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The Wild Hunt is a folklore motif (ATU E501) that historically occurs in European folklore. Wild Hunts typically involve a ghostly or supernatural group of hunters passing in wild pursuit. It is also about pagan youths engaging in hunting to have ecstatic practices to connect to Odin and the spirits of the ancestral dead, holding these events as their processions of certain times of the year. In the Norse lands the ancestral dead are usually said to be the souls of dead warriors, Odin or Odin and a consort leading the hunt and sometimes the hunt may tear men to shreds, bring dead loved ones or severed limbs to the hunter instead of achievements.
Carrying out these practices is blessing the land, such as for a harvest. Germany popularised the Wild Hunt. Whether leading the dead or blessing the land, the attitude and the Wild Hunt's connotation is danger to life or limb; many men flee indoors when there is a Wild Hunt. In England it is Herne the Hunter that leads, rattling the chains of the dead, vegetation and vine god, keeper of the forest, though Norse legend suggests it is Odin in disguise, exploring for the right rewards in amidst turmoil. The hunters may be elves or fairies or the dead, and the leader of the hunt is often a named figure associated with Odin (or other reflections of the same god, such as Alemannic Wuodan in Wuotis Heer ("Wuodan's Army") of Central Switzerland, Swabia etc.), but may variously be a historical or legendary figure like Theodoric the Great, the Danish king Valdemar Atterdag, the Welsh psychopomp Gwyn ap Nudd, biblical figures such as Herod, Cain, Gabriel or the Devil, or an unidentified lost soul or spirit either male or female.
Seeing the Wild Hunt was thought to presage some catastrophe such as war or plague, or at best the death of the one who witnessed it. People encountering the Hunt might also be abducted to the underworld or the fairy kingdom.[a] In some instances, it was also believed that people's spirits could be pulled away during their sleep to join the cavalcade.
The concept was developed based on comparative mythology by Jacob Grimm in Deutsche Mythologie (1835) as a folkloristic survival of Germanic pagan tradition, but comparable folk myths are found throughout Northern, Western and Central Europe. Grimm popularised the term Wilde Jagd ("Wild Hunt") for the phenomenon.
Comparative evidence and terminologyEdit
Based on the comparative approach based on German folklore, the phenomenon is often referred to as Wilde Jagd (German: "wild hunt/chase") or Wildes Heer (German: "wild host"). In Germany, where it was also known as the "Wild Army", or "Furious Army", its leader was given various identities, including Wodan (or "Woden"), Knecht Ruprecht (cf. Krampus), Berchtold (or Berchta), and Holda (or "Holle"). The Wild Hunt is also known from post-medieval folklore.
In England, it was known as Herlaþing (Old English: "Herla's assembly"), Woden's Hunt, Herod's Hunt, Cain's Hunt, the Devil's Dandy Dogs (in Cornwall), Gabriel's Hounds (in northern England), and Ghost Riders (in North America). In Wales, a comparable folk myth is known as Cŵn Annwn (Welsh: "hounds of Annwn").
In Scandinavia, the Wild Hunt is known as Oskoreia or Asgårdsreia (originally oskurreia) (Norwegian: "noisy riders", "The Ride of Asgard"),[b] and Odens jakt or Vilda jakten (Swedish: "the hunt of Odin" or "wild hunt").
In Northern France, it was known in Old French as Mesnée d'Hellequin (Old French : "household of Hellequin") and with a large range of variant forms (in Normandy alone as Chasse Saint-Hubert, Chasse Saint-Eustache, Chasse de Caïn, Cache de Caïn, Chasse Artus, Chasse Hennequin, Chasse Annequin, Chasse Proserpine, Chasse céserquine or chéserquine, Chasse Mère Harpine, Chasse du Diable); in Canada it is Chasse-galerie like in Poitou - Saintonge. In West Slavic Central Europe it is known as divoký hon or štvaní (Czech: "wild hunt", "baiting"), Dziki Gon or Dziki Łów (Polish), and Divja Jaga (Slovene: "the wild hunting party" or "wild hunt"). Other variations of the same folk myth are Caccia Morta (Dead hunt), Caccia infernale (infernal hunt), or Caccia selvaggia (wild hunt) in Italy; Estantiga (from Hoste Antiga, Galician: "the old army"), Hostia, Compaña and Santa Compaña ("troop, company") in Galicia; Güestia in Asturias; Hueste de Ánimas ("troop of ghosts") in León; and Hueste de Guerra ("war company") or Cortejo de Gente de Muerte ("deadly retinue") in Extremadura.
— Folklorist Jacob Grimm.
The concept of the Wild Hunt was first documented by the German folklorist Jacob Grimm, who first published it in his 1835 book Deutsche Mythologie. It was in this work that he popularised the term Wilde Jagd ("Wild Hunt") for the phenomenon. Grimm's methodological approach was rooted in the idea – common in nineteenth-century Europe – that modern folklore represented a fossilized survival of the beliefs of the distant past. In developing his idea of the Wild Hunt, he mixed together recent folkloric sources with textual evidence dating to the Medieval and Early Modern periods. This approach came to be criticized within the field of folkloristics during the 20th century, as more emphasis was placed on the "dynamic and evolving nature of folklore".
Grimm interpreted the Wild Hunt phenomenon as having pre-Christian origins, arguing that the male figure who appeared in it was a survival of folk beliefs about the god Wodan, who had "lost his sociable character, his near familiar features, and assumed the aspect of a dark and dreadful power... a spectre and a devil." Grimm believed that this male figure was sometimes replaced by a female counterpart, whom he referred to as Holda and Berchta. In his words, "not only Wuotan and other gods, but heathen goddesses too, may head the furious host: the wild hunter passes into the wood-wife, Wôden into frau Gaude." He added his opinion that this female figure was Woden's wife.
Discussing martial elements of the Wild Hunt, Grimm commented that "it marches as an army, it portends the outbreak of war." He added that a number of figures that had been recorded as leading the hunt, such as "Wuotan, Huckelbernd, Berholt, bestriding their white war-horse, armed and spurred, appear still as supreme directors of the war for which they, so to speak, give licence to mankind."
Grimm believed that in pre-Christian Europe, the hunt, led by a god and a goddess, either visited "the land at some holy tide, bringing welfare and blessing, accepting gifts and offerings of the people" or they alternately float "unseen through the air, perceptible in cloudy shapes, in the roar and howl of the winds, carrying on war, hunting or the game of ninepins, the chief employments of ancient heroes: an array which, less tied down to a definite time, explains more the natural phenomenon." He believed that under the influence of Christianisation, the story was converted from being that of a "solemn march of gods" to being "a pack of horrid spectres, dashed with dark and devilish ingredients".
Hans Peter Duerr (1985) noted that for modern readers, it "is generally difficult to decide, on the basis of the sources, whether what is involved in the reports about the appearance of the Wild Hunt is merely a demonic interpretation of natural phenomenon, or whether we are dealing with a description of ritual processions of humans changed into demons." Historian Ronald Hutton noted that there was "a powerful and well-established international scholarly tradition" which argued that the Medieval Wild Hunt legends were an influence on the development of the Early Modern ideas of the Witches' Sabbath. Hutton nevertheless believed that this approach could be "fundamentally challenged".
In the Peterborough Chronicle, there is an account of the Wild Hunt's appearance at night, beginning with the appointment of a disastrous abbot for the monastery, Henry d'Angely, in 1127:
Many men both saw and heard a great number of huntsmen hunting. The huntsmen were black, huge, and hideous, and rode on black horses and on black he-goats, and their hounds were jet black, with eyes like saucers, and horrible. This was seen in the very deer park of the town of Peterborough, and in all the woods that stretch from that same town to Stamford, and in the night the monks heard them sounding and winding their horns.
Reliable witnesses were said to have given the number of huntsmen as twenty or thirty, and it is said, in effect, that this went on for nine weeks, ending at Easter. Orderic Vitalis (1075–c. 1142), an English monk cloistered at St Evroul-en-Ouche, in Normandy, reported a similar cavalcade seen in January 1091, which he said were "Herlechin's troop" (familia Herlechini; cf. Harlequin).
While these earlier reports of Wild Hunts were recorded by clerics and portrayed as diabolic, in late medieval romances, such as Sir Orfeo, the hunters are rather from a faery otherworld, where the Wild Hunt was the hosting of the fairies; its leaders also varied, but they included Gwydion, Gwynn ap Nudd, King Arthur, Nuada, King Herla, Woden, the Devil and Herne the Hunter. Many legends are told of their origins, as in that of "Dando and his dogs" or "the dandy dogs": Dando, wanting a drink but having exhausted what his huntsmen carried, declared he would go to hell for it. A stranger came and offered a drink, only to steal Dando's game and then Dando himself, with his dogs giving chase. The sight was long claimed to have been seen in the area. Another legend recounted how King Herla, having visited the Fairy King, was warned not to step down from his horse until the greyhound he carried jumped down; he found that three centuries had passed during his visit, and those of his men who dismounted crumbled to dust; he and his men are still riding, because the greyhound has yet to jump down.
The myth of the Wild Hunt has through the ages been modified to accommodate other gods and folk heroes, among them King Arthur and, more recently, in a Dartmoor folk legend, Sir Francis Drake. At Cadbury Castle in Somerset an old lane near the castle was called King Arthur's Lane and even in the 19th century the idea survived that on wild winter nights the king and his hounds could be heard rushing along it.
In certain parts of Britain, the hunt is said to be that of hell-hounds chasing sinners or the unbaptised. In Devon these are known as Yeth (Heath) or Wisht Hounds, in Cornwall Dando and his Dogs or the Devil and his Dandy Dogs, in Wales the Cwn Annwn, the Hounds of Hell, and in Somerset as Gabriel Ratchets or Retchets (dogs). In Devon the hunt is particularly associated with Wistman's Wood.
An abundance of different tales of the Wild Hunt are recorded in Germany. In most tales, the identity of the hunter is not made clear, in others, it is:
- a mythological figure named Waul, Waur, Waurke, Wod, Wode, Wotk, or Wuid, who is thought to be derived from the ancient Germanic god of the wind and the dead, Wodan;
- a mythological figure named Frie, Fuik, Fu, Holda or Holle, who is thought to be derived from the Germanic goddess Freya or Frigg;
- an undead noble, most often called Count Hackelberg or Count Ebernburg, who is cursed to hunt eternally because of misbehaviour during his lifetime, and in some versions died from injuries of a slain boar's tusk.
Sometimes, the tales associate the hunter with a dragon or the devil. The hunter is most often riding a horse, seldom a horse-drawn carriage, and usually has several hounds in his company. If the prey is mentioned, it is most often a young woman, either guilty or innocent. The majority of the tales deal with some person encountering the Wild Hunt. If this person stands up against the hunters, he will be punished. If he helps the hunt, he will be awarded money, gold or, most often, a leg of a slain animal or human, which is often cursed in a way that makes it impossible to be rid of it. In this case, the person has to find a priest or magician able to ban it, or trick the Wild Hunt into taking the leg back by asking for salt, which the hunt can not deliver. In many versions, a person staying right in the middle of the road during the encounter is safe.
In Scandinavia, the leader of the hunt was Odin and the event was referred to as Odens jakt (Odin's hunt) and Oskoreien (from Asgårdsreien - the Asgard Ride). Odin's hunt was heard but rarely seen, and a typical trait is that one of Odin's dogs was barking louder and a second one fainter. Beside one or two shots, these barks were the only sounds that were clearly identified. When Odin's hunt was heard, it meant changing weather in many regions, but it could also mean war and unrest. According to some reports, the forest turned silent and only a whining sound and dog barks could be heard.
In western Sweden and sometimes in the east as well, it has been said that Odin was a nobleman or even a king who had hunted on Sundays and therefore was doomed to hunt down and kill supernatural beings until the end of time. According to certain accounts, Odin does not ride, but travels in a wheeled vehicle, specifically a one-wheeled cart.
If houses were built on former roads, they could be burnt down, because Odin did not change his plans if he had formerly travelled on a road there. Not even charcoal kilns could be built on disused roads, because if Odin was hunting the kiln would be ablaze.
One tradition maintains that Odin did not travel further up than an ox wears his yoke, so if Odin was hunting, it was safest to throw oneself onto the ground in order to avoid being hit, a pourquoi story that evolved as an explanation for the popular belief that persons lying at ground level are safer from lightning strikes than are persons who are standing. In Älghult in Småland, it was safest to carry a piece of bread and a piece of steel when going to church and back during Yule. The reason was that if one met the rider with the broad-rimmed hat, one should throw the piece of steel in front of oneself, but if one met his dogs first, one should throw the pieces of bread instead.
Leader of the Wild HuntEdit
- Brittany: King Arthur.
- Catalonia (Spain): Count Arnau (el comte Arnau), a legendary nobleman from Ripollès, who for his rapacious cruelty and lechery is condemned to ride to hounds for eternity while his flesh is devoured by flames. He is the subject of a classic traditional Catalan ballad.
- England: Woden; Herla; later de-heathenised as a Brythonic King who stayed too long at a fairy wedding feast and returned to find centuries had passed and the lands populated by Englishmen); Wild Edric, a Saxon rebel; Hereward the Wake; King Arthur; Herne the Hunter; St. Guthlac; Old Nick; Jan Tregeagle, a Cornish lawyer who escaped from Hell and is pursued by the devil's hounds. On Dartmoor, Dewer, Old Crockern or Sir Francis Drake.
- France: Artus, King Arthur (Brittany); Lord of Gallery (Poitou).
- Germany: Wodan, Berchtold, Dietrich of Berne, Holda, Perchta, Wildes Gjait. The Squire of Rodenstein and Hans von Hackelberg (both Sabbath-breakers).
- Guernsey: Herodias (Rides with witches at sea)
- Ireland: Fionn mac Cumhaill and the Fianna; Manannán—also known as The Fairy Cavalcade.
- Lombardy (Italy): King Beatrik, la Dona del Zöch (Lombard:the Lady of the Game).
- Netherlands: Wodan, Gait met de hunties/hondjes (Gait with his little dogs), Derk met de hunties/hondjes (Derk with his little dogs), Derk met den beer (Derk with his boar/bear), het Glujende peerd (the glowing horse). Ronnekemère, Henske met de hondjes/Hänske mit de hond (Henske with his little dogs), Berend van Galen (Beerneken van Galen, Bèrndeken van Geulen, Bommen Berend or Beerneken, the bishop of Münster, Germany).
- Scandinavia: Odin; Lussi; King Vold (Denmark); Valdemar Atterdag (Denmark); the witch Guro Rysserova and Sigurdsveinen (Norway).
- Wales: Arawn or Gwyn ap Nudd, the Welsh god of the Underworld.
- Slovenia: Jarnik (Jarilo), also called Volčji pastir (Wolf Herdsman). In some variations mythical wild Baba (similar to Perchta) leads the hunt.
Modern cultural referencesEdit
The Wild Hunt is the subject of Transcendental Étude No. 8 in C minor, "Wilde Jagd" (Wild Hunt) by Franz Liszt, and appears in Karl Maria von Weber's 1821 opera Der Freischütz and in Arnold Schönberg's oratorio Gurre-Lieder of 1911.
The Wild Hunt also appears in Marvel Comics, primarily the Thor series, and is led by Malekith the Accursed, the Dark Elf King of Svartalfheim and one Thor's archenemies.
The subject of Stan Jones' American country song "Ghost Riders in the Sky" of 1948, which tells of cowboys chasing the Devil's cattle through the night sky, resembles the European myth. Swedish folk musician The Tallest Man on Earth released an album in 2010 entitled The Wild Hunt, and in 2013 the black metal band Watain, also Swedish, released an album with the same title.
In Mike Mignola's comic book series Hellboy two versions of the Wild Hunt myth are present. In The Wild Hunt the hero receives an invitation from British noblemen to partake in a giant hunting, "The Wild Hunt", which they call after the legend of "Herne, god of the Hunt". In King Vold, Hellboy encounters "King Vold, the flying huntsman" whose figure is based on the Norwegian folktale of "The Flying Huntsman (headless King Volmer and his hounds)" according to Mignola.
In film, The Wild Hunt is a Canadian horror drama of 2009 by director Alexandre Franchi. The MTV series Teen Wolf features the Wild Hunt as the main villains of the first half of season 6. It takes the legend a bit further, claiming that the Wild Hunt erases people from existence, and those taken by the Wild Hunt become members after they are erased and forgotten. Αustralian writer Tim Winton's 'The Riders,' shortlisted for the Booker Prize, mentions a vision of the Wild Hunt that becomes the basis for the main character's own 'wild hunt' of the story.
The Wild Hunt features in The Witcher series of fantasy novels by Andrzej Sapkowski and the CD Projekt Red's 2015 role-playing video game The Witcher 3: Wild Hunt, based on the books, after being referenced heavily during the events and flashbacks of The Witcher and The Witcher 2: Assassins of Kings.
In The Elder Scrolls series of role-playing video games, the Wild Hunt is a ritual performed by the Bosmer (wood elves) for war, vengeance, or other times of desperation. The elves are transformed into a horde of horrific creatures that kill all in their path. The Daedric Lord Hircine is also inspired by the Wild Hunt, especially in The Elder Scrolls III: Morrowind.
The Wild Hunt has appeared in various forms of literature, among them Alan Garner's 1963 novel The Moon of Gomrath, Penelope Lively's 1971 The Wild Hunt of Hagworthy, Susan Cooper's 1973 The Dark is Rising, Diana Wynne Jones' 1975 Dogsbody, Brian Bates' The Way of Wyrd, Guy Gavriel Kay's Fionavar trilogy, three of Jim Butcher's Dresden Files novels (2005 Dead Beat, 2006 Proven Guilty and 2012 Cold Days), the third issue of Seanan McGuire's series October Daye, An Artificial Night, Fred Vargas's 2011 The Ghost Riders of Ordebec, Laurell K. Hamilton’s book Mistral's Kiss, and Jane Yolen's 1995 The Wild Hunt. It also features in Cassandra Clare's book series, The Mortal instruments and The Dark Artifices, led by Gwyn ap Nudd. The Wicked Lovely series by Melissa Marr contains a modern Wild Hunt. It is also a major plot point in Peter S. Beagle's Tamsin. The Wild Hunt is a primary element of R. S. Belcher's novel The Brotherhood of the Wheel.
The Wild Hunt has been depicted on two different cards in Magic: the Gathering.
The "Åsgårdsreien", Peter Nicolai Arbo's 1872 oil painting, depicts the Scandinavian version of the Wild Hunt, with Odin leading the hunting party. This painting is featured on the cover of Bathory's 1988 album, Blood Fire Death.
In modern PaganismEdit
— Susan Greenwood.
Various practitioners of the contemporary Pagan religion of Wicca have drawn upon folklore involving the Wild Hunt to inspire their own rites. In their context, the leader of the Wild Hunt is the goddess Hecate.  The anthropologist Susan Greenwood provided an account of one such Wild Hunt ritual performed by a modern Pagan group in Norfolk during the late 1990s, stating that they used this mythology "as a means of confronting the dark of nature as a process of initiation." Referred to as the "Wild Hunt Challenge" by those running it, it took place on Halloween and involved participants walking around a local area of woodland in the daytime, and then repeating that task as a timed competition at night, "to gain mastery over an area of Gwyn ap Nudd's hunting ground". If completed successfully, it was held that the participant had gained the trust of the wood's spirits, and they would be permitted to cut timber from its trees with which to make a staff. The anthropologist Rachel Morgain reported a "ritual recreation" of the Wild Hunt among the Reclaiming tradition of Wicca in San Francisco.
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- Lecouteux 2011.
- Briggs 1978, "Wild Hunt", p. 437.
- Briggs 1967, pp. 49–50.
- Schön 2004, pp. 201–205.
- See, for example, Chambers's Encyclopaedia, 1901, s.v. "Wild Hunt": "[Gabriel's Hounds] ... portend death or calamity to the house over which they hang"; "the cry of the Seven Whistlers ... a death omen".
- Briggs 1978, "Infringement of fairy privacy", p. 233.
- Hutton, Ronald. The Pagan Religions of the Ancient British Isles: Their Nature and Legacy. p. 307. ISBN 0-631-18946-7.
- Newall, Venetia, ed. (2004). "The Jew as a witch figure". The Witch Figure: Folklore Essays by a Group of Scholars in England Honouring the 75th Birthday of Katharine M. Briggs. p. 103f. doi:10.4324/9781315018058. ISBN 978-0-41533-074-9.
In the Middle Ages the wild hunt was also called Cain's hunt, Cain being another progenitor of the Wandering Jew
- "Devil's Dandy Dogs". The Encyclopaedia of the Celts. ISBN 87-985346-0-2. Archived from the original on 2006-10-28.
- Edwin Sidney Hartland (1890). "Spectre-Dogs". English Fairy and Other Folk Tales. Wordsworth, alluding to another form of this, superstition, similar to the German story of the Wild Huntsman, thus writes
"He oftentimes will start,
For overhead are sweeping Gabriel's Hounds,
Doomed, with their impious lord, the flying hart
To chase for ever through aerial grounds."
- Robert Chambers, ed. (1864). "October 11: Spectre-dogs". The Book of Days: a miscellany of popular antiquities, Vol. II. pp. 433–436.
- Hendrickson, Robert (1984). Salty Words. p. 78.
Gabriel's hounds are wild geese, so called because their sound in flight is like a pack of hounds in full cry
- Houston, Susan Hilary (1964). "Ghost Riders in the Sky". Western Folklore. 23 (3): 153–162. doi:10.2307/1498899. JSTOR 1498899.
- Grimm 2004b, p. 918.
- Hutton 2014, p. 162.
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- Grimm 2004b, p. 927.
- Grimm 2004b, p. 932.
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- Simrock, Karl (1878). Handbuch der deutschen Mythologie mit Einschluß der Nordischen (in German) (5th ed.). Marcus. pp. 191, 196ff.
- Schön 2004, p. 204, referring to a report from Voxtorp in Småland.
- Adel, Miah M (2012). "Superiority of Prostration as a Protection from Lightning Strike". Physics International. 3 (1): 9–21. doi:10.3844/pisp.2012.9.21.
- Briggs 1967, p. 51.
- Joaquim Maideu, "Llibre de cançons: crestomatia de cançons tradicionals catalanes", p. 50. ISBN 84-7602-319-7.
- Hole, Christina. Haunted England: A Survey of English Ghost Lore. p.5. Kessinger Publishing, 1941.
- De Nugis Curialium by Walter Map.
- Briggs 1978, "Wild Hunt", p. 436.
- Ruben A. Koman, Dalfser Muggen Profiel, Bedum 2006. 
- Hutton, Ronald (2006). "Paganism in the Lost Centuries". Witches, Druids, and King Arthur (3rd ed.). p. 169. ISBN 1-85285-397-2.
- Carlo Ginzburg, Storia Notturna – Una decifrazione del sabba, Biblioteca Einaudi
- "Transcendental Etude No. 8 "Wilde Jagd" - Giorgi Latso - Piano Music - Free classical music online". www.classicalconnect.com.
- "Der Freischutz". www.danielmcadam.com.
- Cross, Charlotte Marie; Berman, Russell A. (2000). Schoenberg and Words: The Modernist Years. pp. 37–38. ISBN 9780815328308.
- "Ghost Riders In the Sky: The Wild Hunt and the Eternal Stampede". 2012-12-09. Retrieved 6 July 2017.
- Mignola, Mike (2010). Hellboy. Vol. 9: The Wild Hunt. Dark Horse Comics. ISBN 978-1-59582-431-8.
- Mignola, Mike (2006). Hellboy. Vol. 4: The Right Hand of Doom. Dark Horse Comics. ISBN 978-1-59307-093-9.
- "'Teen Wolf' season 6: What is the Wild Hunt and who are the Ghost Riders?". 2016-11-19. Retrieved 6 July 2017.
- McCredden, Lyn (2017-02-08). The Fiction of Tim Winton: Earthed and Sacred. p. 42. ISBN 9781743325032.
- Senior, Tom (2015-05-22). "How The Witcher 3 puts misery back into mythology". PC Gamer. Retrieved 2016-04-03.
The skull-faced Wild Hunt are derived from the European folk villains of the same name.
- "Lore: Wild Hunt". The Unofficial Elder Scrolls Pages. 2018-10-21. Retrieved 2018-11-06.
- Greenwood 2008, p. 216; Bramwell 2009, p. 42.
- Bramwell 2009, p. 42.
- Greenwood 2008, p. 216.
- Bramwell 2009, p. 50.
- Bramwell 2009, p. 51.
- "Thor Leads the Wild Hunt for Asgard". 2015-06-18.
- Greenwood 2008, p. 220.
- Greenwood 2008, p. 198.
- Greenwood 2008, p. 201.
- Morgain 2012, p. 523.
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