Red Arrow, Black Shield

Red Arrow, Black Shield is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1985, and designed by Michael S. Dobson. Its cover art is by Jeff Easley, and cartography by Dennis Kauth. The module's associated code is X10 and its TSR product code is TSR 9160. This module was developed and intended for use with the Dungeons & Dragons Expert Set and Companion Set rules.

Red Arrow, Black Shield
CodeX10
TSR product code9160
Rules requiredD&D Expert Set
Character levels10–14
AuthorsMichael S. Dobson
First published1985
Linked modules
X1, X2, X3, X4, X5, X6, X7, X8, X9, X10, X11, X12, X13, XL1, XSOLO, XS2

Plot summary edit

Red Arrow, Black Shield is an adventure in which the player characters must defend Darokin, which is the next invasion target after the Desert Nomads conquer Akesoli.[1]

The player characters lead diplomatic missions and armies against the Desert Nomads and their evil leader, The Master. With the Nomadic invasion of Akesoli, the Republic of Darokin prepares for war.

This module is billed as "A BATTLESYSTEM™ Game/War Machine Spectacular!" It uses the mass combat "War Machine" rules from the Companion Set, and the Battlesystem Fantasy Combat Supplement included with the module, as well as a large map of Mystara and strategy game tokens. There are a number of "Chase Flow Charts" used to direct encounters through an abstracted landscape as players pursue others or are pursued themselves through the streets.

Publication history edit

X10 Red Arrow, Black Shield was written by Michael S. Dobson, with a cover by Jeff Easley, and was published by TSR in 1985 as a 48-page book, large color map, cardboard counter sheet, small zip-locked bag, and an outer folder.[1]

Because of the political ramifications of the war depicted in this module, The Grand Duchy of Karameikos, and the subsequent D&D Gazetteers published in 1987 and later, state that Red Arrow, Black Shield takes place 200 years in the future.[2]

Reception edit

References edit

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 149. ISBN 0-87975-653-5.
  2. ^ Allston, Aaron (1987). The Grand Duchy of Karameikos. TSR. p. 64.