An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or an extended storyline to an already-released game. While board game expansions are typically designed by the original creator, video game developers sometimes contract out development of the expansion pack to a third-party company, it may choose to develop the expansion itself, or it may do both. Board games and tabletop RPGs may have been marketing expansions since the 1970s, and video games have been releasing expansion packs since the 1980s, early examples being the Dragon Slayer games Xanadu Scenario II and Sorcerian. Other terms for the concept are module and, in certain games' marketing, adventure.
The price of an expansion pack is usually much less than that of the original game. As expansion packs consist solely of additional content, most require the original game in order to play. Games with many expansions often begin selling the original game with prior expansions, such as The Sims Deluxe Edition (The Sims with The Sims: Livin' Large). These bundles make the game more accessible to new players. When games reach the end of their lifespan, the publisher often releases a 'complete' or 'gold' collection which includes the game and all its subsequent expansions.
Stand-alone expansion packsEdit
Stand-alone expansion pack is a stand-alone video game that has very close (often contextual) relationship with another base game but can technically be installed and played in the absence of the base game. For example, Act of War: High Treason and Commandos: Beyond the Call of Duty are stand-alone expansion packs for Commandos: Behind Enemy Lines and Act of War: Direct Action. As far as the plot is concerned, High Treason is a sequel to Direct Action, while Beyond the Call of Duty and Behind Enemy Lines do not have any plots. It is also possible to install these expansion packs without installing their respective base games. However, players unfamiliar with the base games, will find the gameplay of the said expansion packs impossibly difficult.
In some cases, a stand-alone expansion pack such as Heroes of Might and Magic III: The Shadow of Death, or Dungeon Siege: Legends of Aranna includes the original game.
Console game expansion packsEdit
Expansion packs are most commonly released for PC games, but are becoming increasingly prevalent for video game consoles, particularly due to the popularity of downloadable content. The increasing number of multi-platform games has also led to the release of more expansion packs on consoles, especially stand-alone expansion packs (as described above). Command & Conquer 3: Kane's Wrath, for example, requires the original Command & Conquer 3: Tiberium Wars to play on the PC, but Xbox 360 versions of both the original Tiberium Wars and Kane's Wrath are available, neither of which require one another.
Grand Theft Auto: London 1969 was the first expansion pack released for the PlayStation. The game required the player to insert the London disc, remove it, insert the original Grand Theft Auto disc, remove it, then insert the London media again in order to play.
Collectible card game expansionsEdit
Collectible card games, or CCGs for short, are typically released as expansion sets, composed of booster packs. CCGs may be referred to as "living" or "dead", and living CCGs are routinely published with supplementary expansions. CCGs generally don't have a core set that is reprinted indefinitely, instead, they are retired and replaced with new expansions on a quarterly or bi-annual basis. Expansions usually introduce new rules, or game mechanics, expanding the games library of cards and rules set.
- Kurt Kalata. "Xanadu". Hardcore Gaming 101. Retrieved 25 March 2011.
- Sorcerian (PC), GameCola.net, 30 October 2010
- Kennedy, Sam (27 April 2000). "Take-Two Ships GTA: London 1969". GameSpot. Retrieved 7 January 2017.
- Brown, Timothy (1999), Official Price Guide to Collectible Card Games, p. 505
- Miller, John Jackson (2003), Scrye Collectible Card Game Checklist & Price Guide, Second Edition, p. 688.