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Sony Interactive Entertainment Worldwide Studios, abbreviated SIE Worldwide Studios, is a group of video game developers owned by Sony Interactive Entertainment, which was established in 2005.[1] It is a single internal entity overseeing all wholly owned development studios within SIE. It is responsible for the creative and strategic direction of development and production of all computer entertainment software by all SIE-owned studios, all of which is produced exclusively for the PlayStation family of consoles.

SIE Worldwide Studios
FoundedSeptember 14, 2005; 13 years ago (2005-09-14)
Number of locations
United States, United Kingdom, Netherlands, Japan
Key people
OwnerSony Corporation
ParentSony Interactive Entertainment
WebsiteSIE Worldwide Studios







SIE Worldwide Studios owns 16 game studios worldwide.

Studio name Headquarters Founded Notes Current
Bend Studio Bend, Oregon, USA 1993 Originally named Blank, Berlyn and Co. and Eidetic, it was acquired in 2000. Games developed include the Syphon Filter series, Uncharted: Golden Abyss and Days Gone. Active
San Mateo Studio San Mateo, California, US 1998 Responsible for overseeing the development of first-party games by external developers. Active
Guerrilla Games Amsterdam, Netherlands 2000 Acquired in 2005. Games developed include the Killzone series and Horizon Zero Dawn. Active
Insomniac Games Burbank, California 1994 Acquired in 2019. Insomniac also has a subsidiary in Durham, North Carolina. Games developed include the Spyro, Ratchet & Clank, Resistance series, as well as Spider-Man. Active
Japan Studio Tokyo, Japan 1993 Includes J.S.E.D.D., PlayStation C.A.M.P, Team Ico and Team Gravity. Games developed include Ape Escape, Soul Sacrifice, Tokyo Jungle, Patapon, Loco Roco, Ico, Shadow of Colossus and Gravity Rush. Active
London Studio London, UK 1993 Formed in 2012 by the merger of Psygnosis and Team Soho. Games developed include the SingStar franchise. Active
Media Molecule Guildford, UK 2006 Acquired in 2010. Games developed include the LittleBigPlanet series and Tearaway. Active
Naughty Dog Santa Monica, California, US 1984 Originally named as Jam Software, the studio was acquired in 2001. Games developed include Crash Bandicoot, Jak and Daxter, Uncharted and The Last of Us. It also houses the ICE Team. Active
Manchester Studio Manchester, UK 2015 Games for PlayStation VR. Formerly called North West Studio.[18] Active
PixelOpus San Mateo, United States 2014 Announced in 2014, developer of Entwined and Concrete Genie. Active
Polyphony Digital Tokyo, Japan 1992 Originally a development group within Sony Computer Entertainment known as Polys Entertainment. Games developed include the Gran Turismo series. Active
San Diego Studio San Diego, California, US 2001 Games developed include the MLB: The Show series and The Mark of Kri. Active
Santa Monica Studio Los Angeles, US 1999 Games developed include the God of War franchise. It has an external development branch that funds and provides support for a wide variety of games. Active
Sucker Punch Productions Bellevue, Washington, USA 1999 Acquired in 2011. Games developed include Sly Cooper and Infamous. Currently developing Ghost of Tsushima. Active
989 Studios Los Angeles, US 1995 Closed in 2005. Developed numerous sport titles and several games in the Twisted Metal franchise. Defunct
Bigbig Studios Warwickshire, UK 2001 Closed in 2012. Games developed include Pursuit Force. Defunct
Guerrilla Cambridge Cambridge, UK 1997 Founded as SCE Cambridge Studio. In 2012 it became the sister studio of Guerrilla Games. Closed in 2017. Games developed include the MediEvil series. Defunct
Contrail Tokyo, Japan 1997 Closed and absorbed into Japan Studio in 2000. Games produced include Legend of Legaia and Wild Arms 2. Merged into Japan Studio
Evolution Studios Cheshire, UK 1999 Acquired in 2007, closed in 2016. Games developed include the MotorStorm series, the WRC series and Driveclub. Defunct
Incognito Entertainment Salt Lake City, US 1999 Closed in 2009. Games developed include the Twisted Metal series and Warhawk. Defunct
Studio Liverpool Liverpool, UK 1985 Founded as Psygnosis. Acquired in 1993 and re-branded as Studio Liverpool; closed in 2012. Games developed include the Wipeout series and Formula One video game series. Defunct
Team Soho Soho, London, UK 1994 was a video game developer of Sony Computer Entertainment which developed the series of The Getaway. The developer merged with Studio Camden to form SCE London Studio in 2004. Merged into London Studio
Zipper Interactive Redmond, Washington, USA 1995 Acquired in 2006, closed in 2012. Games developed include the SOCOM series. Defunct
Sony Online Entertainment San Diego, California, USA 1997 Founded in December 1997 and spun off to an independent investor in February 2015 as Daybreak Game Company. Games developed include the Everquest series and Planetside series. Independent

Other divisionsEdit

ICE TeamEdit

Naughty Dog is home to the ICE Team, one of Sony's Worldwide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the group.[19] The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardware.[20][21]

PlayStation TalentsEdit

PlayStation Talents is program in Spain that selects a small team of independent developers to help them in their mission in creating their own video games. The program gives these developers their own space for a year, access to their own PS4 dev kits, and a €100,000 marketing campaign using PlayStation's social media.[22]


SCEE R&D are technical experts on topics relating to any of the PlayStation platforms. The group is unique in that they report directly to both SCEE Central as well the Tokyo-based SCEI R&D Organization that designs PlayStation hardware. They do not create games; however, they supply the raw technical materials that game developers utilize to create games.

SN SystemsEdit

SN Systems is a provider of Windows development tools for all the PlayStation-brand platforms since the original. SN Systems was acquired by Sony Computer Entertainment Inc. in 2005,[23] to provide tools for the PlayStation 3, and future consoles.


XDev Studio Limited collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond: Two Souls, Tearaway and Resogun. Partners include independent developers such as Quantic Dream, Magenta Software, Housemarque, Climax Studios, Novarama, Supermassive Games and Sumo Digital, as well as SCE subsidiaries such as Media Molecule and Guerrilla Games. In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.[24][25]


  1. ^ "SCE Establishes SCE Worldwide Studios" (PDF) (Press release). Sony Computer Entertainment. September 14, 2005. Archived from the original (PDF) on November 5, 2005. Retrieved September 14, 2005.
  2. ^ "Sony Computer Entertainment Acquires Guerrilla Games" (PDF) (Press release). London: Sony Computer Entertainment. December 8, 2005. Archived from the original (PDF) on October 10, 2009. Retrieved March 23, 2010.
  3. ^ "Sony Computer Entertainment Acquires Zipper Interactive" (PDF) (Press release). Foster City: Sony Computer Entertainment. January 24, 2006. Archived from the original (PDF) on October 10, 2009. Retrieved March 23, 2010.
  4. ^ "Sony Computer Entertainment Acquires Evolution Studios and Bigbig Studios" (Press release). Tokyo: Sony Computer Entertainment. September 20, 2007. Archived from the original on October 10, 2009. Retrieved March 23, 2010.
  5. ^ "Sony Computer Entertainment Acquires Media Molecule" (Press release). London: Sony Computer Entertainment. March 2, 2010. Archived from the original on March 10, 2010. Retrieved March 23, 2010.
  6. ^ "Sony Computer Entertainment Acquires Sucker Punch Productions" (Press release). Sony Computer Entertainment. August 2, 2011. Archived from the original on August 19, 2011.
  7. ^ a b Sony closes and restructures two UK studios.
  8. ^ Happy holidays from Guerrilla!. PlayStation.Blog.Europe
  9. ^ Confirmed Sony Closes Zipper Interactive.
  10. ^ Sony closes WipEout developer Sony Liverpool.
  11. ^ "Entwined Announced, Out Now on PS4".
  12. ^ Sony Launching New First Party Studio for Project Morpheus VR Games.
  13. ^ Brightman, James (March 22, 2016). "Sony confirms closure of Evolution Studios". Retrieved March 22, 2016.
  14. ^ "Sony Computer Entertainment to announce the formation of ForwardWorks Corporation". Retrieved September 9, 2016.
  15. ^ "Guerrilla Cambridge to close". Retrieved January 12, 2017.
  16. ^
  17. ^ Sarkar, Samit. "Sony to acquire Insomniac Games". Polygon. Retrieved August 19, 2019.
  18. ^ Ltd, HotLizard. "Sony Playstation — You have searched for Vacancies".
  19. ^ Mark Cerny's "Road to the PS4" @ Gamelab 2013. YouTube (June 27, 2013). Retrieved on 2013-07-16.
  20. ^ Naughty Dog Careers Archived February 1, 2014, at the Wayback Machine. Retrieved on July 16, 2013.
  21. ^ Sony’s Secret Super Development Team. PS3 Attitude (June 5, 2009). Retrieved on 2013-07-16.
  22. ^
  23. ^ "SONY COMPUTER ENTERTAINMENT TO START PROVIDING PRODG TOOLS FOR PLAYSTATION ® 3 GAME CONTENT DEVELOPMENT" (PDF). Sony Computer Entertainment Inc. Archived from the original (PDF) on November 5, 2005. Retrieved September 27, 2005.
  24. ^ Sony XDev Europe. Official Site
  25. ^ Worldwide Studios/XDev Archived June 15, 2012, at the Wayback Machine. XDev on