The Pragmatic Programmer

The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999.[1] It is used as a textbook in related university courses.[2] It was the first in a series of books under the label The Pragmatic Bookshelf. A second edition, The Pragmatic Programmer: Your Journey to Mastery was released in 2019 for the book's 20th anniversary, with major revisions and new material reflecting changes in the industry over the last twenty years.

The Pragmatic Programmer
The pragmatic programmer.jpg
Authors
  • Andrew Hunt
  • David Thomas
CountryUS
SubjectsEducation, teaching
Published1999 by Addison Wesley
Pages320
ISBN978-0-201-61622-4
Websitepragprog.com/titles/tpp20/

The book does not present a systematic theory, but rather a collection of tips to improve the development process in a pragmatic way. The main qualities of what the authors refer to as a pragmatic programmer are being an early adopter, to have fast adaptation, inquisitiveness and critical thinking, realism, and being a jack-of-all-trades.[3]

The book uses analogies and short stories to present development methodologies and caveats, for example the broken windows theory, the story of the stone soup, or the boiling frog.[4] Some concepts were named or popularised in the book, such as code katas, small exercises to practice programming skills,[5] and rubber duck debugging, a method of debugging whose name is a reference to a story in the book.[6]

ReferencesEdit

  • Andrew Hunt and David Thomas, The Pragmatic Programmer, Addison-Wesley, 2000.
  • David Thomas and Andrew Hunt, The Pragmatic Programmer, 20th Anniversary Edition, Addison-Wesley, 2020.
  1. ^
  2. ^ "CSE 331 17sp Software Design & Implementation: Information and Syllabus".
  3. ^ Hunt and Thomas, pp. xviii–xix.
  4. ^ Hunt and Thomas, pp. 7-9.
  5. ^ Steve Fenton (2014). Pro TypeScript: Application-Scale JavaScript Development. Apress. p. 209. ISBN 1430267909.
  6. ^ Pete Goodliffe (2014). Becoming a Better Programmer: A Handbook for People Who Care About Code. O'Reilly Media. p. 82. ISBN 1491905581.

External linksEdit