Driift Mania (formerly titled Driift) is a WiiWare racing game developed by a French team and released by Konami. It was released in the PAL regions on July 31, 2009.[1] and in North America on September 28, 2009.[2]

Driift Mania
Developer(s)Konami
Publisher(s)Konami
Platform(s)WiiWare
Release
  • PAL: July 31, 2009
  • NA: September 28, 2009
Genre(s)Racing
Mode(s)Single-player, multiplayer

Gameplay edit

Players view the entire track from a bird's-eye view as they race against each other in a variety of vehicles ranging from sports cars and trucks to buses, tanks, and hovercraft. The game features fifteen tracks set across four different environments: urban, rural, desert, and snow. Each environment has different advantages and disadvantages for particular vehicle types.

The game supports up to eight players simultaneously (allowing a combination of Wii Remotes, Nunchuks and Classic Controllers) and features several game modes including single and multiplayer championships as well as team races. Competitive modes include "VIP", in which players must protect a designated player's vehicle, "Contamination" in which a player must try to "infect" others by crashing into them, "Cold Potato" where players scramble for the said vegetable on the track, and "Meteorite", which involves players racing during a deadly meteor shower.[3]

Development edit

Driift Mania is the first console game developed by Konami's European studio, which had previously only developed games for mobile phone platforms. Initially motion controls were implemented early in the game's development, but were deemed frustrating to use and ultimately removed from the final game, while online multiplayer was not considered because the developers believed that local multiplayer created a much richer experience for players.[4]

Reception edit

Nintendo Life praised Driift Mania's presentation and multiplayer-orientated gameplay, but wished for a fuller-featured single player mode.[9] Due to its similar presentation and gameplay, Driift Mania has been likened to the arcade games Super Off Road and Super Sprint.[10]

References edit

  1. ^ "Rock out, burn rubber and return to Monkey Island with new WiiWare and Nintendo DSiWare downloads". Nintendo of Europe. 31 July 2009. Retrieved 28 September 2009.
  2. ^ "Art Lessons, Auto Racing, and Arcade Action Multiply the Downloadable Fun". Nintendo of America. 28 September 2009. Retrieved 28 September 2009.
  3. ^ "Konami Driifts on to WiiWare". Konami Digital Entertainment. 14 April 2009. Retrieved 28 September 2009.
  4. ^ Interviews: Driift Mania - Konami
  5. ^ "Driift Mania for Wii Reviews". Metacritic. Retrieved July 11, 2020.
  6. ^ Wöbbeking, Jan (July 31, 2009). "Test: Driift Mania (Rennspiel)". 4Players. Retrieved July 11, 2020.
  7. ^ Harris, Craig (September 29, 2009). "Driift Mania Review". IGN. Retrieved July 11, 2020.
  8. ^ rivaol (August 12, 2009). "Test : Driift Mania". Jeuxvideo.com. Retrieved July 11, 2020.
  9. ^ a b Aaron, Sean (August 2, 2009). "Driift Mania Review (WiiWare)". Nintendo Life. Retrieved July 11, 2020.
  10. ^ Konami Reveals Driift for WiiWare