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Characters in the Super Smash Bros. series

A mural featuring the fighters in Super Smash Bros. Ultimate, which included every playable character in the series up until then

The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from different franchises. There are over 80 playable characters across the series, primarily sourced from Nintendo franchises, in addition to a number of third-party games. There are also other non-playable characters that take the form of enemies, bosses, and power-ups.

Playable charactersEdit

Each game in the series has a number of playable characters, referred to as "fighters", that are taken primarily from Nintendo franchises. There are 81 total fighters across the series, with additional downloadable content characters for Super Smash Bros. Ultimate still to be revealed.[1] Starting with Super Smash Bros. Brawl, characters from non-Nintendo franchises began to make playable appearances. At the start of each game, some of the fighters will be locked from play. To unlock a hidden fighter, players need to clear certain conditions and defeat that fighter in a match. In Brawl, players can also unlock fighters by encountering them in the Subspace Emissary mode. In Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, players can make their own Mii Fighters that can be customized with different fighting styles and costume pieces unlocked through gameplay or purchased as downloadable content. Several of these costumes are based on characters and franchises not otherwise represented, such as Geno from Super Mario RPG,[2] Heihachi Mishima from Tekken,[3] and Sans from Undertale.[4] All games have featured fighters that largely share their moves and abilities with another fighter on the roster, but with minor differences in their presentation and gameplay. In Ultimate, several of these characters were officially labeled as "Echo Fighters". They have an option to either be displayed next to or within the character portrait from which they are based on.

Fighter 64 Melee Brawl for 3DS and Wii U Ultimate Franchise
Banjo & Kazooie         DLC Banjo-Kazooie
Bayonetta       DLC   Bayonetta
Bowser           Super Mario
Bowser Jr.[a]           Super Mario
Captain Falcon           F-Zero
Charizard[b]           Pokémon
Chrom[c]           Fire Emblem
Cloud       DLC   Final Fantasy
Corrin       DLC   Fire Emblem
Daisy[c]           Super Mario
Dark Pit[c]           Kid Icarus
Dark Samus[c]           Metroid
Diddy Kong           Donkey Kong
Donkey Kong           Donkey Kong
Dr. Mario           Super Mario
Duck Hunt[d]           Duck Hunt
Falco           Star Fox
Fox           Star Fox
Ganondorf           The Legend of Zelda
Greninja           Pokémon
Hero[e]         DLC Dragon Quest
Ice Climbers           Ice Climber
Ike           Fire Emblem
Incineroar           Pokémon
Inkling           Splatoon
Isabelle           Animal Crossing
Ivysaur[b]           Pokémon
Jigglypuff           Pokémon
Joker         DLC Persona
Ken[c]           Street Fighter
King Dedede           Kirby
King K. Rool           Donkey Kong
Kirby           Kirby
Link           The Legend of Zelda
Little Mac           Punch-Out!!
Lucario           Pokémon
Lucas       DLC   EarthBound
Lucina[c]           Fire Emblem
Luigi           Super Mario
Mario           Super Mario
Marth           Fire Emblem
Mega Man           Mega Man
Meta Knight           Kirby
Mewtwo       DLC   Pokémon
Mii Brawler[f]           Mii
Mii Swordfighter[f][d]           Mii
Mii Gunner[f]           Mii
Mr. Game & Watch           Game & Watch
Ness           EarthBound
Olimar[g]           Pikmin
Pac-Man           Pac-Man
Palutena           Kid Icarus
Peach           Super Mario
Pichu           Pokémon
Pikachu           Pokémon
Piranha Plant         DLC Super Mario
Pit           Kid Icarus
Richter[c]           Castlevania
Ridley           Metroid
R.O.B.           R.O.B.
Robin           Fire Emblem
Rosalina & Luma           Super Mario
Roy       DLC   Fire Emblem
Ryu       DLC   Street Fighter
Samus[h]           Metroid
Sheik[i]           The Legend of Zelda
Shulk           Xenoblade Chronicles
Simon           Castlevania
Snake           Metal Gear
Sonic           Sonic the Hedgehog
Squirtle[b]           Pokémon
Terry         DLC Fatal Fury
Toon Link           The Legend of Zelda
Villager           Animal Crossing
Wario           Wario
Wii Fit Trainer           Wii Fit
Wolf           Star Fox
Yoshi           Yoshi
Young Link           The Legend of Zelda
Zelda[i]           The Legend of Zelda
Zero Suit Samus[h]           Metroid
Total 12 26 39 51 (+7 DLC) 76 (+5 DLC) Franchise


  1. ^ Bowser Jr.'s alternate costumes change the character's name and appearance to be one of the Koopalings: Larry, Morton, Wendy, Iggy, Roy, Lemmy, or Ludwig.
  2. ^ a b c In Brawl and Ultimate, this Pokémon is listed with two others under the name "Pokémon Trainer" on the character select screen. The Pokémon Trainer appears in the background while the player takes direct control of Squirtle, Ivysaur, or Charizard, and can switch between them during the battle. In 3DS/Wii U, only Charizard is available as a standalone character.
  3. ^ a b c d e f g In Ultimate, this character is classified as an Echo Fighter.
  4. ^ a b There are slight name variations between NTSC and PAL versions. The NTSC characters "Duck Hunt" and "Mii Swordfighter" are referred to in PAL versions as "Duck Hunt Duo" and "Mii Sword Fighter."
  5. ^ Despite the name referring to a single character, the Hero represents four different protagonists from the Dragon Quest series. His default appearance is the Luminary/Eleven from Dragon Quest XI, with Erdrick/Arusu from Dragon Quest III, Solo from Dragon Quest IV, and Eight from Dragon Quest VIII appearing as alternate costumes.
  6. ^ a b c In 3DS/Wii U, Mii Brawler, Mii Swordfighter, and Mii Gunner are under one character slot labeled simply as "Mii". In Ultimate, they were separated into their own individual slots. However, stacking Echo Fighters also stack the three Mii Fighters as they were in 3DS/Wii U.
  7. ^ In 3DS/Wii U and Ultimate, half of Olimar's alternate costumes change his name and appearance to Alph, a character from Pikmin 3.
  8. ^ a b In Brawl, Zero Suit Samus is an alternate form of Samus not displayed on the character select screen; players can switch back and forth between the two by using a specific attack. The two were separated and became independent characters beginning in 3DS/Wii U.
  9. ^ a b In Melee and Brawl, Sheik is an alternate form of Zelda not displayed on the character select screen; players can switch back and forth between the two by using a specific attack. The two were separated and became independent characters beginning in 3DS/Wii U.

Non-playable charactersEdit

In addition to the roster of playable fighters, several non-playable characters appear as summonable items via "Assist Trophies" or Poké Balls, background stage hazards, enemies, or bosses in the single-player modes. While some were specifically created for use in the Super Smash Bros. series, most come from established game franchises like the playable characters.


Certain items in the Super Smash Bros. series can be used to temporarily summon other characters into battle. The first of these, the Poké Ball, was introduced in the original Super Smash Bros. game. It can be thrown to temporarily call forth a random Pokémon, which will perform one of its signature abilities to attack opponents or affect the battle in other ways. Each Super Smash Bros. game has had a different set of Pokémon that can appear from Poké Balls, though some such as Snorlax and Goldeen have appeared in multiple entries.

Another item, the Assist Trophy, was added in Super Smash Bros. Brawl and functions similarly to the Poké Ball. Players who pick up an Assist Trophy will summon a random character from one of Nintendo's various franchises, causing them to interfere with opponents. Available characters vary between games, and range from supporting members of already represented franchises, such as Super Mario's Waluigi[5] and Star Fox's Andross, to more obscure characters like the Sheriff, Dr. Kawashima from Brain Age, Saki Amamiya from Sin and Punishment and Takamaru from The Mysterious Murasame Castle. Some Assist Trophies, including Little Mac, Dark Samus and Isabelle, have gone on to appear as playable fighters in later installments. There have also been Assist Trophies based on third-party characters, such as Bomberman, Virtua Fighter's Akira Yuki, and Shovel Knight.


Throughout the Super Smash Bros. series, most single-player modes have included several non-playable boss characters. Some of these bosses were created specifically for the Super Smash Bros. franchise.

Master Hand is a glove-like being that appears in all games to date, serving as the final boss of Classic Mode[6] and, in Super Smash Bros. Melee, the 50th Event Match "Final Destination Match". In Melee, Master Hand is playable via a system glitch.[7] He is also playable in Ultimate's Adventure Mode if certain requirements are met. Super Smash Bros. Melee introduced a left-hand counterpart to Master Hand named Crazy Hand, which appears alongside him under certain conditions. Super Smash Bros. for Nintendo 3DS and Wii U introduced a new form, Master Core, a shapeshifting mass of black particles that emerge from Master Hand and Crazy Hand after their defeat.

Super Smash Bros. Melee introduced Giga Bowser, a larger and more monstrous version of Bowser that could be fought in the 51st Event Match, "The Showdown", and as a secret final opponent in the game’s Adventure Mode under certain conditions. Giga Bowser uses the same abilities as Bowser, but is much stronger and has additional effects on his attacks, such as explosions and elemental damage. Giga Bowser later became Bowser's Final Smash in all subsequent games beginning with Super Smash Bros. Brawl, with players able to control him for the duration of the Final Smash.

Tabuu is the villain of Super Smash Bros. Brawl's story mode, The Subspace Emissary. He is a humanoid apparition composed of pure energy, with a single eye-shaped object located where a person's stomach would be. He can conjure several weapons for use in battle, including a rapier and large chakram; change his size at will, and teleport. Towards the end of The Subspace Emissary, it is revealed that Tabuu is the entity that controlled Master Hand and the true antagonist behind the events of the story.[8]

The Subspace Emissary also features other boss characters,[9] like Petey Piranha, Ridley, Meta Ridley, Porky, and Rayquaza. Ridley eventually became playable in Super Smash Bros. Ultimate, with Meta Ridley as an alternate costume for him, while Petey Piranha became DLC character Piranha Plant's Final Smash. Three original bosses are also featured: Tabuu, the giant cyborg Galleom, and the twin-bodied robot Duon.[10]

Super Smash Bros. Ultimate introduces Galeem, a seraphic menace who serves as the main villain of World of Light. Known as the "lord of light" and "the ultimate enemy", Galeem destroys the Smash Bros. world, robs all the fighters except Kirby of their physical forms, and plans on creating a new world to the point of creating an army of puppet fighters powered by enslaved spirits. Galeem is opposed by Dharkon, a one-eyed creature with many tentacles. Described as the "embodiment of chaos and darkness", Dharkon seeks to defeat Galeem and consume the world in darkness. Galeem and Dharkon are aided by a swarm of Master Hand and Crazy Hand puppets respectively. The mode also features bosses Giga Bowser, Galleom, Ganon, Marx, Rathalos, and Dracula, who also appear as final opponents for different characters in the game's Classic Mode.

Other boss characters from represented franchises may appear as hazards on certain stages and attack the fighters in the middle of a battle, such as the Yellow Devil from Mega Man and Metal Face from Xenoblade Chronicles.


In each of the games, there is a group of generic enemy characters based on other fighters fought in large groups in the games' single-player campaigns and "Multi-Man Smash" minigames. In the Japanese versions of the games, these characters are called the "Mysterious Small Fry Enemy Corps". In the English localized versions of the games, they are given names that describe their physical form. These include the Fighting Polygon Team, the Fighting Wire Frames, the Fighting Alloy Team[11] and the Fighting Mii Team. Along with Melee's Adventure Mode came the inclusion of minor, generic enemies, such as Goombas from the Super Mario series and Octoroks from The Legend of Zelda series.[12] This trend continues into Super Smash Bros. Brawl, which also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army. Many generic enemies from various games appear as part of the "Smash Run" mode in Super Smash Bros. for Nintendo 3DS.

The Subspace Army are the antagonists of Super Smash Bros. Brawl, appearing in The Subspace Emissary and led by the Ancient Minister. Their goal is to pull the entire world into Subspace piece by piece using devices called Subspace Bombs.[13][14] The Sandbag appears in every game's "Home-Run Contest" minigame beginning with Super Smash Bros. Melee. The object is to do as much damage as possible to Sandbag in a short time, then strike it with either a Home-Run Bat or a fighting move to launch it as far as possible.[15] Sandbag also appears randomly as an item that drops other items when hit in various other modes in all games from Brawl onward.[16]

Each Super Smash Bros. game has an announcer who calls out the fighter names upon selection and victory. The announcer's voice is used in many of the promotional materials of the games. The role has been taken on by Jeff Manning in the original game, Dean Harrington in Melee, Pat Cashman in Brawl, and Xander Mobus in 3DS/Wii U and Ultimate.[17] The announcer's voice actor traditionally voices Master Hand and Crazy Hand as well.[18][19]

See alsoEdit


  1. ^ Patches, Matt. "Super Smash Bros. DLC will add 5 characters to the roster". Polygon.
  2. ^ Minor, Jordan. "'Undertale's' Sans Is Basically a Brand New 'Smash Bros.' Fighter". Retrieved 10 September 2019.
  3. ^ Farokhmanesh, Megan. "Super Smash Bros. adds Roy and Ryu to the roster today". Polygon. Retrieved 10 September 2019.
  4. ^ Glogowski, Peter (September 4, 2019). "Sans from Undertale is getting a costume in Smash Ultimate". Destructoid. Retrieved September 4, 2019.
  5. ^ Park, Gene. "Waluigi was robbed and humiliated by Nintendo, and his fans are furious". The Washington Post. Retrieved 12 November 2018.
  6. ^ "Master Hand". Archived from the original on July 5, 2013. Retrieved April 21, 2008.
  7. ^ puffteam. "Play as Master Hand Glitch (Melee)". IGN Entertainment. Archived from the original on October 21, 2009.
  8. ^ "Mysteries of the Subspace Emissary". Smash Bros. DOJO!!. Archived from the original on August 5, 2013.
  9. ^ "Petey Piranha". Smash Bros. DOJO!!. Archived from the original on October 19, 2013.
  10. ^ "Boss Strategies". Smash Bros. DOJO!!. Archived from the original on October 19, 2013.
  11. ^ "STADIUM: Multi-Man Brawl". Smash Bros. DOJO!!. Archived from the original on October 19, 2013.
  12. ^ "Adventure - Super Smash Bros. Melee Wiki Guide - IGN". IGN.
  13. ^ "The Subspace Army". Smash Bros. DOJO!!. Archived from the original on January 16, 2014.
  14. ^ "The Enemies From Subspace". Smash Bros. DOJO!!. Archived from the original on October 19, 2013.
  15. ^ "More Features: Home-Run Contest". Super Smash Bros. Ultimate. Retrieved September 4, 2019.
  16. ^ "STADIUM Home Run Contest". DOJO!!. Archived from the original on October 19, 2013. Retrieved April 19, 2008.
  17. ^ Mobus, Xander (2018-06-12). "So I guess there was a gaming conference or something with some cool stuff announced? Either way...I'M BACK, BABY!". @xandermobusvo. Retrieved 2018-06-14.
  18. ^ Gates, Christopher (November 10, 2014). "'Super Smash Bros.' Announcer Records Funny Voice Clips For NeoGAF Forums". Game Rant. Archived from the original on November 4, 2016.
  19. ^ Ponce, Tony (November 10, 2014). "Super Smash Bros. 4 Announcer Recorded Custom Lines for Web Forum NeoGAF". Gameranx. Archived from the original on November 4, 2016.

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