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Eiji Aonuma (Japanese: 青沼 英二, Hepburn: Aonuma Eiji, born March 16, 1963) is a Japanese video game designer and executive, who works for Nintendo as the producer and project manager of The Legend of Zelda series.

Eiji Aonuma
Eiji Aonuma at E3 2013 (cropped headshot).jpg
Aonuma at E3 2013
Native name
青沼 英二
Eiji Onozuka (小野塚 英二)[1]

(1963-03-16) March 16, 1963 (age 56)[2]
Alma materTokyo National University of Fine Arts and Music
OccupationVideo game designer, director, producer
EmployerNintendo (1988–present)
TitleDeputy General Manager of Nintendo EPD


Aonuma attended the Tokyo National University of Fine Arts and Music where he completed his masters in composition design, working on marionettes.[3] He graduated in 1988.[4]


After graduating, he interviewed at Nintendo. Aonuma met Shigeru Miyamoto during the interview, and showed Miyamoto samples of his college work.[5] When he landed a job at Nintendo, however, he had never played a video game before, as he never grew up playing video games as a child. He asked his girlfriend about video games, and she introduced him to two Yuji Horii games, Dragon Quest (1986) on the Famicom and The Portopia Serial Murder Case (1983) on the PC-8801, which were the first video games he ever played.[6] His first projects involved graphic design, creating sprites for Nintendo Entertainment System games such as 1991's NES Open Tournament Golf. Aonuma was director of development on 1996's Marvelous: Mouhitotsu no Takarajim for the Super Nintendo Entertainment System.[5] In a move which Aonuma attributes to his position on the Marvelous team, Miyamoto recruited Aonuma to join the development team for the Zelda series.[5] He spent several years as a lead designer of The Legend of Zelda series: The Legend of Zelda: Ocarina of Time and its sequel Majora's Mask, both for the Nintendo 64; and The Wind Waker, the first Zelda game for the GameCube. After The Wind Waker, Aonuma considered moving onto other projects, but was convinced by Shigeru Miyamoto to continue with the Zelda series.[7]

He then led the production of The Legend of Zelda: Twilight Princess, the second major Zelda game to be released for the GameCube and a launch game for the Wii. He then produced a sequel to The Wind Waker for the Nintendo DS, The Legend of Zelda: Phantom Hourglass, followed by another Nintendo DS title, The Legend of Zelda: Spirit Tracks. He also produced Link's Crossbow Training and The Legend of Zelda: Skyward Sword for the Wii, The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS, and The Legend of Zelda: Breath of the Wild for the Nintendo Switch and Wii U.[8][9][10] In November 2016, Aonuma received the Lifetime Achievement Award at the Golden Joystick Awards.[11] In addition to producing Zelda games, Aonuma plays percussion as a member of a brass band he founded with five others in 1995, known as The Wind Wakers, named after the game of the same name. The band comprises over 70 Nintendo employees who perform four concerts a year.[12][13][14] In June 2019, he was promoted to the position of Deputy General Manager within the company's Entertainment Planning & Development division.[15]



  1. ^ "今度のゼルダは「ダンジョンがたいへん」らしい。その1". 「ゼルダの伝説 時のオカリナ」の情報・産地直送!. Hobo Nikkan Itoi Shinbun. 28 November 1998. Retrieved 27 June 2010.
  2. ^ "ニンドリドットコム〜ゼルダの伝説 夢幻の砂時計 開発スタッフインタビュー〜". August 2007. Archived from the original on 2007-09-13.
  3. ^
  4. ^
  5. ^ a b c Szczepaniak, John. "Before They Were Famous". Retro Gamer. Imagine Publishing (35): 77.
  6. ^ Latest Zelda’s making process & “Ocarina of Time” proposal disclosed (Nintendo Eiji Aonuma x SQEX Jin Fujisawa) (interview), DenfaminicoGamer, 2017-06-09
  7. ^ Electronic Gaming Monthly, Issue 213, March 2007. Page 79.
  8. ^ McWhertor, Michael. "The Legend of Zelda: A Link to the Past sequel coming to Nintendo 3DS this holiday". Polygon. Vox Media.
  9. ^ "IGN: GDC 2004: The History of Zelda". IGN. Ziff Davis. Retrieved October 10, 2014.
  10. ^ "IGN: Miyamoto and Aonuma on Zelda". IGN. Ziff Davis. Retrieved October 10, 2014.
  11. ^ Whitehead, Thomas (November 18, 2016). "Eiji Aonuma Wins Golden Joystick Lifetime Achievement Award as Pokémon GO Picks Up Two Gongs". Nintendo Life. Gamer Network. Retrieved November 19, 2016.
  12. ^ Puha, Thomas; Kennedy, Sam. "1up Profiles Zelda Director Eiji Aonuma". 1up. Retrieved 5 October 2015.
  13. ^ Hilliard, Kyle. "Zelda Producer Eiji Aonuma Talks Creating Majora's Mask And His Personal Hobbies". Game Informer. Retrieved 5 October 2015.
  14. ^ Cole, Michael. "GDC 2004 - Eiji Aonuma Zelda Roundtable". Nintendo World Report. Retrieved 5 October 2015.
  15. ^ Doolan, Liam. "Eiji Aonuma And Multiple Others Have Been Promoted At Nintendo". Nintendo Life. Retrieved 17 June 2019.
  16. ^ Shea, Brian. "Breath Of The Wild's Director Is Returning For The Sequel". Game Informer. Retrieved 12 June 2019.

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