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Media Molecule Ltd. is a British first-party video game developer based in Guildford, Surrey. It was founded in 2006 by four former Lionhead Studios employees those being: Mark Healey, Alex Evans, David Smith and Kareem Ettouney.[5][6] The company is most known for developing the LittleBigPlanet series, the Tearaway series and 2019's Dreams for PlayStation consoles.

Media Molecule Ltd.
Subsidiary
IndustryVideo game
Founded4 January 2006[2]
Founder
Headquarters,
Key people
Mark Healey (creative director)
Alex Evans (technical director)
Siobhan Reddy (studio director)
ProductsLittleBigPlanet (2008–14)
Tearaway (2013-2015)
Dreams (2019)
RevenueDecrease£11.4 million[3] (2018)
Decrease£2.5 million[3] (2018)
Number of employees
50+[4]
ParentSony Interactive Entertainment (2010-present)
WebsiteOfficial website

Prior to the company's offical incorporation, Healey worked together with the other three co-founders on his independent fighting video game entitled Rag Doll Kung Fu whilst still at Lionhead.[7]

On 2 March 2010, Sony Computer Entertainment announced that it had acquired Media Molecule.[8]

HistoryEdit

Media Molecule was founded by four former Lionhead Studios' employees: Alex Evans, Mark Healey, David Smith and Kareem Ettouney and was incorporated on 6 January 2006.[2][6] Prior to the founding of Media Molecule they developed Rag Doll Kung Fu in their spare time whilst still working at Lionhead.[6]

Evans describes the company's formation as a combination of the boost from Rag Doll Kung Fu, some new ideas bubbling in his head, and the new wave of consoles around the corner.[9] The company had partnered with Sony Computer Entertainment Europe after pitching an early LittleBigPlanet forbearer known as Craftworld. This concept led to Sony funding the development of LittleBigPlanet.

Evans, Ettouney, Healey and David Smith (not pictured) are the four co-founders of Media Molecule.

It was announced on 2 March 2010 that Sony Computer Entertainment had purchased Media Molecule.[9][10][11]

ProjectsEdit

The studio's first game was the PlayStation 3 title LittleBigPlanet, which was announced and demonstrated at the Game Developers Conference 2007. The plan was always to produce a chart-topping game, but to keep the size of the company as small as possible so as to keep a tight rein on costs. Evans in particular was keen to avoid what he calls the "cycle of debt". It was chiefly this concern that led the founders to consider user-generated content.[12] LittleBigPlanet's best selling point became its set of level-creation tools and the ability to publish that content on the Internet. "Every time you boot up there are more levels to play", Evans said.[citation needed]

Media Molecule won the Studio of the Year award at the Spike Video Game Awards 2008. LittleBigPlanet scored a 95 on Metacritic.[13] The game also won numerous game of the year awards leading to a 'Game Of The Year Edition' a year later.

Media Molecule also worked with SCE Studio Cambridge in the development of LittleBigPlanet for the PlayStation Portable which was released in 2009. The PlayStation 3 sequel to LittleBigPlanet, LittleBigPlanet 2, was released in January 2011.

As of June 2012, Media Molecule have opened up new job opportunities for work on new intellectual property "...even more ambitious..." than LittleBigPlanet,[14] sparking rumours of new games from the company.

At the Sony Press Conference at Gamescom 2012, Media Molecule announced Tearaway for PS Vita.[15] Whilst talking to press at Gamescom it was revealed that Media Molecule were also working on a second unannounced title, "We're working on a second project right now, and that's very much in an R&D phase" said Mark Healey to Eurogamer.[16]

At 2013's PlayStation Meeting, the PlayStation 4 was unveiled. Media Molecule was shown during the event to be working on new technology for the PlayStation 4 involving the PlayStation Move, allowing players to create 3D objects and animate them with motion-controlled input. At the Sony Press Conference at E3 2015, this project was later revealed to be Dreams.

Games developedEdit

Year released Game title Platform
2008 LittleBigPlanet PlayStation 3
2011 LittleBigPlanet 2
2013 Tearaway PlayStation Vita
2015 Tearaway Unfolded[a] PlayStation 4
2019 Dreams

Game collaborationsEdit

Media Molecule is also credited as a contributor or co-developer on other LittleBigPlanet titles.

Release Game title Platform Developer Ref
2009 LittleBigPlanet PlayStation Portable SCE Cambridge Studio [17][18]
2010 Sackboy's Prehistoric Moves PlayStation 3 XDev; Supermassive Games [19]
2012 LittleBigPlanet Karting PlayStation 3 United Front Games [20]
2014 LittleBigPlanet 3 PlayStation 3, PlayStation 4 Sumo Digital [21][22]

AwardsEdit

Year Award Category Result Ref
2008 Spike Video Game Awards Studio of the Year Won [23]
2009 Develop Award Best Independent Developer Won [24]
Develop Award Best New Studio Won [24]
BAFTA Children's Award Video Game Won [25]
BAFTA Games Award Artistic Achievement Won [26]
Golden Joystick Award Family Game of the Year Won [27]
2011 Develop Award Family Won [28]
2012 BAFTA Games Award Game Innovation Won [29]
Artistic Achievement Nominated [30]
2014 Mobile & Handheld Won [31]
Family Won [32]
Artistic Achievement Won [33]
2016 Young Game Designers: Industry Hero Won [34]


NotesEdit

  1. ^ Alongside Tarsier Studios

ReferencesEdit

  1. ^ "Media Molecule - Office Design". www.officedesign.co.uk. Archived from the original on 15 September 2019. Retrieved 14 September 2019.
  2. ^ a b "Certificate of Incorporation - Media Molecule". beta.companieshouse.gov.uk. 4 January 2006. Archived from the original on 15 September 2019. Retrieved 15 September 2019.
  3. ^ a b "Media Molecule Limited's Full Accounts - Companies House". Archived from the original on 17 September 2019.
  4. ^ "Working at Media Molecule". Media Molecule. Archived from the original on 12 June 2017. Retrieved 18 May 2015.
  5. ^ "Media Molecule sign exclusive deal with Sony Computer Entertainment Europe". Media Molecule. 21 September 2006. Archived from the original (PDF) on 6 September 2012. Retrieved 14 December 2007. The company was founded in January this year by Alex Evans, Mark Healey, Dave Smith and Kareem Ettouney.
  6. ^ a b c Simons, Iain (2007). Inside Game Design. Laurence King (published 27 September 2007). ISBN 978-1-85669-532-9. Archived from the original on 22 June 2019. Retrieved 14 December 2007.
  7. ^ Boyer, Brandon (10 November 2006). "Q&A: The Organic Chemistry Of Media Molecule". Gamasutra. CMP Technology. Archived from the original on 13 January 2019. Retrieved 14 December 2007.
  8. ^ "Sony Computer Entertainment Acquires Media Molecule Studios" (PDF). 2 March 2010. Archived from the original (PDF) on 1 January 2011. Retrieved 27 January 2011.
  9. ^ a b "History". Media Molecule. Archived from the original on 17 September 2019. Retrieved 9 June 2019.
  10. ^ "Sony Computer Entertainment Acquires Media Molecule". www.sie.com. Archived from the original on 17 September 2019. Retrieved 11 June 2019.
  11. ^ "Sony acquires Media Molecule". MCV. Archived from the original on 17 September 2019. Retrieved 11 June 2019.
  12. ^ "Media Molecule". Director.co.uk. Archived from the original on 14 December 2010. Retrieved 27 January 2011.
  13. ^ "LittleBigPlanet for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. 27 October 2008. Archived from the original on 24 July 2019. Retrieved 27 January 2011.
  14. ^ "Jobs - Media Molecule - We Make Games". 28 June 2012. Archived from the original on 10 February 2010. Retrieved 29 June 2012.
  15. ^ "Announcing our next game Tearaway". 14 August 2012. Archived from the original on 17 August 2012. Retrieved 14 August 2012.
  16. ^ "Media Molecule working on second project". 16 August 2012. Archived from the original on 8 September 2019. Retrieved 16 August 2012.
  17. ^ Brian Crecente (24 February 2009). "LittleBigPlanet, Rock Band, Assassin's Creed Coming to PSP". Kotaku. Archived from the original on 17 September 2019.
  18. ^ Miller, Greg (24 February 2009). "MEGATON: Major Franchises Assault PSP". IGN. Archived from the original on 18 February 2014. Retrieved 25 February 2009.
  19. ^ "Supermassive Games - LittleBigPlanet 2- Level Kits". Supermassive Games. Archived from the original on 5 May 2019. Retrieved 14 September 2019.
  20. ^ "LittleBigPlanet Karting is Coming to PS3!". PlayStation.Blog. Archived from the original on 7 September 2019. Retrieved 18 May 2015.
  21. ^ Holmes, Mike (26 June 2014). "Media Molecule involved with LittleBigPlanet 3". Gamereactor. Archived from the original on 5 September 2019. Retrieved 26 June 2014.
  22. ^ Wawro, Alex (10 June 2014). "LittleBigPlanet 3 is coming, but not from Media Molecule". Gamasutra. Archived from the original on 30 November 2017. Retrieved 10 June 2014.
  23. ^ Haas, Pete (15 December 2008). "Spike 2008 VGA Results". CINEMABLEND. Archived from the original on 9 April 2019. Retrieved 14 September 2019.
  24. ^ a b "Develop Winners 2009". GamesIndustry.biz. Archived from the original on 14 December 2017. Retrieved 14 September 2019.
  25. ^ "BAFTA - Children's Video Game in 2009". awards.bafta.org. Archived from the original on 27 September 2018. Retrieved 14 September 2019.
  26. ^ "2009 Games Artistic Achievement | BAFTA Awards". awards.bafta.org. Archived from the original on 27 September 2018. Retrieved 14 September 2019.
  27. ^ "Golden Joystick Award Winners 2009". BBC Newsbeat. 30 October 2009. Archived from the original on 15 November 2018. Retrieved 14 September 2019.
  28. ^ "2012 Games Family | BAFTA Awards". awards.bafta.org. Archived from the original on 27 September 2018. Retrieved 14 September 2019.
  29. ^ "2012 Game Innovation | BAFTA Awards". awards.bafta.org. Archived from the original on 27 September 2018. Retrieved 14 September 2019.
  30. ^ "2012 Games Artistic Achievement | BAFTA Awards". awards.bafta.org. Archived from the original on 28 April 2019. Retrieved 14 September 2019.
  31. ^ "2014 Mobile & Handheld Games | BAFA Awards". awards.bafta.org. Archived from the original on 4 February 2019. Retrieved 14 September 2019.
  32. ^ "2014 Games Family | BAFTA Awards". awards.bafta.org. Archived from the original on 4 February 2019. Retrieved 14 September 2019.
  33. ^ "2014 Games Artistic Achievement | BAFTA Awards". awards.bafta.org. Archived from the original on 4 February 2019. Retrieved 14 September 2019.
  34. ^ "Media Molecule - BAFTA Young Game Designers". ygd.bafta.org. Archived from the original on 13 March 2019. Retrieved 14 September 2019.

External linksEdit