Redshift is a GPU-accelerated 3D rendering software developed by Redshift Rendering Technologies Inc., a subsidiary of Maxon.

Redshift
Original author(s)
  • Nicolas Burtnyk
  • Panagiotis Zompolas
  • Rob Slater
Developer(s)Maxon, Redshift Rendering Technologies Inc.
Initial release2014; 10 years ago (2014)
Stable release
v3.5.24 / February 21, 2024; 2 months ago (2024-02-21)[1]
Operating systemMicrosoft Windows, macOS, Linux
Type3D rendering
LicenseProprietary
Websitemaxon.net/en/redshift

Overview edit

According to the developer's claim, Redshift is the first 3D renderer with full GPU acceleration on the market. It was initially released in 2014 by Redshift Rendering Technologies Inc.[2][3]

In 2017 Redshift experimented with virtual reality input user interface, initially tailored for architects.[4]

In 2019 the Redshift Rendering Technologies Inc. was acquired along with all rights on its software product by the German 3D software company Maxon, the developer of Cinema 4D.[3]

On 13 April 2021 the software received its first version for macOS, natively supporting both Apple M1 GPU and AMD GPUs on Intel-based macs.[5] To do so, the port utilises the Apple Metal API.[6]

Sources edit

  1. ^ "Redshift 3.5.24 (2024.02) - February 21, 2024". MAXON. 21 February 2024. Retrieved 22 March 2024.
  2. ^ "Maxon History". MAXON. Retrieved 13 February 2023.
  3. ^ a b "Maxon buys Redshift". CG Channel. Retrieved 24 April 2020.
  4. ^ Marcello, Sgambelluri. "Soon, Architects Will Be Able to Create 3D Models From Inside Their VR Headset". Arch Daily. Retrieved 29 July 2021.
  5. ^ "Maxon Announces Redshift for macOS Including Native Support for M1-Powered Macs". BusinessWire. Berkshire Hathaway. Retrieved 29 July 2021.
  6. ^ Clover, Juli. "Maxon's Redshift Now Available for macOS With Support for Metal and M1 Macs". MacRumors. Retrieved 29 July 2021.

External links edit