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Bubsy in Claws Encounters of the Furred Kind

Bubsy in Claws Encounters of the Furred Kind, known as Bubsy or Bubsy 1 for short, is a platform video game released by Accolade in the early 1990s.[6] It is the first game in the Bubsy series of video games. The game's name is a play on words in reference to the film Close Encounters of the Third Kind,[7] with the game revolving around Bubsy defending the planet's supply of yarnballs from alien invaders.[8] The game received a sequel, Bubsy 2, in 1994.[9]

Bubsy in Claws Encounters of the Furred Kind
Bubsy 1 cover.png
Sega Genesis cover art
Publisher(s)Accolade, Retroism
Producer(s)John A.S. Skeel
Cynthia Kirkpatrick
Designer(s)Michael Berlyn
Artist(s)Beckett Gladney
Ken Macklin
Composer(s)Matt Berardo
Platform(s)Sega Genesis, Super NES, Microsoft Windows
ReleaseSega Genesis
  • EU: June 16, 1993
  • AU: November 20, 1993
Super NES
  • EU: October 28, 1993
  • JP: June 17, 1994
Steam re-release:
  • WW: December 17, 2015[5]


In the game, enemy aliens called "Woolies" intend to steal Earth's supply of yarn balls. Since Bubsy has the world's largest collection of yarnballs, he has the most at stake and sets out to stop the Woolies and reclaim the yarnballs.[10] The game plays as a 2D sidescrolling platformer.[6] The player must maneuver Bubsy through the levels, jumping on enemy "Woolies", and collecting stray yarn balls (which earns an extra life if 500 are collected).[11] The game consists of sixteen levels, and Bubsy starts off with nine lives.[12] In general, the game's gameplay has been compared to the Sonic the Hedgehog games from the Sega Genesis era.[13][12][14][15]


Designer Michael Berlyn had previously designed adventure video games, such as Altered Destiny and Search for the King prior his work on Bubsy.[16] Eventually burning out on the genre, he came across the original Sonic the Hedgehog and ended up playing it 14 hours a day, for a whole week, in order to find inspiration to do his own take on it.[16] Development of the game began in 1991. Earlier sketches show Bubsy wearing shoes which were omitted in the final design. The Genesis version, which was the first one being worked on, was to be released in late 1992 but Accolade's legal troubles with Sega caused the game to be delayed.[17] After artists Beckett Gladney and Ken Macklin constructed the backgrounds and character animations respectively on a PC program, a group named Solid Software went on to program them for the SNES.[18]

Director John Skeel said in an interview that they want to create a game as fast as Sonic and as deep as Mario. They also planned the game to be easy to play but hard to master.[19] He also had difficulty finding a good voice for the main character. After weeks of searching through voice talent tapes, Skeel received a call from Brian Silva who aided trying to find a suitable voice, until Skeel tried speeding up a recording of Silva's voice, which took inspiration from Looney Tunes characters like Daffy Duck and Bugs Bunny and added to the end result of Bubsy's design. Bubsy's catchphrase was derived from the development team's quip.[20]

In December 1992, some children who reside near Accolade's office in San Jose, California were invited to have pizza, soda, and to test play the game. The children were also asked to comment on the game's aspects. Their suggestion to add more secret paths was picket up, resulting the inclusion of some underground tube ways in the first level.[21]

A group of 20+ people worked on the game.[22] During the programming of the game to the SNES, one of the hazards in the game was a catnip that could drive Bubsy mad. This was replaced by banana peels because of Nintendo's censorship policies.[21] The game was developed and released concurrently for the Genesis and Super NES, with each version looking and sounding almost identical.[11] Approximately two years later, the game was also ported to Windows 95, under the name Super Bubsy.[10] It contained slightly upscaled graphics, and the Bubsy cartoon pilot that was never picked up for further episodes.[13] The Super NES version was made part of Bubsy Two-Fur on Steam in December 2015.

The Super NES version is the only game in the Bubsy series to be released in Japan, under the title Yamaneko Bubsy no Daibōken. The release was mostly identical, except that Bubsy's voice clips were dubbed in Japanese.


Critical receptionEdit

Review scores
EGM8/10 (SNES)[23]
GameFan87, 80, 81, 84 (SNES)[25]
80, 84, 82, 88 (Genesis)[26]
Nintendo Power72.5% (SNES)[24]
Video Games & Computer Entertainment7.75/10 (SNES)[27]
SNES N-Force70 (SNES)[28]
Super Play77% (SNES)[29]
Mean Machines80 (Genesis)[30]
Video Games75% (Genesis)[31]
70% (SNES)[32]
PC Games70% (Windows)[33]
Super Juegos89 (Genesis and SNES)[34]
TodoSega92 (Genesis)[35]
Nintendo Accion13/16 (SNES)[36]
Player One86% (Genesis)[37]
Consolemania88 (Genesis)[38]
94 (SNES)[39]
Mega force90% (Genesis)[40]
Consoles+90% (Genesis)[41]
Super Power91 (SNES)[42]
Joypad83% (Genesis)[43]
ProGames5/5 (SNES)[44]
Game Power91 (SNES)[45]
91 (Genesis)[46]
Computer+Videogiochi90 (SNES)[47]
80 (Genesis)[48]
Hobby Consolas91 (SNES)[49]
91 (Genesis)[50]
Sega Pro81% (Genesis)[51]
Play Time88% (SNES)[52]
Gamers2[note 1] (Genesis)[53]
Aktueller Software Markt10/12 (Genesis)[54]
Power Play74% (SNES)[55]
K901/1000 (SNES and Genesis)[56]
Ação Games13/16 (Genesis)[57]
Parents' ChoiceParents' Choice Award
GameFanBest New Character (Bubsy) (1993)
ProGamesBest Game Seal[58]
TodoSegaTodoSega Recomendado Seal[59]
Game PowerPower Game Seal (Genesis)[46]
Power Game Seal (SNES)[60]
Computer+VideogiochiCVG Hit Seal (SNES)[61]

Pre-release anticipation for the game was very high, with the game receiving aggressive marketing regarding the game as the next Sonic the Hedgehog or Super Mario.[13][16] Bubsy himself even won Electronic Gaming Monthly's "Most Hype for a Character of 1993".[62] Andy Eddy highly praised the game's nonlinear level designs in VideoGames & Computer Entertainment, but criticized that Bubsy suffers from uncontrollable momentum. He also complained that the backgrounds often don't move enough to give the player a frame of reference when taking big leaps, and concluded, "Bubsy's flaws don't kill it, because there's loads of fun in there, but they do bring it down a notch or two."[27] GamePro's Feline Groovy also considered the nonlinear levels to be a high point and the controls a low point, elaborating that "When [Bubsy] runs, he tends to keep on running, even when you're not pressing the control pad. This is an intentional feature of the controls, but it'll cost you a few lives and a lot of frustration until you get the hang of it, especially on the extra tiny levels." However, she praised the graphics and judged Bubsy to have more personality than Sonic the Hedgehog thanks to his charming animations and voice clips. She gave the game the maximum 5 out of 5 in every category except control, deeming it "a must for any gamer's library."[63] GamePro gave the Genesis version 5 out of 5 in graphics and FunFactor, 4 out of 5 in sound, and 4.5 out of 5 in control.[11] Brazilian magazine ProGames gave the SNES version a happy face with an open mouth (the magazine's maximum rating) on all five categories.[44] German magazine PC Games gave the Windows version 70%[33] GameFan awarded Bubsy "Best New Character" for 1993.[64] The game also won a Parents choice award for being fun but non-violent.[65] Electronic Games listed the Genesis version as one of the platform's best action games,[66] and the SNES version as one of the best SNES games.[67]

Conversely, IGN, in a retrospective review, called the game "mediocre", calling it a "pale Sonic imitator" and criticizing the game's floaty, imprecise physics and odd level design, but praised the character design inspired by classic cartoons.[68] Hardcore Gaming 101, also in retrospect, called it a "Sonic rip-off" and criticizing the game's physics, collision detection and overall level design. They said the levels "...seem to lack structure and cohesion. As a result, stages that should be fun to explore are just monotonous because one part of the stage doesn't look any different from the other. And when they aren't tedious, they're confusing".[13]


In January 1993 at the Consumer Electronics Show (CES) in Las Vegas, a Bubsy mascot leaped out of a sack to greet spectators.[69]

Months after the game's release, a lottery was put up by Accolade and GamePro. Winners of the lottery would win a 6-day trip to tourist locations in California, receive $500 in cash, and meet the game's developers. Other prizes include a Bubsy plush, and shirt.[70]

In Spain, a contest of drawing Bubsy fanart was put up where the winners would receive a cap, a hairpin, a shirt, a cup, and a rain coat.[71]


A sequel to Bubsy was released in 1994 for the SNES, Sega Genesis and Game Boy, titled Bubsy II.


  1. ^ The magazine Gamers uses a reversed number rating system. In this case, 1 is the highest, and 6 is the lowest.


  1. ^ "Bubsy in: Claws Encounters of the Furred Kind Tech Info". GameSpot. CBS Interactive. Retrieved 2013-04-28.
  2. ^ Super NES Games List
  3. ^ "Super Bubsy Release Information for PC". GameFAQs. Retrieved 2014-03-22.
  4. ^ "Super Bubsy (1995) Windows release dates". MobyGames. Retrieved 2014-03-22.
  5. ^ "Steam Greenlight :: BUBSY Two-Fur".
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  16. ^ a b c "News - Playing Catch-Up: Bubsy's Michael Berlyn". Gamasutra. Retrieved 2012-06-22.
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  19. ^ "ENTREVISTA CON JOHN SKEEL, director estadounidense del proyecto". Hobby Consolas (in Spanish). February 1993. p. 17.
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  29. ^ Davies, Johnathan (August 1993). "BUBSY". Superplay. Future Publishing. p. 50.
  30. ^ "BUBSY: IN CLAWS ENCOUNTERS OF THE FURRED KIND". Mean Machines. September 1993. p. 77.
  31. ^ "Abenteuer im Wollkorb: Bubsy". Video Games (in German). November 1993. p. 124.
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  33. ^ a b Wagner, Harald (October 1997). "Super Bubsy: Katzenjammer". PC Games Magazine (in German). p. 184.
  34. ^ Greppi, Antonio (September 1993). "BUBSY THE BOBCAT: Maullidos con estrella". Super Juegos (in Spanish). p. 67.
  35. ^ "BUBSY: El Gato Más Vacilón". TodoSega (in Spanish). September 1993. p. 29.
  36. ^ "BUBSY THE BOBCAT". Nintendo Accion (in Spanish). October 1993. p. 49.
  37. ^ Ja, Ben (September 1993). "Bubsy". Player One (in French). p. 109.
  38. ^ Antonini, Christian (October 1993). "BUBSY In: CLAWS ENCOUNTERS of the FURRED KIND". Consolemania (in Italian). p. 89.
  39. ^ Alex (July–August 1993). "BUBSY In: Clawed Encounters of the Furred Kind". Consolemania (in Italian). p. 54.
  40. ^ "BUBSY". Mega force (in French). September 1993. p. 124.
  41. ^ "BUBSY". Consoles+ (in French). September 1993. p. 117.
  42. ^ Larry (August 1993). "BUBSY". Super Power (in French). p. 147.
  43. ^ "BUBSY IN CLAWS ENCOUNTERS OF THE FURRED KIND". Joypad (in French). September 1993. p. 55.
  44. ^ a b "BUBSY". ProGames (in Portuguese). c. 1993. p. 15.
  45. ^ Fury, Red (July–August 1993). "BUBSY: CLAWS ENCOUNTERS of the FURRED KIND". Game Power (in Italian). p. 37.
  46. ^ a b Fury, Red (September 1993). "BUBSY". Game Power (in Italian). p. 51.
  47. ^ "BUBSY THE BOBCAT". Computer+Videochi (in Italian). July 1993. p. 106.
  48. ^ "BUBSY THE BOBCAT: CLAWS ENCOUNTERS OF THE FURRED KIND". Computer+Videochi (in Italian). October 1993. p. 108.
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  56. ^ Toniutti, Tiziano (December 1993). "BUBSY THE BOBCAT: Claw Encounters of the Furred Kind". K (in Italian). p. 129.
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  58. ^ "BUBSY". ProGames (in Portuguese). c. 1993. p. 14.
  59. ^ "BUBSY: El Gato Más Vacilón". TodoSega (in Spanish). September 1993. p. 26.
  60. ^ Fury, Red (July–August 1993). "BUBSY: CLAWS ENCOUNTERS of the FURRED KIND". Game Power (in Italian). p. 35.
  61. ^ "BUBSY THE BOBCAT". Computer+Videochi (in Italian). July 1993. p. 104.
  62. ^ "Electronic Gaming Monthly's Buyer's Guide". 1994. Cite journal requires |journal= (help)
  63. ^ "Super NES Pro Review: Bubsy: Claws Encounters of the Furred Kind". GamePro. No. 56. IDG. May 1993. pp. 78–79.
  64. ^ "GAMEFAN'S 2ND ANNUAL MEGAWARDS". Gamefan. January 1994. p. 58.
  65. ^ "Accolade Presents Super Bubsy for Windows 95; Popular Video Game Character Jumps to Windows. - Free Online Library".
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  67. ^ Editors of Electronic Games (May 1994). "State of the Art Report: SNES". Electronic Games. p. 58.CS1 maint: extra text: authors list (link)
  68. ^ "IGN Retro Feature". Retrieved 2012-06-22.
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External linksEdit