Everywhere (video game)

Everywhere is an upcoming video game developed by Build a Rocket Boy.

Everywhere
Developer(s)Build a Rocket Boy
Designer(s)Leslie Benzies
EngineUnreal Engine 5
Platform(s)Windows
Mode(s)Single-player, multiplayer

Gameplay edit

Multiple narratives will be presented for players to choose from. It is set in an open world environment,[1] and will feature seamless cooperative multiplayer.[2]

Development edit

Conceptualized in 2016, the game started development on Amazon Lumberyard with a team of three ex-Rockstar North employees—Leslie Benzies, Matthew Smith and Colin Entwistle—numbering about thirty staff by January 2017. Royal Circus Games (renamed Build a Rocket Boy in October 2018),[a] is developing Everywhere from studios based in Edinburgh, Budapest and Los Angeles, with the intention of offering a less restrictive experience than that of other games. It draws most of its influences from real life, according to Benzies.[2][3][4] Staff worked from home during the COVID-19 pandemic.[5]

In November 2020, the studio announced that it had moved development to the Unreal Engine.[6]

In August 2022, a teaser trailer was shown at Gamescom 2022. The game was originally set to be released in 2023.[7] An invite-only alpha playable session ran on Windows from December 5 to 18, 2023. The game is set to launch for Windows before releasing on other platforms.[8] On February 19, 2024, Build a Rocket Boy announced an unknown number of layoffs affecting the publishing, QA, and art departments across the company's three locations.[9]

Notes edit

  1. ^ Take-Two Interactive levied a legal warning against Royal Circus Games, citing the similarity of its acronym (RCG) to Take-Two's subsidiary Rockstar Games (RSG) as infringement of intellectual property, while also decrying their employment of Rockstar North staff as a deceptive tactic to create an affiliation between them.[3]

References edit

  1. ^ Takahashi, Dean (January 26, 2017). "Grand Theft Auto V veteran Leslie Benzies forms studio to make open-world game Everywhere". GamesBeat. Archived from the original on April 10, 2018.
  2. ^ a b Sarkar, Samit (January 26, 2017). "'Everywhere' is 'very different from GTA,' but still about freedom". Polygon. Archived from the original on May 13, 2017.
  3. ^ a b McLaughlin, Martyn (January 5, 2019). "Grand Theft Auto pioneer accused of poaching staff in court battle". The Scotsman. Archived from the original on January 6, 2019.
  4. ^ Dring, Christopher (February 8, 2017). "Leslie Benzies opens Budapest studio and recruits former Crytek Hungary boss". GamesIndustry.biz. Archived from the original on February 8, 2017.
  5. ^ "COVID-19 crisis". Build a Rocket Boy. Archived from the original on November 15, 2020.
  6. ^ Borthwick, Ben (November 13, 2020). "Former Rockstar boss' open world game Everywhere to use Unreal Engine". Videogamer.com. Retrieved November 15, 2020.
  7. ^ Good, Owen S. (2022-08-23). "Remember Everywhere? It's coming next year". Polygon. Retrieved 2022-09-20.
  8. ^ "FAQ". Build a Rocket Boy. Archived from the original on December 10, 2023. Retrieved December 11, 2023.
  9. ^ Bergin, Lauren (2024-02-20). "Everywhere and Mindseye developer Build a Rocket Boy announces layoffs". PCGamesN. Retrieved 2024-03-05.

External links edit