David Adams (video game designer)

David Adams is an American video game designer best known for his work on Darksiders and Warhammer 40,000: Dark Millennium. In 2014, Adams founded Gunfire Games[1]

David Adams
Adams in 2015
Occupation(s)Video game designer, founder of Gunfire Games

Biography edit

David Adams co-founded Realm Interactive to create Trade Wars: Dark Millennium, a sequel of the classic BBS game Trade Wars 2002. Realm Interactive generated interest in the industry around the nostalgia of the old game.[2] NCSoft initially decided to publish Trade Wars, but later decided that since the game had changed significantly it should be renamed as Exarch.[3]

In 2005, Adams founded Vigil Games with Joe Madureira.[4] In 2006, Vigil Games was acquired by THQ.[5] As a part of THQ's Chapter 11 bankruptcy, Vigil Games was closed on January 23, 2013. Just days later, Adams became the CEO of a new Austin-based branch of Crytek, known as Crytek USA. The studio hired many of Vigil Games' former employees, based purely off their work under his leadership.[6] Adams later left Crytek.[7] In July 2014, Adams started an independent video game studio Gunfire Games along with other former Crytek USA staff.[8] He currently serves as the CEO of Gunfire Games.

References edit

  1. ^ Crecente, Brian (August 8, 2014). "Vigil Games survives Crytek, forms new studio, considers more Darksiders". Polygon. Retrieved November 27, 2021.
  2. ^ Wiley, B (July 10, 2002). "Trade Wars: Dark Millenium". IGN. Archived from the original on June 13, 2011. Retrieved November 27, 2021.
  3. ^ Butts, Steve (March 6, 2003). "Trade Wars Gets New Name". IGN. Archived from the original on June 21, 2004. Retrieved November 27, 2021.
  4. ^ Nutt, Christian (April 16, 2012). "Following Your Instincts: Developing Darksiders II". Game Developer. Retrieved November 27, 2021.
  5. ^ Elliott, Phil (March 10, 2010). "Maintaining the Vigil". gamesindustry.biz. Retrieved November 27, 2021.
  6. ^ Grubb, Jeff (February 4, 2013). "How Crytek hired the ex-Vigil team (and formed a new studio) based on one meeting". VentureBeat. Retrieved November 27, 2021.
  7. ^ Crecente, Bryan (February 13, 2015). "Economics driving today's gaming renaissance". Herald & Review. p. 24. Retrieved November 27, 2021 – via Newspapers.com.
  8. ^ Crecente, Brian (2014-08-08). "Vigil Games survives Crytek, forms new studio, considers more Darksiders". Polygon. Retrieved 2023-09-01.