Might and Delight is a Swedish video game development studio and publisher based in Stockholm. The studio was established in 2010 and is best known for the Shelter series.

Might and Delight
IndustryVideo games
Founded2010; 14 years ago (2010)
Headquarters,
Key people
Anders Westin (CEO)
Websitemightanddelight.com

History

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Might and Delight formed in 2010, comprising a team of 11, who had previously worked at Grin on Bionic Commando Rearmed.[1] The team's initial goal was to create simple games that provided "something fresh and accessible".[2] When the studio formed and began work on its first game, Pid, the development team was very enthusiastic to create a good game, and entered a long period of crunch, with some developers working 14–17 hours per day. Looking back at this period, CEO Anders Westin said "Ambition is dangerous, we shouldn't have let them do that". For the studio's next project, Shelter, the team ensured they didn't increase the scope of the game too far, and didn't encourage overtime.[3]

In 2015 the studio announced that it would also begin publishing games, focusing on games with distinctive art styles and strong themes.[4][5]

Games

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Title Year Platforms
Pid 2012 Xbox Live Arcade, Nintendo Switch, PlayStation 3, Microsoft Windows, Mac OS X
Shelter 2013 Microsoft Windows, OS X
The Blue Flamingo 2014 Microsoft Windows
Shelter 2 2015 Microsoft Windows, OS X, Linux
Paws 2016 Microsoft Windows, OS X, Linux
Meadow 2016 Microsoft Windows, OS X, Linux
Tiny Echo 2017 Microsoft Windows, OS X, Linux
Shelter 3 2021 Microsoft Windows, OS X, Linux
Book of Travels (early access) 2021 Microsoft Windows, OS X, Linux

Shelter 2 and Paws were additionally released for the Nintendo Switch in a bundle titled Shelter Generations.[6] In 2015 Might and Delight announced Child of Cooper, a surreal exploration game - it was cancelled three months before its release the same year as a result of low interest in the game.[5][7] For the early access multiplayer game Book of Travels, Might and Delight ran a successful Kickstarter campaign in 2019 to fund development.[8][9] In 2021, following the disappointing early access launch of Book of Travels, the studio laid off around 25 staff, reducing their total headcount to 10.[10]

In addition to games developed by Might and Delight, the studio also published Pan-Pan, developed by Spelkraft, in 2016.[11]

References

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  1. ^ "Might and Delight". FZ (in Swedish). 30 April 2010. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
  2. ^ Martin, Matt (19 April 2010). "Ex GRIN team reform as Might and Delight". gamesindustry.biz. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
  3. ^ Fridén, Eric (23 October 2013). "Scandinavian crunch: Pid developer Might and Delight goes its own way". Polygon. Archived from the original on 25 April 2020. Retrieved 24 October 2019.
  4. ^ Kerr, Chris (19 November 2015). "Shelter developer Might and Delight turns publisher". Gamasutra. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
  5. ^ a b Brown, Fraser (19 November 2015). "Shelter developer Might and Delight is now a publisher and wants your games". PCGamesN. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
  6. ^ Seedhouse, Alex (10 May 2018). "Shelter Generations Review". Nintendo Insider. Archived from the original on 25 November 2020. Retrieved 24 October 2019.
  7. ^ Brown, Fraser (26 May 2015). "Might and Delight teases its surreal exploration game: Child of Cooper". PCGamesN. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
  8. ^ Macgregor, Jody (12 September 2019). "Book of Travels is a TMO: A tiny multiplayer online game". PC Gamer. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
  9. ^ Lauren, Morton (31 January 2020). "Shelter developers will beta test their new "tiny MORPG" this summer". Rock, Paper, Shotgun. Archived from the original on 9 November 2020. Retrieved 14 March 2020.
  10. ^ Beckhelling, Imogen (2021-12-22). "Tiny MMO Book Of Travels developers lay off staff after difficult launch". Rock, Paper, Shotgun. Archived from the original on 2022-01-08. Retrieved 2022-01-08.
  11. ^ Famularo, Jessica (4 August 2016). "Pan-Pan Looks to Be A Charming Puzzle Adventure". Rock, Paper, Shotgun. Archived from the original on 24 October 2019. Retrieved 24 October 2019.
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