Minakuchi Engineering Co., Ltd. (水口エンジニアリング株式会社) was a Japanese video game developer based in Kōka, Shiga. Founded in May 1984, it had worked on approximately 40 titles for arcade, computer and home consoles, a large number of which went uncredited.[1][2] It is best known for developing Mega Man games for Capcom, namely all of the Game Boy Mega Man games (except II) and Mega Man X3. Its exact fate is unknown, but its website was taken down in 2002.[3]

Minakuchi Engineering Co., Ltd.
Native name
水口エンジニアリング株式会社
Company typeKabushiki gaisha
IndustryVideo games
FoundedMay 1984 (1984-05)
FounderKunishige Yoshida
Defunct2002 (2002) (estimated)
FateClosed
HeadquartersKōka, Shiga
Area served
Japan
ProductsMega Man series

History edit

Minakuchi Engineering was established in May 1984, basing its headquarter on Kōka District of Shiga, and named their company after one of the towns in the area, Minakuchi.[1]

According to its now defunct website, Minakuchi Engineering had worked on about 40 different games for a variety of publishers, but due to the anonymous nature of the video game credits at the time, it's difficult to identify exactly which it's responsible for.[2] One of its better known footnotes is the partnership with Capcom, having developed the Mega Man games including Mega Man: The Wily Wars for Sega Genesis, Mega Man X3 for SNES, and four of the Game Boy Mega Man titles (from Mega Man: Dr. Wily's Revenge to Mega Man V, with exception of II).[4]

One of its employees was Mega Man series composer Kouji Murata, who worked on the Game Boy Mega Man games starting from Mega Man III.[5]

Games developed edit

Arcade edit

  • Power Spikes (1991)
  • Turbo Force (1991)

Game Boy edit

Genesis edit

MSX2 edit

  • Kimagure Orange Road: Natsu no Mirage (1988)
  • Maison Ikkoku: Kanketsuhen: Sayonara, Soshite... (1988)
  • What's Michael? (1989)

SNES edit

References edit

  1. ^ a b "水口エンジニアリング 会社案内". Archived from the original on 1999-02-03. Retrieved 2019-07-30.
  2. ^ a b "Minakuchi Engineering - GDRI :: Game Developer Research Institute". GDRI (Game Developer Research Institute). Retrieved 2019-07-30.
  3. ^ "Minakuchi Engineering (Company) - Giant Bomb". Giant Bomb. Retrieved 2019-07-30.
  4. ^ Parish, Jeremy (16 December 2017). "Ranking the core Mega Man games". Polygon. Retrieved 2019-07-30.
  5. ^ "これまでの仕事 / Works" (in Japanese). Murata, Kouji. Archived from the original on 2011-09-02. Retrieved 2019-07-30.

Links edit