Ghost Pirates of Vooju Island

Ghost Pirates of Vooju Island is an adventure game developed by Autumn Moon Entertainment and released in 2009. The concept and design were created by William 'Bill' Tiller, who was also responsible for the visual look of The Curse of Monkey Island. The game was released in November 2009 in Germany, throughout the rest of Europe on February 19, 2010, and finally in the United States on August 30, 2010 by German publisher dtp entertainment. The game is built on the open-source Panda3D game engine.

Ghost Pirates of Vooju Island
Developer(s)Autumn Moon Entertainment
Publisher(s)Dtp entertainment
Designer(s)Bill Tiller
Composer(s)Pedro Macedo Camacho
Eduardo Tarilonte
Jonathan vd Wijngaarden
EnginePanda3D
Platform(s)Microsoft Windows
Release
  • GER: November 2009
  • EU: February 19, 2010
  • NA: August 30, 2010[1]
Genre(s)Graphic adventure game
Mode(s)Single-player

The game had limited commercial success but was nonetheless followed by a small crowdfunded spinoff, Duke Grabowski: Mighty Swashbuckler!

Gameplay edit

The gameplay follows standard point-and-click adventure games. Having been cursed, the three protagonists -- Papa Doc, Jane Starling and Blue Belly - are able to interact with the world directly or as ghosts. As ghosts, they are capable of moving through walls and manipulating things without being seen or heard. However they are unable to pass through or touch "ghost warding barriers" such as lines of salt. In normal human form, the characters can use individual sets of skills, communicate telepathically and switch player characters to solve certain puzzles. Of the three playable characters, Papa Doc is a "Vooju" priest with expertise in reading hieroglyphics, Jane Starling is a nimble pirate and forger, and Blue Belly is skilled in cooking.

Plot edit

The protagonists must try to prevent the resurrection of a demon god, which is being orchestrated by Papa Doc's wife, the Vooju witch Queen Zimbi, aided by the pirate crew of Greenbeard and an army of zombies. After Zimbi captures the pirate king Flint and knocks out the three protagonists, they find themselves cursed with their souls separated from their bodies.

In the first part of the game, the three protagonists have to find a way to reacquire their bodies, reattach their souls, and obtain a ship in order to leave Vooju island and seek help. They have to do so before they are turned into zombies or before the cock crows thrice, otherwise they are forever lost as ghosts.

In the second part of the game, the three have to gather allies and stop Greenbeard's attempt to attack Blue Belly's home port. In the final part of the game the three heroes must defeat Zimbi's evil mother Mama Malidei and stop the demon god's resurrection.

Reception edit

This game received mixed reviews and had limited commercial success. GameRankings gave it a 69% based on 12 reviews,[2] and Metacritic gave it a 66 out of 100 based on 14 reviews.[3]

References edit

  1. ^ "Ghost Pirates of Vooju Island Release Information for PC". GameFAQs. Retrieved 11 January 2011.
  2. ^ a b "Ghost Pirates of Vooju Island for PC". GameRankings. Retrieved 11 January 2011.
  3. ^ a b "Ghost Pirates of Vooju Island for PC Reviews, Ratings, Credits, and More". Metacritic. Retrieved 11 January 2011.
  4. ^ Kleinberg, Dante (2010-02-22). "Ghost Pirates of Vooju Island review". Adventure Gamers. Retrieved 11 January 2011.
  5. ^ "Ghost Pirates of Vooju Island". GamesTM: 126. April 2010.
  6. ^ Miller, Jordan (2010-09-26). "Ghost Pirates of Vooju Island review". GameZone. Retrieved 11 January 2011.
  7. ^ "Ghost Pirates of Vooju Island". PC Format (232): 95. March 2010.
  8. ^ Cobbett, Richard (July 2010). "Ghost Pirates of Vooju Island review". PC Gamer UK: 91. Retrieved 23 April 2015.
  9. ^ "Ghost Pirates of Vooju Island". PC Zone: 90. May 2010.

External links edit