Battle of Antietam (video game)

Battle of Antietam is a wargame written for the Apple II by Chuck Kroegel and David Landrey and published by Strategic Simulations in 1985.[1]

Battle of Antietam
Publisher(s)Strategic Simulations
Designer(s)Chuck Kroegel
David Landrey[1]
Platform(s)Apple II, Atari 8-bit, Commodore 64, DOS
Release1985
Genre(s)Wargame

Gameplay edit

Battle of Antietam is a game in which the Battle of Antietam is simulated.[2]

Reception edit

William H. Harrington reviewed the game for Computer Gaming World, and stated that "SSI and the authors have created more than a first rate grand tactical simulation of one of the most critical battles of the Civil War with BOA. They have captured some of the look and 'feel' of Civil War combat, and it shows."[2]

Reviews edit

See also edit

References edit

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ a b Harrington, William H. (April 1986). "Battle of Antietam". Computer Gaming World. Vol. 1, no. 27. pp. 34–35.

External links edit