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Armored Core 2: Another Age (アーマード・コア2 アナザーエイジ, Āmādo Koa Tsū Anazā Eiji) is a mecha third-person shooter video game in the Armored Core series, developed by FromSoftware, which also published it in Japan, for the PlayStation 2 in 2001. Agetec and Metro 3D released the game in North America and Europe respectively.

Armored Core 2: Another Age
Armored Core 2 - Another Age.jpg
North American PlayStation 2 cover art
Developer(s)FromSoftware
Publisher(s)
SeriesArmored Core
Platform(s)PlayStation 2
Release
  • JP: April 12, 2001
  • NA: August 20, 2001
  • EU: September 27, 2002
Genre(s)Action, third-person shooter
Mode(s)Single player, multiplayer

StorylineEdit

Five years after the coup attempt led by Leos Klein the Earth government struggles to realize one of its original objectives, relocating people from the underground cities to the Earth's surface. These plans are hopelessly delayed because the government has had to shift its focus from resettlement to military buildup. A necessary move in the government's eyes, needed to keep both the corporations and the situation on Mars in check. After facing various setbacks, the corporations that once held sway on Mars are in positions of diminished influence. This does not sit well with them and each is secretly rebuilding their personal armies in order to contend with the government's growing might. Tensions between the corporations and government are at a breaking point. With all of the government's efforts currently focused elsewhere, resentment toward the institution from the general populace is at an all-time high. Tired of being neglected, people living in the underground cities have taken matters into their own hands and incidents of armed revolt are a daily occurrence.

BackgroundEdit

CorporationsEdit

  • Zio Matrix - Following a failed coup attempt (through which Zio hoped to strengthen its power base by exploiting Disorder technology), the parent company sidestepped most repercussions by discreetly transferring blame to its Mars division, claiming it acted alone. Even so, Zio Matrix now toes a fine line with the government and is more circumspect in its dealings.
  • Emeraude - After an all-out clash with the LCC on Mars, Emeraude's position has been significantly weakened. In a bid to combat the government's increasing influence and regain lost ground, Emeraude actively pursues confrontation and is the most volatile corporate element.
  • Balena - Due to the Frighteners overstepping their authority, Balena and the LCC's efforts to reshuffle the power structure on Mars failed. Balena's ties with both Zio and Emeraude are all but severed, now that the company's involvement with the government is public knowledge. Balena continues to provide assistance to the government, but it is also secretly backing the Indies rebel group.

GovernmentEdit

  • The Earth Government - Under the tagline "The Central Union of Earth", the Earth government is exactly what its name suggests it is; a singular governmental body serving the entire planet. After the end of the subterranean era and the downfall of the Earth-based corporations the government rebuilt itself into the ruling body it was prior to the "Great Destruction". The government relies primarily on proxies like the Bureaus of Control and the LCC to govern locally while it focuses on the environmental reclamation and the repopulation of Earth's surface. After being betrayed by the Frighteners, the government has become reluctant to employ Ravens unless circumstances are dire and Ravens are not allowed to enter Earth Central, the capital city of Earth.
    • Bureaus of Control (BOC) - Administrative bodies set in place by the government. BOC's exist in all major Earth cities and are tasked with supervising development, regulating corporate activity, and maintaining order in their respective cities and the surrounding areas. Bureau names indicate their area of jurisdiction, for example, Neo Isaac Bureau of Control.

Independent GroupsEdit

  • Indies - A large, well-financed rebel group that plots against both the government and corporations in a bid to overthrow them and establish a new governing body. Its ranks consist mainly of the poor and disenfranchised, but a number of Ravens have taken up the cause as well.
  • Nerves Concord - The Nerves Concord continues its role as both Arena operator and impartial middleman between the corporations and Ravens. Though siding with no one, the Nerves Concord's function perpetuates corporate rivalries.

GameplayEdit

The expansion to Armored Core 2 runs on the same game engine as its predecessor but features a number of changes in the way the game is played. There is no trial mission in Another Age that kicks the game off, the player is simply thrown into the world with their AC and their first job offer right there waiting for them. The Arena, which played a significant role in Armored Core 2 has been removed completely, along with the "Arena Report" in your save data, but a fair number of the game's missions involve one-on-one combat with other Ravens in a set-up not unlike Armored Core 2's Arena. Another Age has a sparsely expressed plot. Rather than presenting a cohesive narrative, Another Age is more of a portrait a mercenary lifestyle. The Raven is always bouncing from place to place without committing to any cause.

Occasionally recurring elements occur as the game progresses, but there is no defined storyline to the game. While there is virtually no storyline there are 100 separate missions that make up the mass of the game, the largest Armored Core title to date, and each mission plays out in a specific area of the world map screen that would reappear in following AC titles down the road. Another Age is also noted for its cameo appearances. Past enemies from previous Armored Core games Stinger and Nineball appear as bosses in several special missions that are unlocked once you clear all 100 of the game's missions.

Also of note is that for the first time in the Armored Core series, analog controls are supported. While Armored Core 2 did use the analog stick buttons (L3 and R3) on the DualShock 2, player control was still based on the D-pad and whatever other buttons were mapped to view/motion control. However, this is limited to using the left analog stick for forward/backward movement and turning similarly to the D-pad. Armored Core: Nexus would become the first game to fully utilize dual-stick controls for both movement and aiming, offering it as the default scheme.

ReceptionEdit

Reception
Aggregate score
AggregatorScore
Metacritic75/100[1]
Review scores
PublicationScore
Edge8/10[2]
EGM5/10[3]
Famitsu35/40[4]
Game Informer8.5/10[5]
Game RevolutionB+[7]
GamePro     [6]
GameSpot8/10[8]
GameZone8.7/10[9]
IGN7.8/10[10]
OPM (US)     [11]
Maxim6/10[12]

Another Age received "generally favorable reviews" according to the review aggregation website Metacritic.[1] In Japan, Famitsu gave it a score of 35 out of 40.[4]

ReferencesEdit

  1. ^ a b "Armored Core 2: Another Age for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved December 16, 2018.
  2. ^ Edge staff (July 2002). "Armored Core 2: Another Age". Edge. No. 112. Future plc.
  3. ^ EGM staff (October 2001). "Armored Core 2: Another Age". Electronic Gaming Monthly. Ziff Davis. p. 145.
  4. ^ a b "プレイステーション2 - ARMORED CORE 2 ANOTHER AGE". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 61.
  5. ^ Reiner, Andrew (October 2001). "Armored Core 2 [Another Age]". Game Informer. No. 102. FuncoLand. Archived from the original on March 6, 2008. Retrieved December 16, 2018.
  6. ^ Star Dingo (August 20, 2001). "Armored Core 2: Another Age Review for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved December 16, 2018.
  7. ^ Sanders, Shawn (September 6, 2001). "Armored Core 2: Another Age Review". Game Revolution. CraveOnline. Archived from the original on September 20, 2015. Retrieved December 16, 2018.
  8. ^ Villoria, Gerald (September 5, 2001). "Armored Core 2: Another Age Review [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved December 16, 2018.
  9. ^ immortal (October 22, 2001). "Armored Core 2 Another Age Review". GameZone. Archived from the original on September 21, 2008. Retrieved December 16, 2018.
  10. ^ Smith, David (August 27, 2001). "Armored Core 2: Another Age". IGN. Ziff Davis. Retrieved December 16, 2018.
  11. ^ "Armored Core 2: Another Age". Official U.S. PlayStation Magazine. Ziff Davis. September 2001.
  12. ^ Boyce, Ryan (August 23, 2001). "Armored Core 2: Another Age". Maxim. Biglari Holdings. Archived from the original on December 29, 2001. Retrieved December 16, 2018.

External linksEdit