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Comic Market (コミックマーケット, Komikku Māketto), more commonly known as Comiket (コミケット, Komiketto), is a biannual dōjinshi fair in Tokyo, Japan.[2] A grassroots, DIY event focused on the sale of self-published dōjin, Comiket is a not-for-profit, volunteer-run event administered by the Comic Market Preparatory Committee (ComiketPC). Inaugurated on December 21, 1975 with an estimated 700 attendees,[3] it has grown to become the largest fan convention in the world,[4] with an estimated attendance of over half a million.[2]

Comic Market
Comiket Logo.png
"Friendship Forever"
StatusActive
GenreDōjinshi convention
VenueTokyo Big Sight
Location(s)Ariake, Tokyo
CountryJapan
InauguratedDecember 21, 1975; 43 years ago (1975-12-21)
Most recentDecember 29 – 31, 2018
Next eventAugust 9 – 12, 2019
Attendance570,000 [1]
ActivityMarketplace, industry floor, cosplay
Websitecomiket.co.jp/index_e.html (English)
comiket.co.jp/ (Japanese)

Contents

ProgrammingEdit

 
Elaborately dressed cosplayers at Comiket 69 in December 2005

Dōjin marketplaceEdit

Comiket is focused primarily on the sale of dōjin: non-commercial, self-published works.[5] Approximately 35,000 dōjin creators, also known as "circles", participate in each edition of Comiket.[6] Different circles exhibit on each day of Comiket; generally, the first day is focused on video games, the second on shōjo manga, and the final day on shōnen manga.[7] While dōjinshi – self-published comics that are often derivative fan works based on anime, video games, and other media – are the most common item sold at Comiket, circles also sell dōjin soft (video games), computer software, music, novels, clothing, and other goods.[7] Since Comiket's inauguration, sample copies of all works sold at Comiket are collected and archived by ComiketPC, with over 2.1 million works having been archived.[5]

Trends in derivative worksEdit

 
The number of dōjin circles producing derivative works for given media properties, from Comiket 84 (August 2013) to Comiket 95 (December 2018).[8][9][10][11][12][13][14]

CosplayEdit

Comiket is a major outlet for cosplay enthusiasts. Since Comiket 80 in 2011, restrictions on cosplaying have been gradually relaxed, with a shift from regulating objects (e.g. a ban on items that could be used as weapons) to regulating behavior (e.g. a ban on swinging around long objects).[5]

Corporate boothsEdit

Comiket hosts 190 corporate booths each year. This includes both large commercial companies, such as video game studios and manga publishers, as well as celebrity meet and greet sessions.[5]

OperationsEdit

ScheduleEdit

 
Entry queue to Comiket 90 in August 2016

Comiket is held twice yearly, in August and December. These are typically referred to as NatsuComi (夏コミ, Natsukomi) and FuyuComi (冬コミ, Fuyukomi), contractions of Summer Comiket and Winter Comiket respectively. Since 1995, both events have run for three days each, with NatsuComi generally occurring Friday to Sunday in mid-August, and FuyuComi generally occurring the three days prior to New Year's Day. Both events run daily from 10:00 a.m. to 4:00 p.m, with corporate booths open until 5:00 p.m and the entire convention closing an hour early on the final day of the event.[15] Comiket has been held at Tokyo Big Sight in Ariake, Tokyo since 1996.

2020 Summer Olympics changesEdit

In August 2018, ComiketPC announced modified schedules for Comikets 96, 97, and 98 due to the 2020 Summer Olympics. As the East Wing of Big Sight will be closed in 2019 for renovations, the corporate booths of C96 and C97 will be moved to Aomi Exhibition Hall, and both events will expand to four days of programming.[16] C98 in 2020 will be moved to Golden Week in April and May in order to not conflict with the Olympics in August.[17] Furthermore, admission to all three events will require the purchase of a wristband – the first time in Comiket's history it will not be free to attend – in order to offset the cost of running the event across four days, and to depress attendance in light of the smaller venue space.[18] Wristbands for all four days will be included with the purchase of a print event catalog. Individual wristbands will also be available to purchase at Big Sight the day of the event.[19]

Event sizeEdit

 
Crowds at Comiket 62 in August 2002

Comiket is the largest fan convention in the world,[4] growing from fewer than 10,000 attendees in 1982[20] to over half a million by 2004. Since 2007, attendee numbers have fluctuated in the region of 500,000 for Fuyukomi and 560,000 for NatsuComi.[21] Because of the extremely high volume of attendance at Comiket, mobile phone companies set up temporary antennas, while the Tokyo Metro makes special arrangements to accommodate the large crowds. Hour-long queues to enter Comiket during peak hours are common, while some attendees queue up to five hours before the event to ensure early admission.[15] Popular circles are frequently placed near the venue's loading docks so that their queues can extend outside.[5] ComiketPC recommends that first-time attendees arrive in the afternoon to avoid queues.[22]

CatalogEdit

For every Comiket, a catalog is released that contains information about the event. The catalog includes a list of all participating circles, maps of the convention layout, directions to and from the convention, rules for the convention, results from surveys held among Comiket participants, articles about topics relevant to dōjinshi creators, and one to two pictures ("circle cuts") for every participating circle. It is available in print and DVD-ROM format, and as of Comiket 83, is available online behind a partial paywall.[23]

Unlike many Japanese conventions, a purchased catalog is not required for admission to Comiket. Catalogs are made available for sale at stores two weeks before the event.[24]

The print version is roughly the size of an average phone book, while the DVD-ROM version includes features such as advanced search functions and a clickable map. To date, there is no English edition of the catalog available, though the catalog does contain a four-page basic guide for attending Comiket in English, Chinese, and Korean.[25]

ParticipantsEdit

 
A circle ticket for Comiket 88. The ticket uses holography to prevent counterfeiting, and includes the personal information of the exhibitor (blurred in this image) to prevent scalping.

The overwhelming majority of Comiket circle participants are amateur and hobbyist artists: 70% of participating circles lose money, while only 15% turn a profit.[5] The majority of circle participants at Comiket are female, with women composing 57% of participating circles at Comiket 84.[5] General attendees at Comiket tend to skew male, with men comprising 64% of attendees at Comiket 78.[26]

PhilanthropyEdit

Since 1993, ComiketPC has donated over ¥60 million to sustainable forest management to offset paper used in the production of dōjinshi.[5] Since 2007, ComiketPC has worked with the Japanese Red Cross Society to organize bloodmobiles at Comiket events.[27]

HistoryEdit

Comiket was inaugurated in 1975 by Meikyu [ja], a dōjin circle founded by Yoshihiro Yonezawa, Teruo Harada, and Jun Aniwa while studying at Meiji University.[28] The first Comiket was organized amid a period of immense change and upheaval for manga as a medium, characterized by the closure of the experimental manga magazine COM and the ascendance of the Year 24 Group.[29][30][31] A 1975 incident in which a dōjin creator applying for Nihon SF Taikai was refused admission after criticizing the convention's focus on professional guests over dōjin creators in her application became a catalyst for the founding of Comiket as a fan convention.[32][28]

As Comiket grew, a lottery system to allocate exhibition space was implemented in 1979, as the number of applications from circles began to surpass available space.[5] In 1981 the event moved to Harumi Fairgrounds [ja] and began publishing an event catalog in 1982. Comiket would change locations frequently throughout the late 1980s and 1990s, as the Japanese bubble economy led to an upsurge in trade shows that made it difficult to secure a consistent venue. The murders by Tsutomu Miyazaki and subsequent moral panic against otaku would lead to further difficulties in Comiket's ability to secure a venue.[5] Tokyo Big Sight hosted Comiket for the first time in 1996, and remains the convention's primary location as of 2019.

Event historyEdit

No. Year Date Dōjin circles[33] Attendance[33] Venues[33]
1 1975 21 December 32 700 Nissho Hall [ja]
2 1976 4 April 39 550 Itabashi Industrial Union Building (板橋産業連合会館)
3 25 July 56 500
4 19 December 80 700
5 1977 10 April 94 1,300 Ōta City Industrial Building (大田区産業会館)
6 30–31 July[a] 100 2,000
7 18 December 131 2,500
8 1978 2 April 144 2,000
CS1[b] 6 May Unknown 250 Yotsuya Public Hall (四谷公会堂)
9 29–30 July 200 3,000
[c] 15 November Unknown Unknown Hitotsubashi University Kunitachi Campus
10 17 December 200 3,000 Ōta City Industrial Building
11 1979 8 April 218 3,000
12 28–29 July 330 4,000 Tokyo Metropolitan Industrial Trade Center [ja]
13 23 December 290 4,000 Ōta City Industrial Building
14 1980 11 May 380 6,000 Kawasaki Shimin Plaza (川崎市民プラザ)
15 14 September 340 7,000
16 14 December 340 7,000
17 1981 5 April 400 8,000
18 15–16 August 512 10,000 Yokohama Sanbo Hall [ja]
19 20 December 600 9,000 Harumi Fairgrounds [ja]
20 1982 21 March 780 9,000
21 8 August 970 10,000
22 26 December 1,060 8,000
23[d] 1983 3 April 1,200 13,000
24 7 August 1,500 18,000
25 25 December 1,550 25,000
26 1984 19 August 2,400 30,000
27 23 December 2,300 25,000
28 1985 11 August 3,450 30,000
29 29 December 4,000 30,000
30 1986 10 August 3,900 35,000
31 27–28 December 4,400 40,000 Tokyo Ryutsu Center [ja]
32 1987 8–9 August 4,400 60,000
33 26–27 December 4,400 55,000
34 1988 13–14 August 9,200 70,000 Harumi Fairgrounds [ja]
35 1989 25–26 March 8,900 70,000
36 13–14 August 10,000 100,000
37 23–24 December 11,000 120,000 Makuhari Messe
38 1990 18–19 August 13,000 230,000
39 23–24 December 13,000 250,000
40 1991 16–17 August 11,000 200,000 Harumi Fairgrounds [ja]
41 29–30 December 14,000 200,000
42 1992 15–16 August 12,000 250,000
43 29–30 December 15,000 180,000
44 1993 15–16 August 15,000 250,000
45 29–30 December 16,000 200,000
46 1994 7–8 August 16,000 240,000
47 29–30 December 16,000 200,000
48 1995 18–20 August[e] 22,000 250,000
49 29–30 December 16,000 220,000
CS2[f] 1996 17 March 1,300 8,000
50 3–4 August 18,000 350,000 Tokyo Big Sight
51 28–29 December 22,000 220,000
52 1997 15–17 August 33,000 400,000
53 28–29 December 22,000 300,000
54 1998 14–16 August 33,000 380,000
55 29–30 December 23,000 300,000
56 1999 13–15 August 35,000 400,000
57 24–26 December 25,000 320,000
CS3[g] 2000 13–15 August 200 1,500 Okinawa Convention Center
58 11–13 August 35,000 430,000 Tokyo Big Sight
59 29–30 December 23,000 300,000
60[34] 2001 10–12 August 35,000 480,000
61[35] 29–31 December 23,000 360,000
62[36] 2002 9–11 August 35,000 480,000
63[37] 28–30 December 35,000 450,000
64[38] 2003 15–17 August 35,000 460,000
65[39] 28–30 December 35,000 420,000
66[40] 2004 15–17 August 35,000 510,000
67[41] 28–30 December 23,000 370,000
CS4[42][h] 2005 21 March 3,400 50,000
68[43] 12–14 August 35,000 480,000
69[44] 29–30 December 23,000 350,000
70[45] 2006 11–13 August 35,000 430,000
71[46] 29–31 December[i] 35,000 440,000
72[47] 2007 17–19 August 35,000 550,000
73[48] 29–31 December 35,000 500,000
74[49] 2008 15–17 August 35,000 550,000
75[50] 28–30 December 35,000 510,000
76[51] 2009 14–16 August 35,000 560,000
77[52] 29–31 December 35,000 510,000
CS5[53][j] 2010 14–16 August 1,500 33,000 Isejin Izumi-cho Kita Building (伊勢甚泉町北ビル)
78[54] 13–15 August 35,000 560,000 Tokyo Big Sight
79[55] 29–31 December 35,000 520,000
80[56] 2011 12–14 August 35,000 540,000
81[57] 29–31 December 35,000 500,000
82[58] 2012 10–12 August 35,000 560,000
83[59] 29–31 December 35,000 550,000
84[60] 2013 10–12 August 35,000 590,000
85[61] 29–31 December 35,000 520,000
86[62] 2014 15–17 August 35,000 550,000
87[63] 28–30 December 35,000 560,000
CS6[64][k] 2015 28–29 March 5,200 50,000 Makuhari Messe
88[65] 14–16 August 35,000 550,000 Tokyo Big Sight
89[66] 29–31 December 35,000 520,000
90[67] 2016 12–14 August 34,000 530,000
91[68] 29–31 December 36,000 550,000
92[69] 2017 11–13 August 32,000 500,000
93[70] 29–31 December 32,000 550,000
94[71] 2018 10–12 August 35,000 530,000
95[1] 29–31 December 35,000 570,000
96[16] 2019 9–12 August[l] Tokyo Big Sight & Aomi Exhibition Hall
97[16] 28–31 December
98[17] 2020 2–5 May[m] Tokyo Big Sight
Note
  1. ^ First ever two-day Comiket.
  2. ^ Held as the first "Comiket Special" (コミケスペシャル).
  3. ^ Held as the "Comic Market in Ikkyosai" (コミックマーケットin一橋祭).
  4. ^ The final annual spring event.
  5. ^ First ever three-day Comiket.
  6. ^ Held as the "Farewell Harumi!! Comiket Special" (さよなら晴海!!コミケットスペシャル).
  7. ^ Held as the "Resort Comiket in Okinawa. Comiket Special 3" (リゾコミin沖縄コミケットスペシャル3).
  8. ^ Held as the "30th Anniversary 24 Hours (!?) of Comiket Special 4" (30周年記念24耐(!?)コミケットスペシャル4).
  9. ^ First Comiket held during Ōmisoka.
  10. ^ Held as the "Comiket Special 5 in Mito" (コみケッとスペシャル5 in 水戸).
  11. ^ Held as the "Comiket Special 6 Otaku Sumit 2015" (コミケットスペシャル6 OTAKU SUMMIT 2015).
  12. ^ First ever four-day Comiket.
  13. ^ Moved to Golden Week to avoid conflicting with the 2020 Summer Olympics in August.

See alsoEdit

  • Comic World, an anime and doujin festival with events in South Korea, Hong Kong, and Taiwan
  • Anime Expo, an anime convention in the United States
  • Japan Expo, a Japanese pop culture convention in France
  • Overload, a doujin festival in New Zealand

ReferencesEdit

  1. ^ a b "Comic Market 95 Report" (in Japanese). Comic Market official website. Retrieved 2019-01-11.
  2. ^ a b McCarthy, Helen (2006). "Manga: A Brief History". 500 Manga Heroes & Villains. Hauppauge, New York, USA: Chrysalis Book Group. p. 14. ISBN 978-0-7641-3201-8.
  3. ^ Wilson, Brent; Toku, Masami (2003). "'Boys' Love,' Yaoi, and Art Education: Issues of Power and Pedagogy". Visual Culture Research in Art and Education. Retrieved July 5, 2010. Citing Inokai, K. (2000). "Manga dojinshi-shi" [History of manga dojinshi]. Comic Fan (in Japanese) (10): 4–59.
  4. ^ a b Kopf, Dan (July 21, 2018). "Tokyo's Comiket, not Comic-Con, is the biggest fan convention in the world". Quartz. Retrieved August 14, 2018.
  5. ^ a b c d e f g h i j "What Is Comic Market?" (PDF). Comic Market Preparatory Committee. Retrieved 2018-12-30.
  6. ^ "Comic Market 66 After Report". Comiket. Retrieved January 7, 2013.
  7. ^ a b Chavez, Ed (Aug 21, 2007). "Fan Creativity Explodes at Comiket". Publisher's Weekly. Retrieved 2018-12-30.
  8. ^ Green, Scott. "Top Doujinshi Events Most Popular By The Numbers". Crunchyroll. Retrieved 28 December 2016.
  9. ^ Green, Scott. "With Slight Movement, "KanColle," "Touhou" And "Touken Ranbu" Continue To Dominate Comiket Doujinshi". Crunchyroll. Retrieved 28 December 2016.
  10. ^ myrmecoleon. 過去最大規模のコミックマーケット91の二次創作人気を調査. ASCII.jp (in Japanese). Retrieved 28 December 2016.
  11. ^ myrmecoleon. "夏コミはFateが劇的拡大! ユーリも人気/恒例の次回サークル数増減予想も". ASCII.jp (in Japanese). Retrieved 16 August 2017.
  12. ^ myrmecoleon. "Fate8割増! コミックマーケット93の二次創作人気を調査". ASCII.jp (in Japanese). Retrieved 22 January 2018.
  13. ^ myrmecoleon. "コミックマーケット94の二次創作人気調査&pixivデータで次回予想". ASCII.jp (in Japanese). Retrieved 27 August 2018.
  14. ^ myrmecoleon. "コミックマーケット95の二次創作人気調査&pixivデータで次回サークル数予想". ASCII.jp (in Japanese). Retrieved 1 January 2019.
  15. ^ a b "コミックマーケット76のご案内" [Guide to Comic Market 76]. 一般参加者サポートページ ({Comiket} General Participant Support Page) (in Japanese). Comiket Inc. Retrieved July 5, 2010.
  16. ^ a b c "About the schedule of Comic Market 96 · 97 in 2019" (in Japanese). Comic Market official website. Retrieved 2018-08-12.
  17. ^ a b Loo, Egan (2018-08-12). "Comic Market to Use Smaller Venue for Record 4 Days for 2019 Events". Anime News Network. Retrieved 2018-08-12.
  18. ^ Sherman, Jennifer (2018-12-31). "What will you be doing at comiket Olympic Games until 2020?" (in Japanese). Comiket. Retrieved 2019-01-01.
  19. ^ "Comic Market Considers Hours With No Charge If It Adds Entrance Fees for 2019, 2020". Anime News Network. Retrieved 2019-01-01.
  20. ^ Mizoguchi Akiko (2003). "Male-Male Romance by and for Women in Japan: A History and the Subgenres of Yaoi Fictions". U.S.-Japan Women’s Journal, 25: 49-75.
  21. ^ "Comic Market Nenpyō (Comic Market chronology)". Comiket. Retrieved January 7, 2013.
  22. ^ "To Attendees from Overseas: Comic Market (Comiket) 76". ComicMarket WebSite To Attendees from Overseas. Comiket Inc. Retrieved July 5, 2010.
  23. ^ "Comiket WEB CATALOG". Retrieved December 27, 2012.
  24. ^ "Komiketto katarogu toriatsukaiten no goannai". Comiket. Retrieved January 7, 2013.
  25. ^ "ComicMarket WebSite To Attendees from Overseas". Comiket. Retrieved January 7, 2013.
  26. ^ コミックマーケットとは何か? 2014年1月] - コミックマーケット準備会 [What is the Comic Market? January 2014] - Comic Market Preparatory Committee] (PDF). Comiket.co.jp (in Japanese). August 2, 2016. Archived (PDF) from the original on 8 March 2014. (Comiket 84 pie chart is on page 19)
  27. ^ "Blood drives at Comic Market, one of Japan's largest events". Japanese Red Cross Society. Retrieved December 31, 2018.
  28. ^ a b Noppe, Nele (September 3, 2014). "The cultural economy of fanwork in Japan: dōjinshi exchange as a hybrid economy of open source cultural goods". p. 100.
  29. ^ Schodt, Frederik L. (1996). Dreamland Japan: Writings on Modern Manga. Stone Bridge Press. p. 40. ISBN 978-1-880656-23-5.
  30. ^ "World's Biggest Underground Comic Convention". Anime News Network. August 17, 2000. Retrieved May 5, 2009.
  31. ^ Kinsella, Sharon (2005) [2000]. "Amateur Manga Subculture and the Otaku Incident". In Gelder, Ken (ed.). The Subcultures Reader (2nd ed.). London; New York: Routledge. pp. 542–543. ISBN 978-0-415-34415-9. OCLC 57530654.
  32. ^ Galbraith, Patrick L. (June 14, 2009). "New university library puts focus on the fans". The Japan Times. Retrieved July 26, 2009.
  33. ^ a b c "Comic Market Chronology" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  34. ^ Yoshihiro Yonezawa. "Comic Market 60 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  35. ^ Yoshihiro Yonezawa. "Comic Market 61 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  36. ^ Yoshihiro Yonezawa. "Comic Market 62 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  37. ^ Yoshihiro Yonezawa. "Comic Market 63 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  38. ^ Yoshihiro Yonezawa. "Comic Market 64 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  39. ^ Yoshihiro Yonezawa. "Comic Market 65 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  40. ^ Yoshihiro Yonezawa. "Comic Market 66 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  41. ^ Yoshihiro Yonezawa. "Comic Market 67 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  42. ^ Yoshihiro Yonezawa (May 2005). "Comic Market Special 4 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  43. ^ Yoshihiro Yonezawa. "Comic Market 68 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  44. ^ Yoshihiro Yonezawa. "Comic Market 69 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  45. ^ "Comic Market 70 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  46. ^ "Comic Market 71 Report" (in Japanese). Comic Market official website. 2007-01-25. Retrieved 2017-09-13.
  47. ^ "Comic Market 72 Report" (in Japanese). Comic Market official website. 2007-11-14. Retrieved 2017-09-13.
  48. ^ "Comic Market 73 Report" (in Japanese). Comic Market official website. 2008-02-04. Retrieved 2017-09-13.
  49. ^ "Comic Market 74 Report" (in Japanese). Comic Market official website. 2008-09-23. Retrieved 2017-09-13.
  50. ^ "Comic Market 75 Report" (in Japanese). Comic Market official website. 2009-02-01. Retrieved 2017-09-13.
  51. ^ "Comic Market 76 Report" (in Japanese). Comic Market official website. 2009-11-18. Retrieved 2017-09-13.
  52. ^ "Comic Market 77 Report" (in Japanese). Comic Market official website. 2010-04-20. Retrieved 2017-09-13.
  53. ^ "Comic Market Special 5 Report" (in Japanese). Comic Market official website. 2010-06-20. Retrieved 2017-09-13.
  54. ^ "Comic Market 78 Report" (in Japanese). Comic Market official website. 2010-11-15. Retrieved 2017-09-13.
  55. ^ "Comic Market 79 Report" (in Japanese). Comic Market official website. 2011-02-10. Retrieved 2017-09-13.
  56. ^ "Comic Market 80 Report" (in Japanese). Comic Market official website. 2011-09-09. Retrieved 2017-09-13.
  57. ^ "Comic Market 81 Report" (in Japanese). Comic Market official website. 2012-03-22. Retrieved 2017-09-13.
  58. ^ "Comic Market 82 Report" (in Japanese). Comic Market official website. 2012-11-15. Retrieved 2017-09-13.
  59. ^ "Comic Market 83 Report" (in Japanese). Comic Market official website. 2013-06-14. Retrieved 2017-09-13.
  60. ^ "Comic Market 84 Report" (in Japanese). Comic Market official website. 2013-10-23. Retrieved 2017-09-13.
  61. ^ "Comic Market 85 Report" (in Japanese). Comic Market official website. 2014-06-16. Retrieved 2017-09-13.
  62. ^ "Comic Market 86 Report" (in Japanese). Comic Market official website. 2014-11-18. Retrieved 2017-09-13.
  63. ^ "Comic Market 87 Report" (in Japanese). Comic Market official website. 2015-06-19. Retrieved 2017-09-13.
  64. ^ "Comic Market Special 6 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  65. ^ "Comic Market 88 Report" (in Japanese). Comic Market official website. 2015-11-24. Retrieved 2017-09-13.
  66. ^ "Comic Market 89 Report" (in Japanese). Comic Market official website. 2016-02-12. Retrieved 2017-09-13.
  67. ^ "Comic Market 90 Report" (in Japanese). Comic Market official website. 2016-11-05. Retrieved 2017-09-13.
  68. ^ "Comic Market 91 Report" (in Japanese). Comic Market official website. 2017-06-19. Retrieved 2017-09-13.
  69. ^ "Comic Market 92 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.
  70. ^ "Comic Market 93 Report" (in Japanese). Comic Market official website. Retrieved 2018-02-18.
  71. ^ "Comic Market 94 Report" (in Japanese). Comic Market official website. Retrieved 2017-09-13.

External linksEdit

Coordinates: 35°37′51″N 139°47′48″E / 35.63083°N 139.79667°E / 35.63083; 139.79667