This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)(Learn how and when to remove this template message)
Steampunk is a subgenre of science fiction or science fantasy that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery. Although its literary origins are sometimes associated with the cyberpunk genre, steampunk works are often set in an alternative history of the 19th century's British Victorian era or American "Wild West", in a post-apocalyptic future during which steam power has maintained mainstream usage, or in a fantasy world that similarly employs steam power. Therefore, steampunk may be described as neo-Victorian.
Steampunk perhaps most recognisably features anachronistic technologies or retro-futuristic inventions as people in the 19th century might have envisioned them, and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technology may include fictional machines like those found in the works of H. G. Wells and Jules Verne, or of the modern authors Philip Pullman, Scott Westerfeld, Stephen Hunt, and China Miéville.[original research?] Other examples of steampunk contain alternative-history-style presentations of such technology as lighter-than-air airships, analogue computers, or such digital mechanical computers as Charles Babbage's Analytical Engine.
Steampunk may also incorporate additional elements from the genres of fantasy, horror, historical fiction, alternate history, or other branches of speculative fiction, making it often a hybrid genre. The first known appearance of the term steampunk was in 1987, though it now retroactively refers to many works of fiction created as far back as the 1950s or 1960s.
Steampunk also refers to any of the artistic styles, clothing fashions, or subcultures that have developed from the aesthetics of steampunk fiction, Victorian-era fiction, art nouveau design, and films from the mid-20th century. Various modern utilitarian objects have been modded by individual artisans into a pseudo-Victorian mechanical "steampunk" style, and a number of visual and musical artists have been described as steampunk.
Steampunk is influenced by and often adopts the style of the 19th-century scientific romances of Jules Verne, H.G. Wells, and Mary Shelley. Several more modern works of art and fiction significant to the development of the genre were produced before the genre had a name. Titus Alone (1959), by Mervyn Peake, is widely regarded by scholars as the first novel in the genre proper,[page needed] while others point to Michael Moorcock's 1971 novel The Warlord of the Air, which was heavily influenced by Peake's work. The film Brazil (1985) was an important early cinematic influence that helped codify the aesthetics of the genre. The Adventures of Luther Arkwright was an early (1970s) comic version of the Moorcock-style mover between timestreams.
In fine art, Remedios Varo's paintings combine elements of Victorian dress, fantasy, and technofantasy imagery.[page needed] In television, one of the earliest manifestations of the steampunk ethos in the mainstream media was the CBS television series The Wild Wild West (1965–69), which inspired the subsequent film.
Origin of the termEdit
Although many works now considered seminal to the genre were published in the 1960s and 1970s, the term steampunk originated in the late 1980s as a tongue-in-cheek variant of cyberpunk. It was coined by science fiction author K. W. Jeter, who was trying to find a general term for works by Tim Powers (The Anubis Gates, 1983), James Blaylock (Homunculus, 1986), and himself (Morlock Night, 1979, and Infernal Devices, 1987)—all of which took place in a 19th-century (usually Victorian) setting and imitated conventions of such actual Victorian speculative fiction as H. G. Wells' The Time Machine. In a letter to science fiction magazine Locus, printed in the April 1987 issue, Jeter wrote:
Enclosed is a copy of my 1979 novel Morlock Night; I'd appreciate your being so good as to route it to Faren Miller, as it's a prime piece of evidence in the great debate as to who in "the Powers/Blaylock/Jeter fantasy triumvirate" was writing in the "gonzo-historical manner" first. Though of course, I did find her review in the March Locus to be quite flattering.Personally, I think Victorian fantasies are going to be the next big thing, as long as we can come up with a fitting collective term for Powers, Blaylock and myself. Something based on the appropriate technology of the era; like "steam-punks," perhaps....
While Jeter's Morlock Night and Infernal Devices, Powers' The Anubis Gates, and Blaylock's Lord Kelvin's Machine were the first novels to which Jeter's neologism would be applied, the three authors gave the term little thought at the time.:48 They were far from the first modern science fiction writers to speculate on the development of steam-based technology or alternative histories. Keith Laumer's Worlds of the Imperium (1962) and Ronald W. Clark's Queen Victoria's Bomb (1967) apply modern speculation to past-age technology and society.[page needed] Michael Moorcock's Warlord of the Air (1971) is another early example. Harry Harrison's novel A Transatlantic Tunnel, Hurrah! (1973) portrays a British Empire of an alternative year 1973, full of atomic locomotives, coal-powered flying boats, ornate submarines, and Victorian dialogue. The Adventures of Luther Arkwright (mid 70s) was the first steampunk comic. In February 1980, Richard A. Lupoff and Steve Stiles published the first "chapter" of their 10-part comic strip The Adventures of Professor Thintwhistle and His Incredible Aether Flyer.
The first use of the word in a title was in Paul Di Filippo's 1995 Steampunk Trilogy, consisting of three short novels: "Victoria", "Hottentots", and "Walt and Emily", which, respectively, imagine the replacement of Queen Victoria by a human/newt clone, an invasion of Massachusetts by Lovecraftian monsters, and a love affair between Walt Whitman and Emily Dickinson.
Relationships to retrofuturism, DIY craft and makingEdit
Superficially, steampunk may resemble retrofuturism. Indeed, both sensibilities recall "the older but still modern eras in which technological change seemed to anticipate a better world, one remembered as relatively innocent of industrial decline."
One of steampunk’s most significant contributions is the way in which it mixes digital media with traditional handmade art forms. As scholars Rachel Bowser and Brian Croxall put it, "the tinkering and tinker-able technologies within steampunk invite us to roll up our sleeves and get to work re-shaping our contemporary world." In this respect, steampunk bears more in common with DIY craft and making.
Art, entertainment, and mediaEdit
Art and designEdit
Many of the visualisations of steampunk have their origins with, among others, Walt Disney's film 20,000 Leagues Under the Sea (1954), including the design of the story's submarine the Nautilus, its interiors, and the crew's underwater gear; and George Pal's film The Time Machine (1960), especially the design of the time machine itself. This theme is also carried over to Disney's theme parks, in the designs of The Mysterious Island section of Tokyo DisneySea theme park and Disneyland Paris' Discoveryland area.
Aspects of steampunk design emphasise a balance between form and function. In this it is like the Arts and Crafts Movement. But John Ruskin, William Morris, and the other reformers in the late nineteenth century rejected machines and industrial production. On the other hand, steampunk enthusiasts present a "non-luddite critique of technology".
Various modern utilitarian objects have been modified by enthusiasts into a pseudo-Victorian mechanical "steampunk" style. Examples include computer keyboards and electric guitars. The goal of such redesigns is to employ appropriate materials (such as polished brass, iron, wood, and leather) with design elements and craftsmanship consistent with the Victorian era, rejecting the aesthetic of industrial design.
In 1994, the Paris Metro station at Arts et Métiers was redesigned by Belgian artist Francois Schuiten in steampunk style, to honor the works of Jules Verne. The station is reminiscent of a submarine, sheathed in brass with giant cogs in the ceiling and portholes that look out onto fanciful scenes.
The artist group Kinetic Steam Works brought a working steam engine to the Burning Man festival in 2006 and 2007. The group's founding member, Sean Orlando, created a Steampunk Tree House (in association with a group of people who would later form the Five Ton Crane Arts Group) that has been displayed at a number of festivals. The Steampunk Tree House is now permanently installed at the Dogfish Head Brewery in Milton, Delaware.
The Neverwas Haul is a three-story, self-propelled mobile art vehicle built to resemble a Victorian house on wheels. Designed by Shannon O’Hare, it was built by volunteers in 2006 and presented at the Burning Man festival from 2006 through 2015. When fully built, the Haul propelled itself at a top speed of 5 miles per hour and required a crew of ten people to operate safely. Currently, the Neverwas Haul makes her home at Obtainium Works, an "art car factory" in Vallejo, CA, owned by O’Hare and home to several other self-styled "contraptionists".
In May–June 2008, multimedia artist and sculptor Paul St George exhibited outdoor interactive video installations linking London and Brooklyn, New York, in a Victorian era-styled telectroscope. Utilising this device, New York promoter Evelyn Kriete organised a transatlantic wave between steampunk enthusiasts from both cities, prior to White Mischief's Around the World in 80 Days steampunk-themed event.
In 2009, for Questacon, artist Tim Wetherell created a large wall piece that represented the concept of the clockwork universe. This steel artwork contains moving gears, a working clock, and a movie of the moon's terminator in action. The 3D moon movie was created by Antony Williams.
From October 2009 through February 2010, the Museum of the History of Science, Oxford, hosted the first major exhibition of steampunk art objects, curated and developed by New York artist and designer Art Donovan, who also exhibited his own "electro-futuristic" lighting sculptures, and presented by Dr. Jim Bennett, museum director. From redesigned practical items to fantastical contraptions, this exhibition showcased the work of eighteen steampunk artists from across the globe. The exhibition proved to be the most successful and highly attended in the museum's history and attracted more than eighty thousand visitors. The event was detailed in the official artist's journal The Art of Steampunk, by curator Donovan.
In November 2010, The Libratory Steampunk Art Gallery was opened by Damien McNamara in Oamaru, New Zealand. Created from papier-mâché to resemble a large subterranean cave and filled with industrial equipment from yesteryear, rayguns, and general steampunk quirks, its purpose is to provide a place for steampunkers in the region to display artwork for sale all year long. A year later, a more permanent gallery, Steampunk HQ, was opened in the former Meeks Grain Elevator Building across the road from The Woolstore, and has since become a notable tourist attraction for Oamaru.
In 2012, the Mobilis in Mobili: An Exhibition of Steampunk Art and Appliance made its debut. Originally located at New York City's Wooster Street Social Club (itself the subject of the television series NY Ink), the exhibit featured working steampunk tattoo systems designed by Bruce Rosenbaum, of ModVic and owner of the Steampunk House, Joey "Dr. Grymm" Marsocci, and Christopher Conte. with different approaches. "[B]icycles, cell phones, guitars, timepieces and entertainment systems" rounded out the display. The opening night exhibition featured a live performance by steampunk band Frenchy and the Punk.
In November 2014, Sky Harbor Airport, in Phoenix, Arizona, opened a museum exhibit entitled "Steampunk: The Exquisite Adventure", which featured both local and nationally known Steampunk artisans. The displays were originally part of an exhibit at the Scottsdale Public Library.
In 2016, the Antique Automobile Club of America (AACA) Museum in Hershey, PA, hosted an exhibit entitled "Steampunk U.", which featured the works of Thomas Willeford, Tee Morris, Pip Ballantine, and many others.
Steampunk fashion has no set guidelines but tends to synthesize modern styles with influences from the Victorian era. Such influences may include bustles, corsets, gowns, and petticoats; suits with waistcoats, coats, top hats, tailcoats and spats; or military-inspired garments. Steampunk-influenced outfits are usually accented with several technological and "period" accessories: timepieces, parasols, flying/driving goggles, and ray guns. Modern accessories like cell phones or music players can be found in steampunk outfits, after being modified to give them the appearance of Victorian-era objects. Post-apocalyptic elements, such as gas masks, ragged clothing, and tribal motifs, can also be included. Aspects of steampunk fashion have been anticipated by mainstream high fashion, the Lolita and aristocrat styles, neo-Victorianism, and the romantic goth subculture.
In 2005, Kate Lambert, known as "Kato", founded the first steampunk clothing company, "Steampunk Couture", mixing Victorian and post-apocalyptic influences. In 2013, IBM predicted, based on an analysis of more than a half million public posts on message boards, blogs, social media sites, and news sources, "that 'steampunk,' a subgenre inspired by the clothing, technology and social mores of Victorian society, will be a major trend to bubble up and take hold of the retail industry". Indeed, high fashion lines such as Prada, Dolce & Gabbana, Versace, Chanel, and Christian Dior had already been introducing steampunk styles on the fashion runways. And in episode 7 of Lifetime's "Project Runway: Under the Gunn" reality series, contestants were challenged to create avant-garde "steampunk chic" looks. America's Next Top Model tackled Steampunk fashion in a 2012 episode where models competed in a Steampunk themed photo shoot, posing in front of a steam train while holding a live owl.
The educational book Elementary BASIC - Learning to Program Your Computer in BASIC with Sherlock Holmes (1981), by Henry Singer and Andrew Ledgar, may have been the first fictional work to depict the use of Charles Babbage's Analytical Engine in an adventure story. The instructional book, aimed at young programming students, depicts Holmes using the engine as an aid in his investigations, and lists programs that perform simple data processing tasks required to solve the fictional cases. The book even describes a device that allows the engine to be used remotely, over telegraph lines, as a possible enhancement to Babbage's machine. Companion volumes—Elementary Pascal - Learning to Program Your Computer in Pascal with Sherlock Holmes and From Baker Street to Binary - An Introduction to Computers and Computer Programming with Sherlock Holmes—were also written.
In 1988, the first version of the science fiction roleplaying game Space: 1889 was published. The game is set in an alternative history in which certain now discredited Victorian scientific theories were probable and led to new technologies. Contributing authors included Frank Chadwick, Loren Wiseman, and Marcus Rowland.
William Gibson and Bruce Sterling's novel The Difference Engine (1990) is often credited with bringing about widespread awareness of steampunk. This novel applies the principles of Gibson and Sterling's cyberpunk writings to an alternative Victorian era where Ada Lovelace and Charles Babbage's proposed steam-powered mechanical computer, which Babbage called a difference engine (a later, more general-purpose version was known as an analytical engine), was actually built, and led to the dawn of the information age more than a century "ahead of schedule". This setting was different from most steampunk settings in that it takes a dim and dark view of this future, rather than the more prevalent utopian versions.
Nick Gevers's original anthology Extraordinary Engines (2008) features newer steampunk stories by some of the genre's writers, as well as other science fiction and fantasy writers experimenting with neo-Victorian conventions. A retrospective reprint anthology of steampunk fiction was released, also in 2008, by Tachyon Publications. Edited by Ann and Jeff VanderMeer and appropriately entitled Steampunk, it is a collection of stories by James Blaylock, whose "Narbondo" trilogy is typically considered steampunk; Jay Lake, author of the novel Mainspring, sometimes labeled "clockpunk"; the aforementioned Michael Moorcock; as well as Jess Nevins, known for his annotations to The League of Extraordinary Gentlemen (first published in 1999).
Younger readers have also been targeted by steampunk themes, by authors such as Philip Reeve and Scott Westerfeld. Reeve's quartet Mortal Engines is set far in Earth's future where giant moving cities consume each other in a battle for resources, a concept Reeve coined as Municipal Darwinism. Westerfeld's Leviathan trilogy is set during an alternate First World War fought between the "clankers" (Central Powers), who use steam technology, and "darwinists" (Allied Powers), who use genetically engineered creatures instead of machines.
"Mash-ups" are also becoming increasingly popular in books aimed at younger readers, mixing steampunk with other genres. Suzanne Lazear's Aether Chronicles series mixes steampunk with faeries, and The Unnaturalists, by Tiffany Trent, combines steampunk with mythological creatures and alternate history.
While most of the original steampunk works had a historical setting, later works often place steampunk elements in a fantasy world with little relation to any specific historic era. Historical steampunk tends to be science fiction that presents an alternate history; it also contains real locales and persons from history with alternative fantasy technology. "Fantasy-world steampunk", such as China Miéville's Perdido Street Station, Alan Campbell's Scar Night, and Stephen Hunt's Jackelian novels, on the other hand, presents steampunk in a completely imaginary fantasy realm, often populated by legendary creatures coexisting with steam-era and other anachronistic technologies. However, the works of China Miéville and similar authors are sometimes referred to as belonging to the "New Weird" rather than steampunk.
Self-described author of "far-fetched fiction" Robert Rankin has increasingly incorporated elements of steampunk into narrative worlds that are both Victorian and re-imagined contemporary. In 2009, he was made a Fellow of the Victorian Steampunk Society.
The comic book series Hellboy, created by Mike Mignola, and the two Hellboy films featuring Ron Perlman and directed by Guillermo del Toro, all have steampunk elements. In the comic book and the first (2004) film, Karl Ruprecht Kroenen is a Nazi SS scientist who has an addiction to having himself surgically altered, and who has many mechanical prostheses, including a clockwork heart. The character Johann Krauss is featured in the comic and in the second film, Hellboy II: The Golden Army (2008), as an ectoplasmic medium (a gaseous form in a partly mechanical suit). This second film also features the Golden Army itself, which is a collection of 4,900 mechanical steampunk warriors.
Since the 1990s, the application of the steampunk label has expanded beyond works set in recognisable historical periods, to works set in fantasy worlds that rely heavily on steam- or spring-powered technology. One of the earliest short stories relying on steam-powered flying machines is "The Aerial Burglar" of 1844. An example from juvenile fiction is The Edge Chronicles by Paul Stewart and Chris Riddell.
Fantasy steampunk settings abound in tabletop and computer role-playing games. Notable examples include Skies of Arcadia, Rise of Nations: Rise of Legends, and Arcanum: Of Steamworks and Magick Obscura.
The gnomes and goblins in World of Warcraft also have technological societies that could be described as steampunk, as they are vastly ahead of the technologies of men, but still run on steam and mechanical power.
The Dwarves of the Elder Scrolls series, described therein as a race of Elves called the Dwemer, also use steam powered machinery, with gigantic brass-like gears, throughout their underground cities. However, magical means are used to keep ancient devices in motion despite the Dwemer's ancient disappearance.
Amidst the historical and fantasy subgenres of steampunk is a type that takes place in a hypothetical future or a fantasy equivalent of our future involving the domination of steampunk-style technology and aesthetics. Examples include Jean-Pierre Jeunet and Marc Caro's The City of Lost Children (1995), Turn A Gundam (1999–2000), Trigun, and Disney's film Treasure Planet (2002). In 2011, musician Thomas Dolby heralded his return to music after a 20-year hiatus with an online steampunk alternate fantasy world called the Floating City, to promote his album A Map of the Floating City.
Another setting is "Western" steampunk, which overlaps with both the Weird West and Science fiction Western subgenres.[examples needed] Several other categories have arisen, sharing similar names, including dieselpunk, clockworkpunk, and others. Most of these terms were coined as supplements to the GURPS role playing game, and are not used in other contexts.
Fantasy and horrorEdit
Kaja Foglio introduced the term "Gaslight Romance",:78 gaslamp fantasy, which John Clute and John Grant define as "steampunk stories ... most commonly set in a romanticised, smoky, 19th-century London, as are Gaslight Romances. But the latter category focuses nostalgically on icons from the late years of that century and the early years of the 20th century—on Dracula, Jekyll and Hyde, Jack the Ripper, Sherlock Holmes and even Tarzan—and can normally be understood as combining supernatural fiction and recursive fantasy, though some gaslight romances can be read as fantasies of history." Author/artist James Richardson-Brown coined the term steamgoth to refer to steampunk expressions of fantasy and horror with a "darker" bent.
Mary Shelley's The Last Man, set near the end of the 21st century after a plague had brought down civilization, was probably the ancestor of post-apocalyptic steampunk literature. Post-apocalyptic steampunk is set in a world where some cataclysm has precipitated the fall of civilization and steam power is once again ascendant, such as in Hayao Miyazaki's post-apocalyptic anime Future Boy Conan (1978), where a war fought with superweapons has devastated the planet. Robert Brown's novel, The Wrath of Fate (as well as much of Abney Park's music) is set in A Victorianesque world where an apocalypse was set into motion by a time-traveling mishap. Cherie Priest's Boneshaker series is set in a world where a zombie apocalypse happened during the Civil War era. The Peshawar Lancers by S.M. Stirling is set in a post-apocalyptic future in which a meteor shower in 1878 caused the collapse of Industrialized civilization. The movie 9 (which might be better classified as "stitchpunk" but was largely influenced by steampunk) is also set in a post-apocalyptic world after a self-aware war machine ran amok. Steampunk Magazine even published a book called A Steampunk's Guide to the Apocalypse, about how steampunks could survive should such a thing actually happen.
In general, this category includes any recent science fiction that takes place in a recognizable historical period (sometimes an alternate history version of an actual historical period) in which the Industrial Revolution has already begun, but electricity is not yet widespread, with an emphasis on steam- or spring-propelled gadgets. The most common historical steampunk settings are the Victorian and Edwardian eras, though some in this "Victorian steampunk" category are set as early as the beginning of the Industrial Revolution and as late as the end of World War I.
Some examples of this type include the novel The Difference Engine, the comic book series League of Extraordinary Gentlemen, the Disney animated film Atlantis: The Lost Empire, Scott Westerfeld's Leviathan trilogy, and the roleplaying game Space: 1889. The anime film Steamboy (2004) is another good example of Victorian steampunk, taking place in an alternate 1866 where steam technology is far more advanced than it ever was in real life. Some, such as the comic series Girl Genius, have their own unique times and places despite partaking heavily of the flavor of historic settings. Other comic series are set in a more familiar London, as in the Victorian Undead, which has Sherlock Holmes, Doctor Watson, and others taking on zombies, Doctor Jekyll and Mister Hyde, and Count Dracula, with advanced weapons and devices.
Karel Zeman's film The Fabulous World of Jules Verne (1958) is a very early example of cinematic steampunk. Based on Jules Verne novels, Zeman's film imagines a past that never was, based on those novels. Other early examples of historical steampunk in cinema include Hayao Miyazaki's anime films such as Laputa: Castle in the Sky (1986) and Howl's Moving Castle (2004), which contain many archetypal anachronisms characteristic of the steampunk genre.
"Historical" steampunk usually leans more towards science fiction than fantasy, but a number of historical steampunk stories have incorporated magical elements as well. For example, Morlock Night, written by K. W. Jeter, revolves around an attempt by the wizard Merlin to raise King Arthur to save the Britain of 1892 from an invasion of Morlocks from the future.
Paul Guinan's Boilerplate, a "biography" of a robot in the late 19th century, began as a website that garnered international press coverage when people began believing that Photoshop images of the robot with historic personages were real. The site was adapted into the illustrated hardbound book Boilerplate: History's Mechanical Marvel, which was published by Abrams in October 2009. Because the story was not set in an alternative history, and in fact contained accurate information about the Victorian era, some[specify] booksellers referred to the tome as "historical steampunk".
Steampunk music is very broadly defined. Abney Park’s lead singer Robert Brown defined it as "mixing Victorian elements and modern elements". There is a broad range of musical influences that make up the Steampunk sound, from industrial dance and world music to folk rock, Punk cabaret to straightforward punk, Carnatic to industrial, hip-hop to opera (and even industrial hip-hop opera), darkwave to progressive rock, barbershop to big band.
Joshua Pfeiffer (of Vernian Process) is quoted as saying, "As for Paul Roland, if anyone deserves credit for spearheading Steampunk music, it is him. He was one of the inspirations I had in starting my project. He was writing songs about the first attempt at manned flight, and an Edwardian airship raid in the mid-80s long before almost anyone else...." Thomas Dolby is also considered one of the early pioneers of retro-futurist (i.e., steampunk and dieselpunk) music. Amanda Palmer was once quoted as saying, "Thomas Dolby is to Steampunk what Iggy Pop was to Punk!"
Steampunk has also appeared in the work of musicians who do not specifically identify as steampunk. For example, the music video of "Turn Me On", by David Guetta and featuring Nicki Minaj, takes place in a steampunk universe where Guetta creates human droids. Another music video is "The Ballad of Mona Lisa", by Panic! at the Disco, which has a distinct Victorian Steampunk theme. A continuation of this theme has in fact been used throughout the 2011 album Vices & Virtues, in the music videos, album art, and tour set and costumes. In addition, the album Clockwork Angels (2012) and its supporting tour by progressive rock band Rush contain lyrics, themes, and imagery based around steampunk. Similarly, Abney Park headlined the first "Steamstock" outdoor steampunk music festival in Richmond, California, which also featured Thomas Dolby, Frenchy and the Punk, Lee Presson and the Nails, Vernian Process, and others.
Television and filmsEdit
|This section needs additional citations for verification. (September 2016) (Learn how and when to remove this template message)|
Despite leaning more towards gothic influences, the "parallel reality" of Meanwhile City, within the 2009 film Franklyn, contains many steampunk themes, such as costumery, architecture, minimal use of electricity (with a preference for gaslight), and absence of modern technology (such as there being no motorised vehicles or advanced weaponry, and the manual management of information with no use of computers).
The 1979 film Time After Time has Herbert George "H.G." Wells following a surgeon named John Leslie Stevenson into the future, as John is suspected of being Jack the Ripper. Both separately use Wells' time machine to travel.
The 1982 American TV series Q.E.D., is set in Edwardian England, stars Sam Waterston as Professor Quentin Everett Deverill (from whose initials, by which he is primarily known, the series title is derived, initials which stand as well for the Latin phrase quod erat demonstrandum, which translates as "which was to be demonstrated"). The Professor is an inventor and scientific detective, in the mold of Sherlock Holmes.
The plot of the Soviet film Kin-dza-dza! (1986) centers on a desert planet, depleted of its resources, where an impoverished dog-eat-dog society uses steam-punk machines, the movements and functions of which defy Earth logic.
The 1986 Japanese film, by Hayao Miyazaki, Castle in the Sky was heavily influenced by steampunk culture, featuring various air ships and steam-powered contraptions as well as the story line which features a mysterious island that floats through the sky, accomplished not through magic as in most stories but instead by relying on massive propellers, as is fitting for the Victorian motif.
The Adventures of Brisco County, Jr., a Fox Network 1993 TV science fiction-western set in the 1890s, features elements of steampunk as represented by the character Professor Wickwire, whose inventions were described as "the coming thing".
The short-lived 1995 TV show Legend, on UPN, set in 1876 Arizona, features such classic inventions as a steam-driven "quadrovelocipede" and night-vision goggles, and stars John de Lancie as a thinly disguised Nikola Tesla. Alan Moore's and Kevin O'Neill's 1999 The League of Extraordinary Gentlemen graphic novel series (and the subsequent 2003 film adaption) greatly popularised the steampunk genre.
The Syfy series Warehouse 13 (which premiered July 7, 2009) features many steampunk-inspired objects and artifacts, including computer designs created by steampunk artisan Richard Nagy, aka "Datamancer".
The BBC series Doctor Who (which premiered in 1963) also incorporates steampunk elements. During season 14 of the show (in 1976), the formerly futuristic looking interior set was replaced with a Victorian-styled wood-panel and brass affair. In the 1996 American co-production, the TARDIS interior was re-designed to resemble an almost Victorian library with the central control console made up of an eclectic array of anachronistic objects. Modified and streamlined for the 2005 revival of the series, the TARDIS console continued to incorporate steampunk elements, including a Victorian typewriter and gramophone. Several storylines can be classed as steampunk, for example: The Evil of the Daleks (1966), wherein Victorian scientists invent a time travel device.
Steampunk has begun to attract notice from "mainstream" American sources as well. For example, the episode of the TV series Castle entitled "Punked" (which first aired on October 11, 2010) prominently features the steampunk subculture and uses Los Angeles-area steampunks (such as the League of STEAM) as extras. The GSN reality television game show Steampunk'd features a competition to create steampunk-inspired art and designs which are judged by notable Steampunks Thomas Willeford, Kato, and Matt King.
A variety of styles of video games have used Steampunk settings.
The Chaos Engine (1993) is a run and gun video game inspired by the Gibson/Sterling novel The Difference Engine (1990), set in a Victorian steampunk age. Developed by the Bitmap Brothers, it was first released on the Amiga in 1993; a sequel was released in 1996.
The graphic adventure puzzle video games Myst (1993), Riven (1997), and Myst III: Exile (2001) (all produced by Cyan Worlds) take place in an alternate steampunk universe, where elaborate infrastructures have been built to run on steam power.
Culture and communityEdit
Because of the popularity of steampunk, there is a growing movement of adults that want to establish steampunk as a culture and lifestyle. Some fans of the genre adopt a steampunk aesthetic through fashion, home decor, music, and film. While Steampunk is considered the amalgamation of Victorian aesthetic principles with modern sensibilities and technologies, it can be more broadly categorised as neo-Victorianism, described by scholar Marie-Luise Kohlke as "the afterlife of the nineteenth century in the cultural imaginary".
In September 2012, a panel, chaired by steampunk entertainer Veronique Chevalier and with panelists including magician Pop Hadyn and members of the steampunk performance group the League of STEAM, was held at Stan Lee's Comikaze Expo. The panel suggested that because steampunk was inclusive of and incorporated ideas from various other subcultures such as goth, neo-Victorian, and cyberpunk, as well as a growing number of fandoms, it was fast becoming a super-culture rather than a mere subculture. Other steampunk notables such as Professor Elemental have expressed similar views about steampunk's inclusive diversity.
Some have proposed a steampunk philosophy that incorporates punk-inspired anti-establishment sentiments typically bolstered by optimism about human potential.
Steampunk became a common descriptor for homemade objects sold on the craft network Etsy between 2009 and 2011, though many of the objects and fashions bear little resemblance to earlier established descriptions of steampunk. Thus the craft network may not strike observers as "sufficiently steampunk" to warrant its use of the term. Comedian April Winchell, author of the book Regretsy: Where DIY meets WTF, cataloged some of the most egregious and humorous examples on her website "Regretsy". The blog was popular among steampunks and even inspired a music video that went viral in the community and was acclaimed by steampunk "notables".
2006 saw the first "SalonCon", a neo-Victorian/steampunk convention. It ran for three consecutive years and featured artists, musicians (Voltaire and Abney Park), authors (Catherynne M. Valente, Ekaterina Sedia, and G. D. Falksen), salons led by people prominent in their respective fields, workshops and panels on steampunk—as well as a seance, ballroom dance instruction, and the Chrononauts' Parade. The event was covered by MTV and The New York Times. Since then, a number of popular steampunk conventions have sprung up the world over, with names like Steamcon (Seattle, WA), the Steampunk World's Fair (Piscataway, NJ), Up in the Aether: The Steampunk Convention (Dearborn, MI), Steampunk NZ (Oamaru, New Zealand), Steampunk Unlimited (Strasburg Railroad, Lancaster, PA). Each year, on Mother's Day weekend, the city of Waltham, MA, turns over its city center and surrounding areas to host the Watch City Steampunk Festival, a US outdoor steampunk festival.
In recent years, steampunk has also become a regular feature at San Diego Comic-Con International, with the Saturday of the four-day event being generally known among steampunks as "Steampunk Day", and culminating with a photo-shoot for the local press. In 2010, this was recorded in the Guinness Book of World Records as the world's largest steampunk photo shoot. In 2013, Comic-Con announced four official 2013 T-shirts, one of them featuring the official Rick Geary Comic-Con toucan mascot in steampunk attire. The Saturday steampunk "after-party" has also become a major event on the steampunk social calendar: in 2010, the headliners included The Slow Poisoner, Unextraordinary Gentlemen, and Voltaire, with Veronique Chevalier as Mistress of Ceremonies and special appearance by the League of STEAM; in 2011, UXG returned with Abney Park.
Steampunk has also sprung up recently at Renaissance Festivals and Renaissance Faires, in the US. Some festivals have organised events or a "Steampunk Day", while others simply support an open environment for donning steampunk attire. The Bristol Renaissance Faire in Kenosha, Wisconsin, on the Wisconsin/Illinois border, featured a Steampunk costume contest during the 2012 season, the previous two seasons having seen increasing participation in the phenomenon.
Steampunk also has a growing following in the UK and Europe. The largest European event is "Weekend at the Asylum", held at The Lawn, Lincoln, every September since 2009. Organised as a not-for-profit event by the Victorian Steampunk Society, the Asylum is a dedicated steampunk event which takes over much of the historical quarter of Lincoln, England, along with Lincoln Castle. In 2011, there were over 1000 steampunks in attendance. The event features the Empire Ball, Majors Review, Bazaar Eclectica, and the international Tea Duelling final.  The Surrey Steampunk Convivial, held in New Malden, Surrey, (not far from where H. G. Wells used to live) takes place thrice a year, and has spanned three boroughs and five venues. Attendees have been interviewed by BBC Radio 4 for Phil Jupitus and filmed by the BBC World Service. The West Yorkshire village of Haworth has held an annual Steampunk weekend since 2013, on each occasion as a charity event raising funds for Sue Ryder's "Manorlands" hospice in Oxenhope.
- "Definition of steampunk". Oxford University Press. Retrieved 6 October 2012.
- Latham, Rob (2014). The Oxford Handbook of Science Fiction. p. 439. ISBN 9780199838844.
- Seed, David (2007). A Companion to Science Fiction. Oxford: John Wiley & Sons. p. 217. ISBN 9781405144582. Retrieved 6 March 2017.
- "Steampunk artists meld Victorian era, science fiction". Duluth News Tribune. January 1, 2012. Retrieved March 6, 2012.
It’s the stuff Jules Verne used to write about, looking at it from the hindsight of the 21st century,
- Strickland, Jonathan. "Famous Steampunk Works". HowStuffWorks. Retrieved May 18, 2008.
- Oliveira, Camilla (2015-11-02). "Steampunk: The Movement and the Art". Wall Street International - Culture Section.
- Peake, Mervyn (2011). The Illustrated Gormenghast Trilogy (New ed.). London: Vintage. ISBN 0099528541.
- Daniel, Lucy (2007). Defining Moments In Books: The Greatest Books, Writers, Characters, Passages And Events That Shook The Literary World. New York: Cassell llustrated. p. 439. ISBN 1844036057.
- Kunzru, Hari (4 February 2011). "When Hari Kunzru Met Michael Moorcock". The Guardian. Retrieved 10 September 2016.
- Bebergal, Peter (2007-08-26). "The age of steampunk". The Boston Globe. Archived from the original on April 14, 2008. Retrieved 2008-05-10.
- La Ferla, Ruth (May 8, 2008). "Steampunk Moves Between 2 Worlds". New York Times. Retrieved 2010-11-21.
- Braiker, Brian (October 31, 2007). "Steampunking Technology: A subculture hand-tools today's gadgets with Victorian style". Newsweek. Retrieved 2010-11-21.
- Kaplan, Janet A. (2000). Remedios Varo: Unexpected Journeys (1st ed.). New York: Abbeville Press. ISBN 0789206277.
- Grossman, Lev (December 14, 2009). "Steampunk: Reclaiming Tech for the Masses". Time. Retrieved 2009-12-10.
Steampunk has been around for at least 30 years, with roots going back further. An early example is K. W. Jeter's 1979 novel Morlock Night, a sequel to H.G. Wells' The Time Machine in which the Morlocks travel back in time to invade 1890s London. Steampunk — Jeter coined the name — was already an established subgenre by 1990, when William Gibson and Bruce Sterling introduced a wider audience to it in The Difference Engine, a novel set in a Victorian England running Babbage's hardware and ruled by Lord Byron, who had escaped death in Greece. ...
- Sheidlower, Jesse (March 9, 2005). "Science Fiction Citations". Retrieved May 10, 2008.
- Jeter, K.W. (April 1987). "Letter - essay from K. W. Jeter". Locus. Vol. 20 no. 4. Locus Publications.
- VanderMeer, Jeff; Chambers, S. J. (2011). The Steampunk Bible: An Illustrated Guide to the World of Imaginary Airships, Corsets and Goggles, Mad Scientists, and Strange Literature. New York: Abrams Image. ISBN 0810989581. Retrieved 6 March 2017.
- Nevins, Jess (2003). Heroes & Monsters: The Unofficial Companion to the League of Extraordinary Gentlemen. Austin, Texas: MonkeyBrain, Inc. ISBN 193226504X.
- Bebergal, Peter (August 26, 2007). "The Age of Steampunk". The Boston Globe. Retrieved May 10, 2008.
- Lupoff, Richard; Stiles, Steve (February 1980). "The Adventures of Professor Thintwhistle and His Incredible Aether Flyer". Heavy Metal. pp. 27–32 et seq.
- Bebergal, Peter (August 26, 2007). "The age of steampunk:Nostalgia meets the future, joined carefully with brass screws". Boston Globe.
- Bowser, Rachel A.; Croxall, Brian (2010). "Industrial Evolution" (PDF). Neo-Victorian Studies (3:1): 23. Retrieved 12 April 2016.
- Guffey, Elizabeth (2014). "Crafting Yesterday's Tomorrows: Retro-Futurism, Steampunk, and the Problem of Making in the". The Journal of Modern Craft. 7 (3): 250.
- Collazo, Stephanie Amy (December 6, 2011). "YRB Interview: Dr. Grymm". YRB Magazine. Archived from the original on January 25, 2012. Retrieved March 6, 2012.
a dangerous tattoo machine, fusing a tattoo machine and an arm. Using a hand massager, projector parts, tube radios, a paint sprayer and miscellaneous parts (such as a glass vial of squid ink), Marsocci created an interesting piece that looks like something you’d find in Mary Shelley’s home.
- Casey, Eileen (August 1, 2008). "Steampunk Art And Design Exhibits In The Hamptons". Hamptons Online. Retrieved March 6, 2012.
Steampunk is not considered 'Outsider Art,' but rather a tightly focused art movement whose practitioners faithfully borrow design elements from the grand schools of architecture, science and design and employ a strict philosophy where the physical form must be as equally impressive as the function.
- Catastrophone Orchestra and Arts Collective, "What, Then, is Steampunk? Colonizing the Past So We Can Dream the Future," SteamPunk Magazine 1 (2006), p 4.
- Steel, Sharon (May 19, 2008). "Steam dream: Steampunk bursts through its subculture roots to challenge our musical, fashion, design, and even political sensibilities". The Boston Phoenix. Retrieved September 27, 2008.
- Hart, Hugh (December 1, 2011). "Steampunk Contraptions Take Over Tattoo Studio". Wired. Retrieved December 5, 2011.
- Farivar, Cyrus (February 6, 2008). "Steampunk Brings Victorian Flair to the 21st Century". National Public Radio. Retrieved May 10, 2008.
- Jackie (October 17, 2013). "Paris Metro Travel: Full Steam(punk) Ahead at Arts et Métiers". Rail Europe.
- Dodsworth, Lucy (November 7, 2011). "In pictures: Paris' steampunk Arts et Métiers Metro station". On The Luce.
- Hartwell, Lane (September 8, 2007). "Best of Burning Man: Fire Dancers, Steampunk Tree House and More". Wired. Retrieved January 5, 2011.
Kinetic Steam Works' Case traction engine Hortense glows on the playa. The art vehicle was named in honor of the artist and mother of Cal Tinkham, the steam enthusiast and railroad engineer who originally restored the engine.
- Savatier, Tristan "Loupiote" (2007). "Kinetic Steam Works' Case traction engine Hortense ".
- "Five Ton Crane". Fivetoncrane.org. 2010. Retrieved 2014-08-06.
- Jardin, Xeni (24 January 2008). "Steampunk Tree House". Boing Boing TV. Archived from the original on December 9, 2010.
- Orlando, Sean (2007–2008). "Steampunk Tree House". Retrieved May 10, 2008.
- "Steampunk Tree House debuts at Dogfish in Milton". Cape Gazette. 2 July 2010. Archived from the original on 6 July 2010.
- "Steampunk Treehouse Finds Home At Dogfish". Dogfish Head Craft Brewery. 21 June 2010. Archived from the original on 25 June 2010.
- "Maker Faire: The Neverwas Haul". Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers. Retrieved 2015-11-19.
- "Crew". Obtainium Works. Retrieved 2015-11-19.
- Ryzik, Melena (May 21, 2008). "Telescope Takes a Long View, to London". New York Times. Retrieved August 5, 2008.
- Sullivan, Caroline (October 17, 2008). "Tonight I'm gonna party like it's 1899". London: Guardian. Retrieved October 17, 2008.
- PH, Julie (June 5, 2008). "Testing the Telectroscope". Londonist. Retrieved 1 August 2012.
- "Telectroscope Merged Topic Threads". Brass Goggles. Retrieved 1 August 2012.
- "BBC - Oxford - The Steampunk movement in Oxford". BBC News. 2009-10-26. Retrieved 2016-04-12.
- "Steampunk". Museum of the History of Science, Oxford.
Imagine the technology of today with the aesthetic of Victorian science.
- Ward, Mark (November 30, 2009). "Tech Know: Fast forward to the past". bbc.co.uk. Retrieved November 30, 2009.
- オンラインカジノのスロットで、刺激的な賭け事。 (2015-04-02). "オンラインカジノのスロットで、刺激的な賭け事。". Web.archive.org. Archived from the original on April 2, 2015. Retrieved 2016-04-12.
- "Lonely Planet launches latest New Zealand guide (2012, Steampunk HQ one of author's top 12 recommendations)". New Zealand Government official tourism website. Archived from the original on November 14, 2012. Retrieved 2014-03-21.
- "ModVic | Steampunk Museum Art & Residential and Commercial DesignModvic". Web.archive.org. 2015-06-20. Archived from the original on June 20, 2015. Retrieved 2016-04-12.
- Stiffler, Scott (January 19, 2012). "Steampunk: The Victorian future is now". the Villager. Retrieved March 6, 2012.
- "Mobilis in Mobili Art Exhibit Gives Steampunks Some New Ink to Spill". Tor.com. 2011-12-02. Retrieved 2014-08-06.
- Bob Leeper (2014-11-24). "Steampunk airship accessories moored at Sky Harbor Airport". Nerdvana. Archived from the original on 2014-12-13.
- "Steampunk U". AACA. Retrieved 2016-11-09.
- Campbell, Jean (2009). Steampunk Style Jewelry: A Maker's Collection of Victorian, Fantasy, and Mechanical Designs. Minneapolis, Minnesota: Creative Publishing International. p. 58. ISBN 9781589234758.
- Damon Poeter (July 6, 2008). "Steampunk's subculture revealed". San Francisco Chronicle. Retrieved September 8, 2008.
- Rowe, Andrew Ross (September 29, 2008). "What Is Steampunk? A Subculture Infiltrating Films, Music, Fashion, More". MTV. Retrieved October 14, 2008.
- "Company Spotlight: Steampunk Couture". Steampunk Journal. February 20, 2014. Retrieved 2014-04-11.
- Dahncke, Pasha Ray. "IBM Social Sentiment Index Predicts New Retail Trend in the Making" (Press release). IBM. Retrieved 18 February 2013.
- Skarda, Erin (January 17, 2013). "Will Steampunk Really Be the Next Big Fashion Trend?". Time. Retrieved 18 February 2013.
- Stubby the Rocket (June 25, 2012). "Sci-Fi Actors Wearing Steampunk Clothes Designed by Prada".
- Cicatrix13 (2013-03-06). "Steampunk Couture Hot on the Runway (and We're Not Talking Airships)". Steampunk Workshop.
- "Under the Gunn, Episode 7: "Steampunk Chic"". Threads Magazine.
- "America's Next Top Model goes STEAMPUNK". LacedAndWaisted. September 30, 2012.
- "Heliograph's Space 1889 Resource Site". Heliograph, Inc. 2010-06-30. Retrieved 2010-11-29.
- Csicsery-Ronay, Istvan (March 1997). "The Critic: John Clute. Look at the Evidence. Essays and Reviews.". Science Fiction Studies. DePauw University, Greencastle Indiana: SF-TH Inc. (#71; Volume 24, Part 1). Retrieved 2010-11-29.
- Doctorow, Cory (July 8, 2007). "Jay Lake's "Mainspring:" Clockpunk adventure". Retrieved May 10, 2008.
- Gosling, Sharon (February 28, 2013). "Sharon Gosling's top 10 children's steampunk books". The Guardian. London.
- Corbett, Sue (2012-09-28). "What's New in YA? Mashups". Publishersweekly.com. Retrieved 2016-04-12.
- "Meet the Victorian Steampunk Society". SFX News. November 27, 2011. Retrieved January 5, 2011.
- Barger, Andrew (2013). Mesaerion: The Best Science Fiction Short Stories 1800-1849. Bottletree Books Llc. p. 31. ISBN 9781933747491.
- "Skies of Arcadia review on RPGnet". Rpg.net. Retrieved September 8, 2009.
- "Rise of legends as steampunk video game". Dailygame.net. Archived from the original on February 17, 2009. Retrieved September 8, 2009.
- Xerin (March 9, 2010). "WoW: Loremaster's Corner #5: A Steampunk Paradise". Ten Ton Hammer. Retrieved 2010-05-30.
World of Warcraft is almost a steampunk paradise if you look at the various technological advancements the gnomes have made. Most engines are powered by steam and there are giant airships floating around everywhere.
- "Dwemer Animunculi". 2014-09-30.
- "Unprecedented level of game service operation' from Steampunk MMORPG Neo Steam". June 29, 2008. Retrieved January 24, 2014.
- Stoddard, William H., GURPS Steampunk (2000)
- Clute, John; Grant, John; Ashley, Mike; Hartwell, David G.; Westfahl, Gary (1999). The Encyclopedia of Fantasy (1st ed.). New York: St. Martin's Griffin. pp. 895–896. ISBN 9780312198695.
STEAMPUNK A term applied more to science fiction than to fantasy, though some tales described as steampunk do cross genres. ... Steampunk, on the other hand, can be best described as technofantasy that is based, sometimes quite remotely, upon technological anachronism.
- Richardson-Brown, James (2008). "Steampunk - What's That All About". The Chronicles. 2 (9). p. 10.
- McCarthy, Todd (August 18, 2009). "9 Review". Variety. Archived from the original on November 19, 2009. Retrieved November 19, 2009.
- Hudson, Patrick. "(Review of) The Difference Engine". The Zone. Pigasus Press. Retrieved February 13, 2009.
- School Library Journal,"Laviathan". Amazon. Archived from the original on 19 March 2014. Retrieved 10 August 2011.
- Bertschy, Zac (July 21, 2004). "Steamboy". Anime News Network.
- Waldrop, Howard; Person, Lawrence (October 13, 2004). "The Fabulous World of Jules Verne". Locus Online. Retrieved May 10, 2008.
- "the news and media magazine of the British Science Fiction Association". Matrix Online. June 30, 2008. Retrieved February 13, 2009.
- Ward, Cynthia (August 20, 2003). "Hayao Miyazaki: The Greatest Fantasy Director You Never Heard Of?". Retrieved June 13, 2009.
- Hayden, Tom (September 3, 2002). "Gotcha!". U.S. News & World Report. p. 39. Archived from the original on December 16, 2005. Retrieved January 5, 2012.
- "Boilerplate". Abramsbooks.com. Retrieved 2011-03-17.
- "A Preview of Boilerplate: History's Mechanical Marvel". Omnivoracious. 2009-04-29. Retrieved 2011-03-17.
- Simon Price (2012-03-11). "Album: The Men That Will Not Be Blamed for Nothing, This May Be the Reason (Leather Apron) - Reviews - Music". The Independent. Retrieved 2014-08-06.
- D.M.P. (2010-01-16). "Beyond Victoriana: #10 An Interview with Sunday Driver". Tales of the Urban Adventurer.
- "Audio Drome Review: Dr. Steel" (back issue). Rue Morgue Magazine, issue 42. November–December 2004.
- Scoggins, Wesley. "Interview: Dr. Phineas Waldolf Steel, Mad Scientist". Indy Mogul. Archived from the original on December 27, 2010. Retrieved August 29, 2009.
Many have mentioned your work in regards to Steampunk influenced bands like Abney Park (and for that matter the Steampunk "style" in general).
- "In Memoriam: Joshua Pfeiffer interviews Paul Roland, Part I". The Steampunk Bible. 2012-04-12. Retrieved 2016-04-12.
- Kurt Andersen (6 October 2012). "Music festival, conference set to celebrate steampunk". Public Radio International.
- Rossmore, Mark (September 10, 2012). "Steamstock: An Antiquarian Exposition". steampunk-music.com.
- "Thomas Dolby Debuts The Floating City Transmedia Game". Reuters. Jun 22, 2011. Archived from the original on January 26, 2013.
- Castle in the Sky#Influences
- Orillion, Andrew (June 8, 2010). "A Fistful of Geek: A Look Back at The Adventures of Brisco County Jr.". Slant Magazine.
- stephanie (August 16, 2009). "Warehouse 13: Steampunk TV". closetscifigeek.com. Archived from the original on July 9, 2012. Retrieved October 2, 2009.
- "TARDIS builders". Retrieved 16 December 2013.
- "BBC Doctor Who Classic Series". Retrieved 16 December 2013.
- Clarissa (October 11, 2010). "Sneak Peeks – Castle 3.04 "Punked"". TVOvermind.com. Archived from the original on March 21, 2012.
- "Jeannie Mai to Host GSN New Competition Series STEAMPUNK'D, 8/19". Broadway World. 2015-07-09.
- "The Chaos Engine". The Bitmap Brothers. Retrieved 2014-08-06.
- Kaye, Marco (July 25, 2008). "Mom, Dad, I'm Into Steampunk". Retrieved August 4, 2008.
- Rauchfuss, Marcus (July 1, 2008). "Steampunk Aesthetics". Retrieved February 9, 2010.
- Miss Jessica Rose (2013-11-05). "So what is neo-Victorianism? A working definition. | Past Books". Pastbooks.wordpress.com. Retrieved 2016-11-19.
- "Stan Lee's Comikaze Expo 2012 Panel Schedule, Saturday, September 15" (PDF). Comikaze Expo. Sep 2012. Archived from the original (PDF) on October 20, 2012.
- Professor Elemental (Oct 2012). "Professor Elemental Defines Steampunk (or, at Least Tries to)". Tor.com.
- Swerlick, Andrew (May 11, 2007). "Technology Gets Steampunk'd". Archived from the original on December 9, 2007. Retrieved August 4, 2008.
- "Not Remotely Steampunk". Regretsy. Archived from the original on 2012-09-08. Retrieved 2011-08-26.
- Pikedevant (Nov 29, 2011). "Just Glue Some Gears On It (And Call It Steampunk)". Youtube. Retrieved December 4, 2011.
From the video's comments: 'This is Datamancer, the steampunk keyboard guy, and I approve of this video wholeheartedly. In fact, we make this joke at the workshop almost daily. "I can't figure out how to finish off this edge". "Just glue some gears to it and call it done" haha. Well-made song and video.' - Datamancer. 'Glad to see a new contender for the chap-hop crown, and such a relevant message. I love it!' - Unwoman. 'Professor Elemental here, Just wanted to give this my most hearty applause. A fine, fine song by a true gentleman.'
- "Steampunk Infiltrates the Mainstream". Retrieved 2010-02-25.
- Ay-leen the Peacemaker (Jan 10, 2013). "Gearing Up for 2013: A Steampunk Conventions Listing".
- Hatmaker, Julia (16 November 2013). "Strasburg Rail Road's Steampunk UnLimited draws more than 1,000 on its first day". PennLive. The Patriot-News. Retrieved 26 May 2015.
- "Comic Con: Day Three – Steampunks!". FrockTalk.com. July 28, 2009.
- "San Diego Comic-Con 2010 Day 3". Retrieved 2010-07-31.
Comic-Con Steampunk Meetup
- "Largest Gathering of Steampunks (2010)". Guinness World Records. Retrieved 2012-07-11.
- "Comic-Con 2013 T-Shirts Revealed!". comic-con.org. July 1, 2013. Retrieved 2013-07-02.
- "The League of Temporal Adventurers First Society Gala". Archived from the original on January 22, 2013. Retrieved 2010-07-29.
- Ohanesian, Liz (July 28, 2010). "Comic-Con Interview: Musician/Artist Voltaire is a Convention Renaissance Man". LA Weekly Magazine. Archived from the original on August 1, 2010. Retrieved 2010-07-31.
- "Promotional poster for Comic Con's steampunk after-party, "The Time Machine"". Archived from the original on March 23, 2012. Retrieved 2011-07-23.
- "Steampunk Empire: All Events in Bristol Renaissance Faire". Retrieved 2012-10-05.
- "The Asylum". Archived from the original on 2009-03-25. Retrieved 2015-02-17.
- "Tea Duelling". Retrieved 2015-02-17.
- "H G Wells Literature and Love". G R Crawford. Retrieved 3 September 2015.
- "The First Surrey Steampunk Convivial". Jonathan Green. Retrieved 21 February 2012.
- "BBC radio documentry [sic] about Steampunk with Phil Jupitus". toswitchoffvoicemail. Retrieved 3 September 2015.
- "The Surrey Steampunk Convivial". Ben Henderson. Retrieved 3 September 2015.
- "The Haworth Steampunk Weekend". www.haworth-village.co.uk. Retrieved 2016-06-20.
- Alkon, Paul K. (1994). Science fiction before 1900. ISBN 0-8057-0952-5.
- Donovan, Art (2011). The Art of Steampunk: Extraordinary Devices and Ingenious Contraptions from the Leading Artists of the Steampunk Movement. Fox Chapel Publishers. ISBN 978-1-56523-573-1.
- Erlich, Richard D.; Dunn, Thomas P. (1983). Clockwork worlds. ISBN 0-313-23026-9.
- Guillemois, Alban (2006). Louis la Lune. ISBN 2-226-16675-0.
- Landon, Brooks (2002). Science fiction after 1900. ISBN 0-415-93888-0.
- Nevins, Jess (2005). The Encyclopedia of Fantastic Victoriana. MonkeyBrain Books. ISBN 978-1-932265-15-6.
- Nova Express. 2 (2). Winter 1988. Missing or empty
- Slusser, George; Shippey, Tom (1992). Fiction 2000: cyberpunk and the future of narrative. ISBN 0-8203-1425-0.
- Suvin, Darko (1983). Victorian science fiction in the UK. ISBN 0-8161-8435-6.
- Westfahl, Gary; Slusser, George; Leiby, David (2002). Worlds enough and time. ISBN 0-313-31706-2.
- Strongman, Jay (2010). Steampunk: The Art of Victorian Futurism. Korero. ISBN 978-1-907621-03-1.