Boktai: The Sun Is in Your Hand(Redirected from Boktai: The Sun is in Your Hand)
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Boktai: The Sun is in Your Hand (ボクらの太陽 Bokura no Taiyō, "Our Sun" in Japan) is an action-adventure role-playing video game released by Konami for the Game Boy Advance in 2003. The player takes the role of Django, a vampire hunter, who uses a weapon called the "Gun Del Sol" (Solar Gun), that fires bolts of sunlight at enemies. The game made novel use of a light sensor on the cartridge which encouraged playing parts of the game in direct sunlight.
|Boktai: The Sun Is in Your Hand|
European cover art
|Developer(s)||Konami Computer Entertainment Japan|
|Platform(s)||Game Boy Advance|
The game narrative transpires in a period near the end of the world, called the Age of Darkness. The story features the appearance of the undead after the natural cycle of life and death was broken. People started dying due to the curse of the dark matter. Those who survived became prey to the dark creatures called the Immortals.
The story is set in the city of San Miguel, which had already been overrun by the Immortals. The city was in a hopeless situation as the curse brought the "undeadening" of all, edging the human race closer to extinction. Even the hero who used to hunt the Immortals has already fallen, and so people's hopes have been shattered.
One day, however, a mysterious boy called Django emerged. He turned out to have the blood of the vampire hunters running in his veins. He was also the heir of the weapon called Gun Del Sol. He must go to Istrakan, the city of death – where many times and places intertwine – in order to prevent the end of the world.
Django's mission to save humanity is reinforced by his desire to avenge his father's death, wielding sunlight as his weapon.
The game's cartridge has a photometric light sensor which measures light exposure. In order to charge the in-game solar weapons, the player must take their Game Boy Advance (GBA) outside in the daytime (as verified by the light sensor). If the player's gun runs out of light reserves and there is no sunlight available, then the player must avoid conflicts with enemies.
Before a game is started, the player is prompted to set their current time and time zone. The game can then estimate when the sun will rise and set, and simulates the position of the sun inside the game. The player has an advantage during the daytime as vampires cannot be exposed to sunlight. Sunlight also affects the world around the main character. An example is a Solar Tree, a game object which is affected by the darkness of the Immortals and can be cured by playing the game in the sunlight. The outdoor game environment also includes bird chirp sound effects in the morning and a soft orange glow around sunset.
Game combat focuses on stealth. An integral concept is shooting an undead in the back, stunning it, then either running away or killing it. Getting caught by a monster, indicated by a red exclamation point above the head, will reduce the grade received at the end of a stage. A number of other factors also determine the grade received, such as total time taken to complete the level. After a number of dungeon levels the player will reach an "Immortal" level where one of four bosses resides. The player will have to fight their way to the boss creature, or Immortal, and defeat it. The boss is then faced again in the sunlight, in a fight called a Battle Drive. In this fight, a game weapon called the Pile Driver must be charged by the player bringing the game into sunlight; the greater the amount of sunlight, the more damage the Pile Driver will inflict upon the Immortal.
Boktai was followed by two sequels on the Game Boy Advance: Boktai 2: Solar Boy Django and Shin Bokura no Taiyō: Gyakushū no Sabata (also known as Boktai 3: Sabata's Counterattack). The latter was released exclusively in Japan. Both GBA sequels employed the use of a solar sensor on their cartridges. A fourth game was released for the Nintendo DS titled Bokura no Taiyō: Django & Sabata, released outside Japan under the title Lunar Knights. The name change was an attempt to rebrand the series after the fourth game abandoned the use of a solar sensor (due to the Nintendo DS using cards instead of cartridges).
A manga was produced called Solar Boy Django. It was produced by Makoto Hisoka and was loosely based on the Boktai storyline. It was written by Makoto Hisoka and published in Shogakukan's CoroCoro Comic from September 2003 to July 2007. It does not follow the plot of the games directly, although it does include many of the characters, such as the Count and Sabata. An English version of the manga has been made available from a Singapore manga production company. In 2007, Elex Media Komputindo licensed the manga for the Indonesian market with the title Jango the Solar Boy.
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Yoshitomi: I've had quite a large say in the rebranding of Boktai as Lunar Knights -- we want to tell users in North America and Europe that this is something new, something totally fresh, and there's no sun sensor. This is a good way to do it, to let everyone know this is a different world with so many new features it almost doesn't feel like a sequel at all.