Punch Entertainment

(Redirected from EGO Game)

Punch Entertainment, Inc. was an American video game developer based in Palo Alto, California.[1] Founded in 2005 by Tobin Lent, the company established a Vietnamese satellite studio that same year. In September 2011, Punch Entertainment sold off its Vietnamese studio to DeNA and its US-based staff to Aeria Games.

Punch Entertainment, Inc.
Company typeSubsidiary
IndustryVideo games
Founded2005; 19 years ago (2005)
FounderTobin Lent
DefunctSeptember 19, 2011 (2011-09-19)
FateMerged with Aeria Games
Headquarters,
US
Key people
Tobin Lent (CEO)
ParentAeria Games (2011)

History edit

The company was founded in 2005 by Tobin Lent, who became the company's chief executive officer.[1][2] The US-based staff of Punch Entertainment was acquired by Aeria Games on September 19, 2011, and moved to Aeria Games' headquarters in Santa Clara, California.[3][4]

Punch Entertainment (Vietnam) edit

Punch Entertainment (Vietnam) Co., Ltd. is a Vietnamese video game developer. It was established as a satellite office for Punch Entertainment on June 20, 2005.[5] On September 12, 2011, DeNA purchased the studio with its approximately 50 employees.[6] The acquisition was completed on September 15; terms were not disclosed.[7] DeNA sold it to Evolabel Asia in May 2017.[8] As of October 31, 2017, Punch Entertainment (Vietnam) employs 115 people in its offices in Hanoi and Ho Chi Minh City.[5]

Games edit

  • Ego[2]
  • Reign of Swords[9]
  • Boom Goes the Earth 3D[10]
  • Gunslinger[11]
  • Hunting Unlimited[3]

References edit

  1. ^ a b "About". Punch Entertainment. 2010. Archived from the original on 22 February 2012.
  2. ^ a b Kumar, Mathew (February 11, 2008). "Road To IGF Mobile: Ego's Personality Connection". Gamasutra. Archived from the original on November 15, 2013. Retrieved January 24, 2021.
  3. ^ a b Cifaldi, Frank (September 19, 2011). "Free-To-Play Publisher Aeria Acquires Development Staff From Punch Entertainment". Gamasutra. Archived from the original on July 20, 2020. Retrieved January 24, 2021.
  4. ^ Handrahan, Matthew (September 20, 2011). "Aeria Games acquires staff from Punch Entertainment". GamesIndustry.biz. Archived from the original on 2014-12-07. Retrieved 2021-01-24.
  5. ^ a b "About". Punch Entertainment (Vietnam). 2017. Archived from the original on 2021-01-24. Retrieved 2021-01-24.
  6. ^ Sakuraoka-Gilman, Matt (September 12, 2011). "DeNA buys Punch Entertainment's Vietnam studio". Pocket Gamer.biz. Archived from the original on October 6, 2019. Retrieved January 24, 2021.
  7. ^ Takahashi, Dean (January 13, 2012). "DeanBeat: Game companies went on a $2.8B buying spree in 2011". VentureBeat. Archived from the original on June 16, 2019. Retrieved January 24, 2021.
  8. ^ "BRIEF-Evolable Asia unit to acquire Punch Entertainment (Vietnam)". Reuters. April 17, 2017. Archived from the original on January 24, 2021. Retrieved January 24, 2021.
  9. ^ Dredge, Stuart (October 3, 2008). "Punch Entertainment: 'iPhone changes everything for mobile games'". Pocket Gamer.biz. Archived from the original on October 17, 2019. Retrieved January 24, 2021.
  10. ^ Buchanan, Levi (June 20, 2006). "Boom Goes the Earth 3D". IGN. Archived from the original on January 24, 2021. Retrieved January 24, 2021.
  11. ^ Buchanan, Levi (May 22, 2007). "Gunslinger Review". IGN. Archived from the original on January 24, 2021. Retrieved January 24, 2021.

External links edit