will have 6 or 7 load out menus to use, not sure if they need to be unlocked or already given.

Halo 4 Spring Showcase ViDoc

Isafmobius18 (talk) 05:16, 8 March 2012 (UTC)

Enemies/Allies

On Halo Waypoint and the March Sparkcast and in the May Game Informer, they announced the Covenant will be making a return, with Elites, Grunts, Jackels and maybe Hunters. As mention above in the Campaign section, the covenant are enemies and attact the Forward Unto Dawn with a large fleet of their own ships. It is later learned that the covenant attacking you are a rogue group that don't accept the truce between humans and covenant and want the war to continue.

On the planet Requium, their will be a new faction introduced to the Halo Series to interact with. They are called the Promethians. A robotic AI race that were designed and built by the Forerunners to combat the flood. ANd now they protect the planet you are on, in tern fighting you, the UNSC and even the covenant. They are ordered by the Diadact, the military leader of the Forerunners, who has now awakened and has waited for Chief's arrival. right now their are 3 types of Promethians; Crawlers- almost doglike, they travel in packs and use a heat projectile attack form their mouth. Watchers- small flying drones that protect and help other promethians, like giving shields and returning thrown grenades. Knights- very powerful and strong, they are similar to the Elits faction. They carrier a sword and weapon, along with a watcher in the back. They are able to teleport in short distances and take alot of damage.


Beta

As of now, there is no plans to release a Beta to the public.


Release: Halo 4 has been scheduled to release on Election Day, November 6, 2012. As announced by the cast from the web series Red vs Blue. Updated News 1

Orphaned references in Halo 4

I check pages listed in Category:Pages with incorrect ref formatting to try to fix reference errors. One of the things I do is look for content for orphaned references in wikilinked articles. I have found content for some of Halo 4's orphans, the problem is that I found more than one version. I can't determine which (if any) is correct for this article, so I am asking for a sentient editor to look it over and copy the correct ref content into this article.

Reference named "gamespot-review":

  • From Halo: Reach: Watters, Chris (2010-09-13). "Halo: Reach Review". GameSpot. Retrieved 2010-12-10.
  • From Halo 3: ODST: McShea, Tom (2009-09-21). "Halo 3: ODST Review". Gamespot. pp. 1–2. Retrieved 2009-09-22.
  • From Halo 2: Kasavin, Greg (November 4, 2007). "Halo 2 for Xbox Review". GameSpot. Retrieved February 10, 2007.
  • From Halo 3: Gerstmann, Jeff (2007-09-23). "Halo 3 for Xbox 360 Review - Xbox 360 Halo 3 Review". GameSpot. Retrieved 2007-09-25.

Reference named "ign-review":

Reference named "gamesradar-review":

I apologize if any of the above are effectively identical; I am just a simple computer program, so I can't determine whether minor differences are significant or not. AnomieBOT 13:01, 1 November 2012 (UTC)

Corrected this issue. The1337gamer (talk) 16:00, 1 November 2012 (UTC)

Halo 4 and Obama vs Romney

Fox News ran this article: http://www.foxnews.com/tech/2012/11/06/halo-effect-young-gamers-to-skip-voting-for-halo-4/#ixzz2BT2szbl5

So what do you think. someone will eventually write this into the article.SYSS Mouse (talk) 20:22, 6 November 2012 (UTC)

I doubt it will have a notable or significant impact. The1337gamer (talk) 20:25, 6 November 2012 (UTC)

video games always get labeled as election changers/girl friend dumpers/work skippers but truthfully in the long run it makes so minor a diffrences it is not worth talking about. the fact is life goes on and people have bills to pay so they get the game, play a while then do what life needs.152.91.9.153 (talk) 21:27, 6 November 2012 (UTC)

The fact that Obama was re-elected showed that it did not make much impact. However, when the news was announced tere was indeed some controversy. In any case one or two paragraph is sufficient. SYSS Mouse (talk) 16:22, 7 November 2012 (UTC)

I vote for not including it. It's one source and the release of the game has generated little, if no controversy. Its not like Romney is running round stamping his feet crying foul. MisterShiney (Come say hi) 16:37, 7 November 2012 (UTC)

I also think it should not be included. It doesn't add anything constructive or worth mentioning to the article. All it is saying is that the release date is the same day as the election. If Halo 4 was released on the November 5 instead, it would have the same effect on the election, which is basically no effect at all. The1337gamer (talk) 16:44, 7 November 2012 (UTC)
True, if these people cared more about playing a video game than voting, having different release dates would be negligible, surely.-- OsirisV (talk) 23:13, 7 November 2012 (UTC)

Halo 4 Ending in Legend difficulty

Noticed that the end of the plot section, it describes the ending in which the player is in any difficulty other then legend. Someone should add the ending as it is in legend difficulty. Something along the lines of this: "If the game is completed at the Legendary difficulty level, the scene continues to show master chief walking down to a machine that takes off his suit. Right before the credits, the helmet is taken off the master chief and it reveals his eyes, but nothing more." Obviously it should be written better than this, but you get the picture. The reason I bring this up is because the Halo 3 wiki has this. — Preceding unsigned comment added by 4.26.42.50 (talk) 13:02, 9 November 2012 (UTC)

Toonami Review should be added

you put reviews so why not add Toonami's review it was given a 9.0! — Preceding unsigned comment added by 2602:306:2590:6869:F878:6137:ED9D:AF31 (talk) 12:43, 14 November 2012 (UTC)

I assume because it is a TV show, is not published and could therefore not be considered a reliable source. Also, that may be considered "Original Research" which is against policy as it is not citable. MisterShiney 12:52, 14 November 2012 (UTC)

Not to mention there are far better and well-respected video game/general media publications that should be given more weight. The reviews section doesn't aim to capture every opinion, but reflect the overall consensus using the best constituent pieces. Der Wohltemperierte Fuchs(talk) 16:22, 14 November 2012 (UTC)

WTF is this

"Master Chief returns to confront his own destiny and face an ancient evil that threatens the fate of the entire universe."You got a source for this you SOBS,for all you know it could be the Forerunners. — Preceding unsigned comment added by 98.71.62.95 (talkcontribs)

Whoa, tone it down. (MonoXM (talk) 09:36, 25 July 2011 (UTC))
You must know this isn't the way to go about asking questions or addressing people, right? Sergecross73 msg me 13:27, 29 June 2011 (UTC)
It's in the press release, as the article states. Der Wohltemperierte Fuchs(talk) 17:30, 29 June 2011 (UTC)

looks like someone needs a timeout lol =P — Preceding unsigned comment added by 76.25.20.37 (talk) 03:32, 14 March 2012 (UTC)

Yet another reason why IP users shouldn't be allowed to comment on talk pages. MisterShiney 00:14, 15 November 2012 (UTC)

Edit request from 76.6.224.187, 5 July 2011

please remove the statement of "first major installment to be released less than three years after the previous one, Halo: Reach, although five years after its 2007 direct predecessor, Halo 3." because this is incorrect. Halo 1 was released November 15,2001, Halo 2 was released November 9, 2004, which is a few days short of 3 years,also Halo 3 came out September 25, 2007, also less than 3 years after Halo 2. Halo Combat Evolved Anniversary will actually the first immeadiate predecessor to Halo 4 not Halo Reach 76.6.224.187 (talk) 05:26, 5 July 2011 (UTC)

Done. Der Wohltemperierte Fuchs(talk) 23:21, 5 July 2011 (UTC)

Not to nit pick over previous requests, but does Halo Annerversary count as an immediate predecessor? It's just a reimagining/updated graphics of the first game isn't it? MisterShiney 00:17, 15 November 2012 (UTC)

Edit request on 15 November 2012

The Didact is also discussed in detail in the Cryptum and Primordium books, including his origins and his relationship with the Librarian. Davewald (talk) 00:03, 15 November 2012 (UTC)

  Not done: please make your request in a "change X to Y" format. Please propose the actual edit you would like made to the article, word for word. Other editors can then discuss, and if consensus is reached the edit can be made. Please also provide a reliable source for any information you wish to add. Thanks. Begoontalk 00:28, 15 November 2012 (UTC)

In the subheading Cast under the heading Development: "Bruce Thomas is the performance capture actor playing the role of Master Chief and actress Mackenzie Mason will be playing the role of Cortana." The sentence sounds awkward and is dated. Cases3 (talk) 04:00, 20 November 2012 (UTC)

Edit Request

  • "Halo 4 is a shooter game, in which players predominantly experience gameplay from a first-person perspective"can you maybe change the phrase "shooter game" into first person shooter,they are very different you know?~Tailsman6717:15, 30 November 2012 (UTC) — Preceding unsigned comment added by 74.163.16.121 (talk)
It's says first person shooter in the lead. In the gameplay section it is better to write it the way it currently is, because not all gameplay takes place in first person, some of the gameplay is third person. Mentioning that it is only first person would be incorrect. The1337gamer (talk) 17:48, 30 November 2012 (UTC)

Librarian

In the plot section, it says that the chief was contacted by the Librarian herself. However, she herself admitted she was not the actual Librarian. Quoting from memory "I am what remains of the Librarian". And in Spartan Ops, she is specifically called an AI, one that belonged to the Librarian. So I think this should be changed. 91.177.18.33 (talk) 13:53, 1 December 2012 (UTC)

Support – I agree that some clarification may be in order. Let's see what others think. --GoneIn60 (talk) 22:49, 3 December 2012 (UTC)
Support – Feel free to make the necessary changes. I think the plot section needs to be rewritten anyway, certainly the Halo_4#Setting_and_characters subsection needs more detail and expansion. The1337gamer (talk) 07:33, 4 December 2012 (UTC)

Specializations

A separate article should be created for Halo 4 Specializations. Either that, or more detail regarding specializations needs to be added to the current article. 68.2.90.86 (talk) 23:07, 10 December 2012 (UTC) Quintar360

No, it shouldn't. Wikipedia is not a game guide, see: Wikipedia:WikiProject_Video_games/Article_guidelines and Wikipedia:NOT#GUIDE. The1337gamer (talk) 23:46, 10 December 2012 (UTC)

State of the article (and plot)

Hey all. Now that Halo 4's actually out and the dust is settled I wanted to start to get working on improving the article; the Halo series good topic needs this to get GA in the not-too-distant future.

I think the article is a fine start, and kudos to those who have been improving this and took care of it during the tumultuous pre-release days. Here's some thoughts I had about the article's current state and moving forward:

  • The plot section for this article is going to be far, far more difficult than previous games, given how much important info is relayed via Terminals, or is drawn from other books and games. I've taken a stab at rewriting, although it probably needs to be done over much more. Ideally, we want to make sure that the gameplay section doesn't require too many plot details to understand, and then focus on making sure the "Setting and characters" section introduces as much as possible up front so we can trim down the rest of the plot section. I'm not sure if introducing the events of the previous Halo games is necessary or would just cloud the issues even more; if people can find good secondary sources giving plot summaries of key events from the previous games or the novels that we can refer to, that would be a tremendous help; especially given the murky parts of the game's plot, it's best to rely on secondary sources as opposed to just referencing from the game itself via dialogue, etc.
  • There's still some minor issues with cleaning up the pre-release stuff. Along the same lines, I suggest that if refs are good and we're going to keep them, we start appending Archive.org or Webcite links to them now, to prevent linkrot. I've had to clean up a lot of old Halo articles and it's best to make sure we've got copies now before things switch around as the months go on; reviews, especially, seem to move or fall into holes easily.

Any other big things? Let's talk about them. --Der Wohltemperierte Fuchs(talk) 16:52, 13 December 2012 (UTC)

Plot Outline

An idea, I was thinking we split the "Synopsis" section into four subsections:

  • Settings and characters - explain about the characters/settings of Campaign/Spartan Ops, and necessary information for events directly before Halo 4, i.e. the Human-Covenant war. Mention who the Didact/Librarian are but don't go into great detail (their story for the "Prelude" section).
  • Prelude - this is section was to explain everything depicted in the terminals, i.e. the whole Forerunner-Human/Forerunner-Flood era story. Also include necessary links or info worth mentioning from Greg Bear's books and the whole Forerunner backstory from previous games/media. I think this should be separate from "Campaign" and "Settings and characters", because it is set in a different time of the Halo universe; it might be confusing jumping back and forth between different times.
  • Campaign - events of the campaign. This section will end up being shorter,more concise and easy to understand if the "Settings and characters" and "Prelude" are written well.
  • Spartan Ops - events of Spartan Ops.

Not sure if that is the best way to write the plot section, there may be a better alternative, but that's my thoughts for tackling it at the moment. I feel the subsections might get too long and convoluted if we merged the "Prelude" into "Settings and characters" and "Campaign". I've avoided writing anything major in the plot section because I'm abit rubbish at writing and I've only played the game once; I forgotten many details from the Campaign. Haven't played Spartan Ops either so I don't know anything about that plot. The1337gamer (talk) 18:19, 14 December 2012 (UTC)

I've got a full blow-by-blow synopsis of the episodes written up by a friend, I'm going to just distill that down for the Ops section. Your idea for a prelude is an interesting one, but I'm not sure about segregating out the terminal and "prehistory" info into a section before… feels like it's jumping the gun on the plot revelations, although the plot section to Star Trek did a similar treatment for its time travel within the plot section that worked fairly well there.
I think the setting/character section is the best spot for the Forerunner info, but I think it largely depends on how succinct and clear we can be about the backstory. "In the universe's backstory, related in the Greg Bear-penned novels Cryptum, Primordium, and Silentium […]" or something, and then specifically reference the Terminals. Urgh. I'd think the Librarian section of the plot is a good place to slap the terminals backstory, except that the Chief doesn't necessarily canonically know all that info (player actions being murky, etc.) so it might boil down to essentially original research in presentation.
How about we try one paragraph for the general sci-fi setting, explaining the time periods; another paragraph explaining the Forerunner stuff up to the Halo Array, and then another paragraph detailing the game plots (26th century stuff). If we keep the subsections together we don't have to worry about segregating out the character info and can just provide it in the backstory where necessary. We'll still have to do some artful generalities to avoid creating issues where we don't yet know story points (such as which Didact we're actually encountering in the game, and how the timeline of the terminals meshes with what we've seen or haven't seen thus far in the Forerunner Trilogy). Then we have the Campaign section, and most of the relevant stuff for Spartan Ops can be shoved into its own section.
The last loose thread that I have no idea where to weave is Halsey. She figures prominently in the intro, which I'm not sure we should spent a lot of time with or not, and then she's shackled in Spartan Ops, so we have to address what she did at some point and when she was jailed…
This seems to be the most difficult plot section I've encountered in my 7+ years here :) Der Wohltemperierte Fuchs(talk) 18:40, 14 December 2012 (UTC)

Profanity

First sections have added obsecnities — Preceding unsigned comment added by 71.165.217.138 (talk) 03:49, 18 December 2012 (UTC)

spelling mistake

becoming "rampant."[10] Developers revealed in fall 2012 that the game will involve a "shield world," a hollow artificial dyson sphere type megastructre, possibly being set inside it.[11]

There is a U missing from structure — Preceding unsigned comment added by 164.36.38.240 (talk) 19:18, 8 January 2012 (UTC)

fixed. Dbrodbeck (talk) 21:25, 8 January 2012 (UTC)

--204.69.115.248 (talk) 14:38, 17 April 2013 (UTC)steven hawxhurst--204.69.115.248 (talk) 14:38, 17 April 2013 (UTC)

Unlocked Specializations

Currently, there's a line of text that reads:

...343 Industries later granted access to some players who participated in an online multiplayer match prior to November 20, 2012.

The problem is that the statement is vague. Despite its intentions, it creates confusion. Why only "some" players and not all? Did they meet some other criteria not mentioned here? Well, in fact they did. The players that qualify can be from any region except Europe, the Middle East and Africa.

Another issue is that the quantifier "some" is often used interchangeably with the phrase "a few". Originally, I proposed changing "some" to "a majority of", since the number of players from the other regions arguably outnumbers the few that do not qualify. Of course, this would need to be backed up by regional sales and Xbox Live numbers – probably not worth the effort. Here's two other suggestions:

1) ...granted access to players in most countries...
2) ...granted access to players in every region except Europe, the Middle East, and Africa...

Thoughts? Other suggestions? --GoneIn60 (talk) 07:16, 20 January 2013 (UTC)

The countries that were eligible: United States, Canada, Chile, Mexico, Colombia, Brazil, Japan, Hong Kong, Singapore, Korea, Taiwan, Australia, New Zealand or India, that's 14 countries. Given that the game launched in over 40 countries; 14 is not most of 40. The second statement, " ...granted access to players in every region except Europe, the Middle East, and Africa..." is more suitable; I'd recommend changing it to that. -- The1337gamer (talk) 08:29, 20 January 2013 (UTC)
If the quantities sold in each country were equal, then yes, you could simply count the number of countries – 14 would not be a majority. In fact, we should cross out #1. However, taking sales and Xbox Live subscriptions into account, that would likely change things. #2 sounds like a lot less work though! --GoneIn60 (talk) 18:32, 20 January 2013 (UTC)
I moved the info of specialization unlocks into the Release section as its more about Release than Gameplay. I merged it with the Halo: 4 Limited edition part and reworded it a little, it now says: "However, 343 Industries later granted access to players, in certain counties, who participated in an online multiplayer match prior to November 20, 2012". I don't think it's worth mentioning which countries/regions it was made available to, readers can check this directly through the source. Hopefully, this is reads more concisely and less ambiguously than before as there is no implication on the amount of players. The1337gamer (talk) 19:46, 21 January 2013 (UTC)
While I appreciate the feedback so far, and even the recent effort you made to remedy the situation, I was hoping for additional feedback from other editors (or at least give them ample time to reply before making any proposed changes). One concern I have with the change you just made is placement. Under Modes, we are still mentioning the Specializations feature and even go further to say that at SR-50, one of eight are available. I don't think we should mention that without saying what the limitations are in the same paragraph. --GoneIn60 (talk) 20:31, 21 January 2013 (UTC)
What matters for the gameplay is that there are specializations, and that they are unlocked on progressing through the game's XP ranks. Details like timing of unlocks is best left for the release and postlaunch section, I think. Der Wohltemperierte Fuchs(talk) 21:06, 21 January 2013 (UTC)
Specializations are part of the gameplay and Infinity multiplayer, which is why it is mentioned in the Gameplay section. The info on the release of Specialisations isn't about the gameplay, it's about the release of in-game content, which is why I moved it to Release section. I can just reword the sentence to say: "Once players attain rank SR-50, they can enlist into a Specialization, enabling them to unlock further customizations for their Spartan." This way it doesn't imply what Specializations are available or disregard the limitations. Also as soon as all the Specializations are released, the info about there initially being only 2 Specialization is redundant in the Gameplay section, hence why it is more appropriate to be placed in Release. About waiting for feedback from other editors, it simply takes too long, only a few people contribute regularly to this article; it makes more sense to just keep tweaking things till we get it right. The1337gamer (talk) 21:08, 21 January 2013 (UTC)
Fair enough. I think we're on the same page now. Rewording that statement as you suggest should put this to rest. Thanks. --GoneIn60 (talk) 23:36, 21 January 2013 (UTC)

Edit To 2013 DICE Awards Accolades

Made a revision to the awards for the 2013 DICE Awards Accolades section in Halo 4. The previous edit must have not gotten any info on the awards yet for it, but I did some research and found that Halo 4 was nominated for all of the awards listed under the 2013 DICE section in accolades. This was posted pretty recently. More updates to that section are soon to come as the official awards will be announced on February 7th, 2013. Here are some references to this info. http://www.deathsdoorprods.com/archives/16965 http://www.egmnow.com/articles/news/host-nominees-for-16th-annual-d-i-c-e-awards-announced/ --NJIT HUM akaemands12 (talk) 03:05, 6 February 2013 (UTC)

While the game has been nominated for those categories, results haven't come in yet, so it should be set to pending. You change it to nominated if it doesn't win. The1337gamer (talk) 06:41, 6 February 2013 (UTC)

SP

I think it is called spartan points, but i would call it service points, has a generic rank and upgrd feel quality to it. — Preceding unsigned comment added by 76.100.60.164 (talk) 17:20, 28 February 2013 (UTC)

If it sold four million copies for 40 dollars retailer how does that equal 300 million dollars its opening week?

  • It came out on On September 26, 2012,
  • Halo 4 grossed US$220 million on its launch day and $300 million in its opening week,
  • As of December 6, 2012, the game has sold approximately four million copies.

So, selling approximately four million copies made it over 300 million dollars. The 300 million from its opening week, and the four million copies sold from its first few months, so it more than that I assume. Four million times 40 dollars equals 160 million. Amazon dot com says List Price: $39.99. That's what it originally sold for. So what's going on? Dream Focus 14:52, 4 June 2013 (UTC)

What are you talking about? It came out in November 2012, and originally retailed for $60 plus the $99 special editions. Der Wohltemperierte Fuchs(talk) 16:16, 4 June 2013 (UTC)