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Sega Rally 2 (セガラリー2) is an arcade racing game developed by Sega AM5 for the Model 3 arcade hardware. It is the sequel to 1994's Sega Rally Championship. Sega Rally 2 was first released in arcades in February 1998, and was later ported by Smilebit to the Sega Dreamcast, becoming one of the console's earliest titles when it was released in Japan on January 28, 1999. The Sega Dreamcast version was released in Europe as a launch title on October 14, 1999, and then in North America on November 27, 1999.[1] A PC version was released that same year.

Sega Rally 2
Arcade flyer
Developer(s)Sega AM5
Designer(s)Tetsuya Mizuguchi
Tatsuhiko Fuyuno
Susumu Isa
Tetsuya Yamamoto
Jun Senoue
Kenji Eno
Sega Dreamcast:
Hideki Naganuma
Tomonori Sawada
SeriesSega Rally Edit this on Wikidata
Platform(s)Arcade, Dreamcast, Microsoft Windows
  • NA: February 28, 1998
  • EU: 1998
  • JP: January 28, 1999
  • EU: October 14, 1999
  • NA: October 31, 1999
Microsoft Windows
  • JP: June 25, 1999
  • EU: November 26, 1999
  • NA: January 3, 2000
Genre(s)Racing game
Mode(s)Single-player, multiplayer
Arcade systemSega Model 3
DisplayRaster, standard resolution
horizontal orientation


As with the predecessor, Sega Rally Championship, the object of the game is to successfully drive along a track while reaching checkpoints and thus be rewarded with more time to enable the player to reach the goal. Sega Rally 2 added new vehicles, new environment settings for the circuits (including snowy tracks and a course set on an island), as well as including multiple circuits in each environment type. An updated version of the original game's Desert track was also included.

The Dreamcast and PC versions of the game also included a "10-year championship" mode.[2] The Dreamcast version ported using Windows CE, had a frame rate half that of the arcade version.[3]

The Toyota Celica GT-Four ST-205, Lancia Delta HF Integrale and the unlockable Lancia Stratos HF returned from the original game as selectable cars, along with newer Toyota and Lancia cars, as well as cars from Mitsubishi, Subaru, Fiat, Peugeot, Renault, and Ford (which is not available in the European and North American copies of the Dreamcast game).


Aggregate score
GameRankingsSDC: 82%[4]
Review score
Next Generation     [5]

Jeff Lundrigan reviewed the Dreamcast version of the game for Next Generation, rating it three stars out of five, and stated that "This is a mountain, a test of will. Don't confuse it with a game. It was never meant to be a game."[5]

Upon release of the Dreamcast version, Famitsu magazine scored the game a 36 out of 40.[6] IGN scored the game 9 out of 10, praising both the gameplay and graphics while noting issues with the mutliplayer.[7] GameSpot gave the game 8.8 out of 10, favourably citing the game's replayability but disliking the issues surrounding the sudden changes in framerate and its negative effect on the gameplay.[8]


  1. ^
  2. ^ "Archived copy". Archived from the original on 2012-02-17. Retrieved 2012-05-18.CS1 maint: archived copy as title (link)
  3. ^ Linneman, John (28 May 2017). "DF Retro: Soul Calibur on Dreamcast - beyond 'arcade perfect'". Eurogamer. Gamer Network. Retrieved 29 May 2017.
  4. ^ "Sega Rally Championship 2 for Dreamcast". GameRankings. CBS Interactive. Retrieved 2018-09-12.
  5. ^ a b Lundrigan, Jeff (January 2000). "Finals". Next Generation. Vol. 3 no. 1. Imagine Media. p. 93.
  6. ^ ドリームキャスト - セガラリー2. Weekly Famitsu. No.915 Pt.2. Pg.34. 30 June 2006.
  7. ^ "Archived copy". Archived from the original on 2012-02-17. Retrieved 2012-05-18.CS1 maint: archived copy as title (link)
  8. ^