SkyChase is a combat flight simulator designed by Ralph Russell in 1988. It is the first game developed by Maxis.

SkyChase
North American cover art
Developer(s)Maxis
Publisher(s)
Producer(s)Jeff Braun[1]
Designer(s)Ralph Russell[1]
Programmer(s)Ralph Russell[1]
Artist(s)Don Bayless[1]
Platform(s)Amiga, Atari ST, DOS
Release1988
1990 (DOS)
Genre(s)Combat flight simulator
Mode(s)Single-player, multiplayer

Gameplay edit

SkyChase is an arcadey combat flight simulator often compared to Top Gun by Ocean Software.[2][3][4]

Reception edit

Julian Rignall of Computer and Video Games compared the game negatively to other flight simulators of the time: "Although Sky Chase has an impressive front end, the game itself is very simplistic, and plays similarly to Ocean's failed Top Gun Licence; it pales in comparison with Cascade's Ace II. There's little difference between the planes, and the gameplay is very repetitive."[2]

Gary Whitta of Commodore User summarized: "[...] I would only advise you to consider buying Skychase if you have a chum to play it with. The computer mode is boring, too easy, and ultimately a drag to play."[3]

Zzap!64 concluded that the game is "An exhilarating flying game - at its best with two players at the controls."[6]

Reviews edit

References edit

  1. ^ a b c d "Credits". SkyChase Flight Manual: 2.
  2. ^ a b c Rignall, Julian (September 1988). "Reviews - SKY CHASE". Computer and Video Games. EMAP. p. 72.
  3. ^ a b c Whitta, Gary (September 1988). "SKYCHASE". Commodore User. EMAP. pp. 50–51.
  4. ^ a b "Ballern mit Bach". Aktueller Software Markt (in German). No. 12/88. Tronic-Verlag. December 1988. p. 44. Grafik: 5, Sound: 9, Spielablauf: 4, Motivation: 4, Preis/Leistung: 4
  5. ^ Luckham, Mark (November 1988). "REVIEWS - SKY CHASE". Amiga Computing. Vol. 1, no. 4. Database Publications. p. 41.
  6. ^ a b "16-bit - Skychase". Zzap!64. No. 43. Newsfield Publications Ltd. November 1988. p. 88.
  7. ^ https://archive.org/details/jeux-et-strategie-54/page/76/mode/2up

External links edit