Talk:E-Motion

Latest comment: 14 years ago by 98.210.153.178 in topic Not Game Boy Color

Merge proposal edit

I just spent half an hour making The Game of Harmony before I discovered the alternate title(s) and finally decided to do a search. The good news is I found a screenshot and the cover art for the Game Boy version. A merge shouldn't be too tough. -- Plutor talk 14:52, 16 April 2007 (UTC)Reply

Merge complete. I'm not sure which title is a better one (oh, shades of Gasoline/Petrol), but I merged it here for the time being since it's the name I know it as. If someone objects, I'm willing to listen to reason. -- Plutor talk 11:46, 17 April 2007 (UTC)Reply
I would use the name E-motion, because that's the name most of its fans would know it by. The bulk of this game's releases were on home computer platforms, and the bulk of computer games in the 80s/early 90s were bought by Europeans. Even American home computers like the C64 and Amiga had much larger games markets in Europe than the US, as the US gaming market was dominated by consoles.

Not Game Boy Color edit

That screenshot is definitely not from the game boy color. It's too high res, and it's the wrong shape.

Looks like it's the DOS version. Also AFAICT there was never a gameboy color version, just B&W gameboy. 98.210.153.178 (talk) 07:03, 11 September 2009 (UTC)Reply

Spectrum colour depth edit

The shapes on the Spectrum version were to avoid colour clash, not because of colour depth problems. The Spectrum could display 15 colours on-screen, enough for the game, but it could only display two colours adjacent to each other. If three colours met, one of them would be replaced by one of the other two colours, which was colour clash. Spectrum programmers often used monochrome in the playing area to avoid this problem, or else used colours very very carefully.