Marza Animation Planet

Marza Animation Planet Inc. (株式会社マーザ・アニメーションプラネット, Kabushiki gaisha Māza Animēshonpuranetto) is a Japan-based CG animation studio dedicated to making full-length feature films. Their extensive résumé includes CG add-ins for television series and video games. Their head office is located on the 18th floor of the Tennoz Ocean Square (天王洲オーシャンスクエア, Tennōzu Ōshan Sukuea) in Higashi-Shinagawa, Shinagawa, Tokyo near Tennozu Isle Station.[2]

Marza Animation Planet
Native name
株式会社マーザ・アニメーションプラネット
Kabushiki gaisha Māza Animēshonpuranetto
Formerly
Sega Sammy Visual Entertainment (2009–2010)[1]
Kabushiki gaisha
Subsidiary
IndustryCG animation for film, CG animation for television, CG animation for video games
Founded2003 (under Sega Sammy VE Animation Studios/Visual Entertainment R&D Dept. title)
Headquarters,
Number of locations
Tokyo, Japan
OwnerSega Sammy Holdings
Number of employees
137
ParentTMS Entertainment
Websitewww.marza.com/en/

The company is best known for making the cutscenes for the newer Sonic games since the release of 2008's Sonic Riders: Zero Gravity, and was formed through Sega spinning off its CG division. The company was reorganized into different parent companies from Sega Sammy Holdings to Sega Holdings. It is currently subsidized under TMS Entertainment, Sega's flagship anime subsidiary and creator of Sonic X. Marza Animation Planet is also known for being one of the production companies for the film Sonic the Hedgehog (2020).

Feature filmsEdit

Short filmsEdit

  • The Peak (2019) (Created using Unity)[6]
  • Sonic: Night of the Werehog (2008)
  • The Gift (2016) (Created using Unity)[7]
  • Robodog (discontinued project)

Video game cutscenesEdit

OtherEdit

  • Hatsune Miku Live Party 2012 (MIKUPA♪) (2012) (Stage Event)
  • Hatsune Miku Magical Mirai 2013 (2013) (Stage Event)
  • Mario Kart 8 (2014 (original), 2017 (Deluxe)) (3D models for artwork illustration)
  • Splatoon (2015) (3D models for artwork illustration)
  • Happy Forest (2015) (Tech Demo Trailer created using Unreal Engine 4)
  • Hatsune Miku Expo 2016 (2016) (Stage Event)
  • Ultimate Bowl (2015 (v1), 2017 (v2)) (Tech Demo Trailer created using Unreal Engine 4 (v1) and Unity (v2))
  • Splatoon 2 (2017) (3D models for artwork illustration)
  • The Last Guardian (2016) (Animations)
  • Ninjala (2020) (Animations)

ReferencesEdit

  1. ^ "Sega Sammy Launches CG Animation Studio in Japan (Updated)". Anime News Network. January 5, 2010. Retrieved December 21, 2017.
  2. ^ "ABOUT". MARZA ANIMATION PLANET. December 20, 2017. Retrieved December 20, 2017.
  3. ^ Loo, Egan (May 9, 2013). "Harlock's Marza Animation Planet Prepares Robodog CG Film". Anime News Network. Retrieved April 20, 2019.
  4. ^ "[MOVIE] 'RESIDENT EVIL' will be CG'd by a SEGA company behind SPACE PIRATE: CAPTAIN HARLOCK". MARZA ANIMATION PLANET. October 15, 2015. Retrieved December 21, 2017.
  5. ^ "MARZA ANIMATION PLANET NAMES THE NEXT RESIDENT EVIL CG MOVIE". MARZA ANIMATION PLANET. March 25, 2015. Retrieved December 21, 2017.
  6. ^ "映像制作はUnityでさらなる高みへ メイキング オブ next "Gift " | 特集 | slideshare.net" (in Japanese). October 31, 2019. Retrieved October 31, 2019.
  7. ^ "マーザ・アニメーションプラネットが贈る全編Unity映像『THE GIFT』を「Unite 2016 Tokyo」で初披露&解説 | 特集 | CGWORLD.jp" (in Japanese). April 13, 2016. Retrieved August 28, 2016.

External linksEdit