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Sengoku BASARA (戦国BASARA) is a series of video games developed and published by Capcom, and a bigger media franchise based on it, including three anime shows, an anime movie, a magazine series, a trading card game, and numerous stage plays, manga, and drama CDs. Its story is loosely based on real events of the titular Sengoku period in the history of feudal Japan. Sengoku BASARA is considered to be very popular in Japan with the video games getting good reviews and sales, winning numerous awards, becoming a cultural phenomenon, and gaining a huge and strong fanbase.
While Sengoku BASARA remains very popular in Japan, it has gained some popularity in Singapore, South Korea, and Taiwan. Even though the franchise isn't really known well outside of Japan, Singapore, South Korea, and Taiwan, it maintains a strong fanbase even outside of those countries (mainly the US, UK, Germany, Russia, and Italy). Every Sengoku BASARA game in Japan has gotten a B rating (Ages 12 and up) except for Sengoku BASARA 3 Utage which got a C rating (Ages 15 and up) from CERO. The franchise started with the first Sengoku BASARA video game on July 21, 2005 for the PlayStation 2.
The franchise's producer is Hiroyuki Kobayashi (who has been the producer for every game in the series except for Sengoku BASARA Sanada Yukimura-Den, and is the creator of the franchise) and its director is Makoto Yamamoto (who has been the director for every game in the series except for Sengoku BASARA Sanada Yukimura-Den). Sengoku BASARA serves as one of Capcom's flagship series in Japan. As of December 31, 2018, the game series has sold 4 million units worldwide.
Sengoku BASARA (Devil Kings)Edit
The original game in the series was released in Japan on July 21, 2005, for the PlayStation 2 (PS2) as a hack and slash, action game. Devil Kings, an English-language version of the game, featured altered gameplay and a completely different, supposedly more western audience-oriented fantasy story with original characters. It was never used again due to the negative response the localization received from fans, critics, and consumers.
Sengoku BASARA 2Edit
Sengoku BASARA 2 is a sequel to the original Sengoku BASARA, released in Japan for the PS2 on July 27, 2006. The game was ported to the Wii in 2007. An expansion titled, Sengoku BASARA 2 Heroes, was released in 2007. The game marks the series' first anniversary and is also considered to have started the "Sengoku Boom" throughout Japan, which is still happening even today. The Sengoku Boom is basically a time period that sparked a renewed interest in the history of Japan (mostly the Sengoku period of feudal Japan, hence the name) where people in Japan go to museums, castles, and battlefields to learn about their favorite Sengoku BASARA character(s) real life history, buy merchandise related to the game series and the Sengoku period, and buy video games involving the Sengoku period (mostly Sengoku BASARA).
Sengoku BASARA 2 HeroesEdit
Sengoku BASARA 2 Heroes is an expansion to Sengoku BASARA 2, and is the first expansion in the series. The game was released in Japan for the PS2 on November 29, 2007, and ported to the Wii later the same year. Characters that were unplayable in the previous game, Sengoku BASARA 2, are playable in Sengoku BASARA 2 Heroes. The game sparked a major boom in tourism to the hometown of Katakura Kojūrō, Shiroishi City.
Sengoku BASARA XEdit
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Sengoku Basara X is a 2D fighting game developed by both Capcom, and Arc System Works, creators of the Guilty Gear and BlazBlue series, which released in Japan on April 9, 2008, for Japanese arcades, and ported to the PS2 later the same year in Japan on June 26, 2008.
Sengoku BASARA Battle HeroesEdit
A PSP-exclusive title released in Japan on April 9, 2009. The game is a spin-off of the series.
Sengoku BASARA 3 (Sengoku BASARA Samurai Heroes)Edit
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The third game in the main series and sequel to Sengoku BASARA 2, released in Japan on July 29, 2010, for the PlayStation 3 and Wii. The first game in the series to be localized outside of Japan since the original game, and was localized in North America on October 12, 2010, and in Europe on October 15, 2010. An expansion titled, Sengoku BASARA 3 Utage, was released in 2011. The game marks the series' fifth anniversary. The game currently ranks as the best-selling Sengoku BASARA game in the series (before this game, it was originally Sengoku BASARA 2 Heroes).
Sengoku BASARA Chronicle HeroesEdit
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Released for the PSP in Japan on July 21, 2011. The game serves as a sequel to Sengoku BASARA Battle Heroes.
Sengoku BASARA 3 UtageEdit
Released for the PS3 and Wii in Japan on November 10, 2011. The game serves as an expansion to Sengoku BASARA 3. Characters that were unplayable in the previous game, Sengoku BASARA Samurai Heroes, are playable in Sengoku BASARA 3 Utage. "Utage" is Japanese for "Party".
Sengoku BASARA HD CollectionEdit
Released for the PS3 in Japan on August 30, 2012. Comes with Sengoku BASARA, Sengoku BASARA 2, and Sengoku BASARA 2 Heroes in HD. Was originally rumored, by some, to be the final game in the series during January and February of 2013.
Sengoku BASARA 4Edit
The fourth game in the main series. It was released in Japan on January 23, 2014 for the PS3. The game serves as a mixture of a sequel to Sengoku BASARA 3, and a reboot of the series to get new fans into the series without having to play the previous games. A complete edition, titled Sengoku BASARA 4 Sumeragi, was released in 2015.
Sengoku BASARA 4 SumeragiEdit
Released for the PlayStation 3 and PlayStation 4 in Japan on July 23, 2015. The game is the first Sengoku BASARA game to be developed for the PS4, and is also the first game to be developed by Capcom for the PS4. The game comes with all of the content in Sengoku BASARA 4 and a lot of new content, and the game is said to come with the most content in any game in the series. The game marks the series' tenth anniversary. Characters that were unplayable in the previous game, Sengoku BASARA 4, are playable in Sengoku BASARA 4 Sumeragi. "Sumeragi" is Japanese for "Emperor".
Sengoku BASARA Sanada Yukimura-DenEdit
A spin-off game focusing on the life of one of the series' main protagonists, Sanada Yukimura, released in Japan for the PS3 and PS4 on August 25, 2016. This is the first and only game in the series to not have Hiroyuki Kobayashi and Makoto Yamamoto involved. The game currently ranks as the worst-selling Sengoku BASARA game in the series (before this game, it was originally Sengoku BASARA X). "Sanada Yukimura-Den" is Japanese for "The Legend of Sanada Yukimura".
Sengoku BASARA Card HeroesEdit
A mobile-based card RPG for iOS and Android based on the Sengoku BASARA franchise, and was available through Mobage. The game was announced by Capcom on April 25, 2012, and released in Japan on May 29, 2012, but was shut down sometime in 2014. They would later change the name to Sengoku BASARA Card Heroes Matsuri on January 29, 2013. "Matsuri" is Japanese for "Festival".
Sengoku BASARA Battle PartyEdit
A mobile-based gacha RPG for iOS and Android based on the Sengoku BASARA franchise, and is available through Google Play and the App Store. The game was announced by Capcom on May 14, 2019, and was released in Japan on June 24, 2019. The first trailer for the game was uploaded on YouTube by Capcom on May 15, 2019. Another trailer for the game was uploaded on YouTube by Capcom on July 1, 2019. A live stream done on the game by Capcom was uploaded on YouTube on July 6, 2019. Download for the game is currently available.
The Sengoku BASARA franchise has had several different forms of media.
Notably, an anime series was planned and written by Yasuyuki Muto. The first season, Sengoku BASARA, started broadcasting in Japan on April 2, 2009. The series' second season, titled Sengoku BASARA II, began broadcast in Japan on July 11, 2010. Furthermore, a movie finale titled Sengoku BASARA -The Last Party- was released in Japanese theaters on June 4, 2011. Both anime adaptations were licensed and published in the United States in 2012 by Funimation under the titles, Sengoku BASARA Samurai Kings, Sengoku BASARA Samurai Kings 2, and Sengoku BASARA Samurai Kings -The Last Party-. An anime based on Sengoku BASARA 3 titled, Sengoku BASARA Judge End, began broadcast in Japan on July 6, 2014, and was licensed and published in the United States in 2016 by Funimation under the title, Sengoku BASARA End of Judgement. Another anime titled, Gakuen BASARA, based on the Gakuen BASARA manga series, started broadcasting in Japan on October 4, 2018, and is still running on Japanese Television.
Several manga adaptations of the series have been serialized in manga magazines, and later released in tankōbon format in Japan. A manga adaptation of the second game was created by Yak Haibara. The four volume series, Sengoku BASARA 2, was published in Japan from 2007-2009. It was published in the United States from 2012-2013 by UDON under the title Sengoku BASARA Samurai Legends. The title change was due to the Sengoku BASARA 2 video game not being released in the United States. Kairi Shimotsuki created the first manga adaptation of the series, based on the first game, which was titled, Sengoku BASARA Ranse Ranbu, and was released as a three volume series in 2006.
Radio shows have been produced with the first series being released on four CD volumes. A stage play based on Sengoku BASARA 3 was announced on July 17, 2011 in Japan and ran later in 2011 from October 14 to October 30, and was later released on DVD in Japan on February 23, 2012. Even though it was the third stage play that Capcom has done for the series, it is considered to be the beginning of the Sengoku BASARA stage plays success and popularity in Japan with the later stage plays in the series gaining even more success and popularity while the original first two stage plays weren't as successful and popular. There has been a total of 16 stage plays in the series as of 2018 with Capcom doing 1-2 per year (1 in 2009, 1 in 2010, 1 in 2011, 2 in 2012, 2 in 2013, 2 in 2014, 1 in 2015, 2 in 2016, 2 in 2017, and 2 in 2018). A live-action television drama titled Sengoku BASARA Moonlight Party began broadcasting in Japan on July 12, 2012, on the Mainichi Broadcasting System.
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