Strike Vector is a first-person shooter video game developed by the French independent studio Ragequit Corporation.

Strike Vector
Developer(s)Ragequit Corporation
Publisher(s)Ragequit Corporation
Programmer(s)Cedric Lecacheur
Jérémy Chaïeb
Artist(s)Paul Chadeisson
Pierre-Etienne Travers
Composer(s)The Maravers
EngineUnreal Development Kit
Platform(s)Microsoft Windows, PlayStation 4, Xbox One
ReleaseJanuary 28, 2014
Genre(s)First-person shooter Third-person shooter
Mode(s)Multiplayer video game

The game is built on the Unreal Development Kit Engine. It was released for Microsoft Windows on January 28, 2014, on Steam. A console port Strike Vector EX was released for PlayStation 4 and Xbox One in August 2016[1] and also released for Windows on Steam in July 2017.[2]

The game was removed from sale on Steam with the closure of Ragequit Corporation in 2020.[3]

Gameplay edit

Strike Vector is an arena shooter game like Quake 3. The players control the Vector, a highly customizable and manoeuvrable jet fighter. Your can instantly switch between 2 movement modes: Jet Mode (high-speed, for intercepting opponents and evading incoming projectiles) and Stationary Mode (allows strafing in all directions with increased precision).

The game features a third-person view and first-person cockpit view. Strike Vector is centered on multiplayer but also offers a solo game mode called "Challenge mode".

Reception edit

References edit

  1. ^ "Strike Vector EX outlines new console features". Gematsu. 30 June 2015. Retrieved June 30, 2020.
  2. ^ "Strike Vector EX on Steam". store.steampowered.com. Retrieved 2022-06-30.
  3. ^ ShawnS (2020-12-06). "Strike Vector EX". Delisted Games. Retrieved 2022-06-30.
  4. ^ "Strike Vector for PC Reviews, Ratings, Credits, and More at Metacritic". Metacritic. Retrieved January 28, 2014.
  5. ^ "Strike Vector Review — PC". Eurogamer.it. Retrieved 2014-01-28.
  6. ^ "Strike Vector Review". Gamespot.com. Retrieved January 28, 2014.
  7. ^ "Strike Vector Review". IGN.com. Retrieved January 28, 2014.

External links edit